Trying to bring some attention to this.
The current DPS Performance gap between different specs of the same class is invalidating many specs in group content. The differences are extreme, and they affect almost every multi-DPS class. In many cases, difference are so wide, spec-choice is essentially lost.
I pulled these from NORMAL Nathria (80%) to get the biggest sample size possible, and to exclude unusually high parses. However, every parse I’ve looked at is consistent with these. In other words, I’m not cherry-picking numbers.
Class | Spec | 80% | % BiS Same Class |
---|---|---|---|
Warlock | Affliction | 3,650.66 | – |
Warlock | Demonology | 3,132.22 | -14.2% |
Warlock | Destruction | 3,058.30 | -16.2% |
- | |||
Death Knight | Unholy | 3,574.69 | – |
Death Knight | Frost | 3,128.51 | -12.5% |
- | |||
Druid | Balance | 3,632.87 | – |
Druid | Feral | 3,445.15 | -5.2% |
- | |||
Hunter | Marksmanship | 3,543.76 | – |
Hunter | Beast Mastery | 3,150.94 | -11.1% |
Hunter | Survival | 3,110.58 | -12.2% |
- | |||
Mage | Fire | 3,468.97 | – |
Mage | Arcane | 2,971.61 | -14.3% |
Mage | Frost | 2,931.87 | -15.5% |
- | |||
Rogue | Outlaw | 3,491.26 | – |
Rogue | Subtlety | 3,359.29 | -3.8% |
Rogue | Assassination | 2,883.93 | -17.4% |
- | |||
Shaman | Elemental | 3,323.93 | – |
Shaman | Enhancement | 3,266.46 | -1.7% |
- | |||
Warrior | Arms | 3,257.51 | |
Warrior | Fury | 2,977.44 | -8.6% |
Even though this post is not about overall DPS of classes, I’m including those numbers as well:
Class | Spec | 80% | % Overall |
---|---|---|---|
Warlock | Affliction | 3,650.66 | – |
Druid | Balance | 3,632.87 | -0.49% |
Priest | Shadow | 3,583.81 | -1.83% |
Death Knight | Unholy | 3,574.69 | -2.08% |
Hunter | Marksmanship | 3,543.76 | -2.93% |
Rogue | Outlaw | 3,491.26 | -4.37% |
Mage | Fire | 3,468.97 | -4.98% |
Druid | Feral | 3,445.15 | -5.63% |
Rogue | Subtlety | 3,359.29 | -7.98% |
Shaman | Elemental | 3,323.93 | -8.95% |
Shaman | Enhancement | 3,266.46 | -10.52% |
Warrior | Arms | 3,257.51 | -10.77% |
Monk | Windwalker | 3,257.49 | -10.77% |
Paladin | Retribution | 3,204.91 | -12.21% |
Demon Hunter | Havoc | 3,157.40 | -13.51% |
Hunter | Beast Mastery | 3,150.94 | -13.69% |
Warlock | Demonology | 3,132.22 | -14.20% |
Death Knight | Frost | 3,128.51 | -14.30% |
Hunter | Survival | 3,110.58 | -14.79% |
Warlock | Destruction | 3,058.30 | -16.23% |
Warrior | Fury | 2,977.44 | -18.44% |
Mage | Arcane | 2,971.61 | -18.60% |
Mage | Frost | 2,931.87 | -19.69% |
Rogue | Assassination | 2,883.93 | -21.00% |
Edit:
I feel like I need to reiterate that I’m not cherry-picking numbers. I’ve looked at the actual log statistics using many different parameters (item levels, individual boss fights, different content difficulties, etc). The statistics generally support the original tables in this post.
Including every possible combination of variables is a job for a database.
This post was meant to provide a general idea of class balance without getting overly technical. I can’t satisfy every “you didn’t account for this” question in a forum post, but this would be a good place to post your contradictory statistics.
By the way, since this seems to be one of the bigger sticking points, here are a few more statistics.
Comparison of Normal and Heroic Parses:
https://us.forums.blizzard.com/en/wow/t/spec-dps-imbalance-numbers-for-all-specs-80th-percentile/798859/68
Individual Boss Fights from a Hunter’s Perspective:
https://us.forums.blizzard.com/en/wow/t/bm-is-just-plain-sad/767046/76
If you have contradictory statistics, please post them below.