Soul Link Warlock Tanking Dead?

LOL at thinking blizz is using metrics and not just kneejerking over what aggrends streamer buddies complain about.

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Yup and this nerf shows that they out no thought into it

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Do yall just wanna be angry for no reason? Because that’s what you all sound like.

The more jacked up a company is, you can bet the more metrics they actually have placed upon themselves, not the opposite.

Pissing you off is not proof of that.

Add dual spec
Eliminate an entire talent tree

Great thinking

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I’m trying to think of Warlock survivability and cooldowns since the MT in my guild is a Lock.

Do tank locks not run Master Channeler (especially after the upcoming Lake of Fire change/nerf)? Feel like this will go back into the spotlight.

The new Vengeance Rune granting them 30% HP for 20second seems nice (sure right now would push them over 4000 but I’m sure will be better at 50).

Immolation Aura giving 10% magic DR while active should help with… well, magic damage. Also more threat if that matters anymore.

Going to be honest, do Locks take Demonic Grace if they are the only Lock, even if the tank over Demonic Pact for your group? Either way DG needs put off the global.

I still don’t know if Dance of the Wicked is even working properly because I haven’t heard many talk about it since P2 started outside of ā€œit’s not working with this or that crit chanceā€.

I guess they just didn’t want Locks to have the 30% going forward as pet HP keeps getting higher and higher?

Dunno. Morning ramble.

You’re confusing the lack of snapshotting with ā€œnot working properlyā€

People were pairing Demonic Grace with Dance of the Wicked to get a massive Dodge CD going, akin to Evasion. Thing is it wouldn’t persist beyond the CD’s duration when new critical hits were happening, despite the Dance buff not dropping.

People just wanted to maintain lengthy massive gains on Dodge, that’s all.

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I wonder how Master Demonologist will work with the Felguard and if that has anything to do at all with the nerf to Soul Link.

 The Felguard benefits from all talents and effects that trigger from or benefit any of your other Demon minions.

Does the Felguard get all the MD benefits at the same time?

That’d be sucky for Warlock Tanks wanting to use the Fel Guard because the Imp specific benefit is loss of threat… although I suppose it isn’t the worst trade off when Warlock threat is already super high and you get the Succubus damage bonus on top of it.

10% Physical DR, 60 Resist All, and 10% damage is probably worth 20% less threat.

The other question is how Fel Guard interacts with things like Improved Imp/Voidwalker/Succi or the Destro talents for Imps/Succi.

Hoping this is still a talent tree come p3.

Same, hopeing its one of the datamines that doesnt make it into live. Really shortsighted of blizz itlf it does though

Thats a no choice talent for Meta so it has to go. This is a good change for warlock tanks because you aren’t chained to a single talent anymore.

I see these changes and I feel like the devs are trying to curb the desire to min max the game so hard. Which to me is a good thing as well.

Not really, as many people have stated that they are deep destro meta for tanking. It will become a no choice however as they are removing it from the game LOL

Destro will become the tank spec and dps spec. All other talent trees will be irrelevant for locks in pve. Just in time for dual spec!!!

Nightfall/Ruin isn’t that far behind Conflag ST and will be better for trash, AOE and cleave. We also don’t really know how the Felguard will turn out and what talents effect it.

I highly doubt it is half as bad as you make it seem.

There’s other changes that actually look real interesting for lock tank

Nightfall will reset the cd on meta shadow cleave now

Shadowflame got it’s damage basically quadrupled and scaling boosted

Then there’s immolation aura as well…

There’s a chance that lock ends up as a really strong cleave/aoe tank now.

Unless Shadow Cleave becomes dramatically more powerful, its really not a very good button to press at all.

This helps lock in a Conflag build for Tank Locks that don’t want to sacrifice their pet or want to sub-spec into Affliction instead, assuming the damage is worth it. Also would make Immolation more worthwhile to cast… but eh casting as a Tank sucks. I kinda wish Incinerate wasn’t so good, since it more or less ruins any Dodge bonuses Warlocks could ever hope to use while dealing good damage/threat.

Easily the most broken thing added to Warlocks. 10% Magic DR and persistent damage to all targets, at all times, regardless of CC, etc.

only magic damage. Warlocks have a lot of armor but i can tell you that armor didn’'t count for anything against week1-2 thermaplugg till i went demo

a lot of people are quick to jump on this and say WaRloCk Is sO TaNkY wIThoUt SL, but those ppl prob didn’t try tanking Gnomer the first few weeks as a full destro meta lock gettin’ your teeth kicked in. Even as a near BIS Meta lock (only pieces missing don’t affect my survivability) if my Master Channeler Drain Life gets resisted, it is a scary moment. I need to be baby sat, even autos still hurting on top of all the other damage sources incoming. We have no short cd mit, Soul Link was our only option (sacrifice is an awful choice and should almost never be done, the shield barely lasts the time you need to make a new demon on the bigger bosses).

Be honest, you play a melee and hate how you couldn’t kill us in pvp if you weren’t a shaman, and my response to that is, welcome to SoD every ranged is broken idk what to tell you even with SL a shaman caster or boomy destroy you if i can’t get a silence on 'em quick.

Did it occur to anyone that perhaps Meta should be balanced around not having soul link? If Meta is not doing enough without it, maybe ask for buffs to Meta rather than ask for soul link back.

It’s bigger then that, Because of HoTS, PoM and AOE heals in general. You don’t just get 30% more HP. You effectively have a much higher cap for healing received over time.