I think I’m right. Because if Legion gearing was a success, this wouldn’t have gotten so popular.
Hello friends, I am writing this post due to recent concerns regarding PvP gear.
Apologize in advance for the massive use of the terms “PvP gear” and “PvE gear”.
The only advantage PvP gear has in PvP or any other aspect of the game is its item level. PvE set bonuses and trinkets are still far superior in both high end raiding and high end mythic dungeons. This makes sense, high end raiding and dungeons should have beneficial gear for their type of game play.
The issue I’m having is now PvE gear is both easier to obtain and higher item level then its PvP counterpart. Gearing has essentially become irrelevant in PvP and has really taken a back seat this expansion. As a result, its feel like participation is down more than ever.
I’ll give you a bit of an anecdote: I’ve been playing the game since vanilla and haven’t really dipped my feet in much PvE content since early WOTLK. This expansion with +10/+15 chests rewards from Mythic+, I decided it was worth my time to complete this task weekly. I didn’t feel like I was wasting my time and ended up enjoying the content as a way to progress my character. As a result I’ve come to really enjoy this type of content and now participate in Mythic raiding as well. If there wasn’t that initial incentive to try the content and feel good about getting gear, I never would of done it in the first place.
With that in mind I’d like to now compare ways to gear in PvP content vs PvE content. Strictly in terms of item level here’s a list from worst to best.
845 From normal dungeons
870 Random battlegrounds
885 Mythic +0
900 Crafting with blood of sargeras
900 Chest from winning a brawl once every two weeks.
910 Reliquished
915 LFR Antorus
925 LFR Argus
930 Normal Antorus
930 Rare drop from being 2400 rated in arena and winning a match.
940 Guaranteed from every mythic +15
940 Weekly PvP cap for being 2000 rated in arena.
940 Normal Argus
945 Heroic Antorus
950 Weekly PvP cap for being 2400 rated in arena.
955 Heroic Argus
960 Mythic Antorus & Weekly chest from m+ 15
970 Mythic Argus
These aren’t the only ways of gearing but most.
For a new or casual player it’s easy to see why gearing in PvE is not only much more rewarding but also guaranteed.
Do you know how many times I’ve heard my PvP buddies say “Lets go get our weekly +15 done” compared to my PvE friends saying “Lets go get 2400 rating so we can get our weekly cap done!”. Even if you completely disregard the difficulty of achieving that rating in PvP, there’s a monumental time difference in the two tasks, they’re not even comparable. And yet, the weekly chest is still higher item level.
A reasonable item level to compete at higher end PvP and PvE is around 940.
Anyone aiming for this goal wouldn’t waste their time PvP.
Reminder:
940 Guaranteed from every mythic +15 (GUARANTEED FOR COMPLETING, NOT EVEN IN TIME)
940 Weekly PvP cap for being 2000 rated in arena. (ONCE A WEEK)
940 Normal Argus (ONCE A WEEK)
945 Heroic Antorus (10 BOSSES A WEEK)
950 Weekly PvP cap for being 2400 rated in arena. (ONCE A WEEK)
955 Heroic Argus (ONCE A WEEK)
960 Mythic Antorus (10 BOSSES A WEEK) & Weekly chest from m+ 15 (ONCE A WEEK)
970 Mythic Argus (ONCE A WEEK)
Here’s my WW monks armory: https://worldofwarcraft.com/en-us/character/tichondrius/venfuki
I’ve played 219 games of arena this season at roughly 2500 MMR & 2400 CR. So far this season I’ve received 0 upgrades. The only pieces of PvP gear that remain for me are 2 pieces of elite warforged, something most players would never have access to. What’s really disheartening is this problem is even worse for casual, low rated and mid tier PvPers.
People should feel incentivized to play all aspects of WoW. Currently PvP gear has taken a massive back seat and as a result participation and interest feels lower than ever.
Am I alone in feeling this way?
This was by Venruki. This guy
https://yhstars.com/wp-content/uploads/2020/03/Venruki.jpg
The same guy who goes on the stage and hosts Blizzards AWC and Blizzcon championship. I would link the thread he made with this being the OP, but its been deleted since I believe it was on the old WoW forums. Which is now deleted.
Which the changes came in for BFA. One of their bigger announcements of the expansion was the return to Conquest points. But we’ve seen a slew of issues that came along with that as well. And even then players aren’t happy with how things have been going for the game with the scaling tech becoming the butt of the joke for PvPers thanks to Rextroy the emphasis on PvE gear being superior and easier to acquire through M+ and to a lesser extent Raiding and dumb systems like corruption running rampant and 1 shotting even geared players.
With observing how players have been reacting to PvP for the past 2 expansions I confidently state that it has blown chunks and hasn’t been well received by the playerbase.