Soooo, Rets and Fistweavers eh?

Figured screw it, I’d just start spamming RSS this week. Rets seem to make most lobbies 3-3, and Fistweaver’s huge damage counts for more than beating them by millions in healing because of dampening. (Which every lobby has one, the other, or both)

Like a couple weeks after Blizzard has to actively nerf a healing class because their damage is too high, they turn around and just give it to another build. lol I know game balance isn’t a cake walk, but it would seem like when something routinely out performs … everything else in a category, it would have been looked at before getting out of beta.

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I’d think the rets would beat the fistweavers. They don’t like high burst in stuns

Those are the 3-3 lobbies. Lol

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I’m just gonna cut straight to the chase: given the alien sighting from earlier (blue post gracing us with their presence by giving much needed but minimal context in a response), the Blues know exaclty what is going on with PvP. They just very clearly have no intention of making it a priority. Not for malicious reasons, but I would wager that they do just not have the resources for consistent PvP tuning and balance.

This is probably the biggest minor content patch we have received to date. They put a lot of sweat into it and things are still slipping through the cracks. So far they’ve shown us this expansion that it’s not a matter of if, but when they will address something. They even touched Sublety with a nerf–a rogue spec!

We’ve never seen PvP tuning to this degree. They’re doing their best but their best is sadly not enough. Kudos to them for trying though I guess.

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Here’s my problem with this:

There was ample time to adjust tuning for PVP throughout the PTR process. In fact, people have been speaking on the need for PVP tuning on the ret revamp for weeks now. It’s just unacceptable at this point. What is the point of having a PTR if nobody listens to feedback?

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In a lot of older societies it was considered mercy to kill babies that were born with defects. In America they just have them work for Blizzard.

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I do feel once Mistweavers get nerfed (which they should) every healer will feel decent. That is until the next patch and we get a new OP healer. Maybe even Prevoker will take over again

PTR is primarily for testing functionality and build releases. Making sure it works without major issues.
The sample size of data on the PTR is a drop in the bucket compared to live servers.

Ret will get tuned after PvE and PvP data is collected from live server player performance.
Most of this will be PvE, but PvP will be looked at.

This cycle will take about 1-2 weeks depending on severity of an issue.

Basically, two weeks from now you can come back here and thank all of the ret players that stomped in BGs and flooded the ladder for making any balance issues with the class extremely obvious.

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What you’re typing out is sound and reasonable and you have a fair point.

But logging on and trying to heal games on shuffle and every game has a ret… All of those rets are doing unpredictable burst… every time the comp shuffles to ret + another melee or high performer ranged it becomes “win-trading” AKA whoever gets the ret wins.

Healing through ret on an MW is feels OK but as other specs feels impossible and incredibly stressful. Imagining having to endure this for possibly 2 weeks just makes me feel like it was a waste of subscription time.

Fistweaver is busted atm. No one can argue otherwise. For comps that can CC them out, it’s no issue. For those that can’t, they never oom and it’s a free win. I’m seeing a bunch in the lower brackets on my priest. If it’s an all melee lobby, I lose. This monk in a game I just did, doubled my healing. What was worst though, I was oom and he was at 70-80% mana.

How? How is that possible? The build literally uses no mana. How is it that I’m completely oom and the monk is doing 73k hps for 6.75m total healing? It’s degenerate and toxic play. Is this the direction this game is going to head? Less CC. More of this garbage?

edit: just so no one says I’m lying…

Imgur

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I bet every lobby will be ret/warrior/mw lel.

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Honestly this season has been so bad that I don’t even experience any sort of emotion when I play anymore. I go days at a time without logging on. Lol

Told Jim earlier if 2’s still feels deflated for S2 Ima regretfully cancel my sub. We played 2 hours tonight and ended +30 rating, when we were playing pretty well.

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What frustrates me is the game… is really damn close to being in a good spot. Honestly saying that. So many specs are viable right now. Yet, we still have this trash we have to deal with. Blizz was super quick to make changes and then this slipped through the cracks?

And yea, MMR in 2s/3s is depressing. A friend of mine that I have played with since wrath has basically quit. We did 2s awhile ago and are struggling at 1700-1800. In the past, we have been 2.2-2.3+. We have been in the top 10 disc/hunter many times over. Now? Now we are getting 11-13 points a win. Feels awful.

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I honestly thought healing felt better tonight. But yeah, the constant rerolls to stuff that gets tuned way too high and lack of participation is just getting to a point where the game feels close to alright, but just not quite.

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I mean yeah, rets are miserable for healers because they always die before the patch. Now they are immortal, ofc it’s easier on the healers.

Yea, I’m not enjoying disc right now. I know it was strong, but it feels really off. I’m sure I’m not doing everything right, but it feels really weak right now.

Uhh… most people were against the multiple nerfs Ret received in the last 2 weeks of the PTR. That makes me believe you likely weren’t playing the PTR or even reading the feedback.

Ret doesn’t feel overtuned, it just finally feels playable. I don’t know what to tell you doomposters.

I’ll be honest with you, I’m actually surprised to see you say this. You’ve usually got pretty solid takes.

But right now you’re saying almost everyone who PVPs is wrong, from 600cr RSS players up to R1 streamers. I’m happy Ret got some good changes and hope their inevitable nerfs will be fair to keep them viable, but not overtuned? I duno about that one. Lol

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I have fought a few rets in random BGs today.
They don’t seem too overtuned in that scenario, but I haven’t done any arenas this week.
They seem to live slightly longer, but that’s about all I am noticing.
I thought they were supposed to be getting some extra range or something, but I can still kite them just fine.

I feel like maybe bubble CD is shorter, but it’s hard to tell because there are so many of them running around I can’t keep track :stuck_out_tongue:

Outside of lining up JV + DS proc + Divine Arbitor proc to all hit during 1 GCD it doesn’t feel overtuned at all.

There were a number of changes during the last few weeks of the PTR that really messed up talents and HP generation, and pushed more damage into finishers instead of generators. I suspect these 2 reasons are what people are complaining about because it pushed our damage more into burst profile again rather then sustain.

The spec felt a lot better on the PTR when generators were doing good sustain damage, and finishers were only taking up 20% of our damage instead of 35-40%. This version of Ret IMO feels like a snooze compared to how it was playing earlier in development. As someone who tested for 30~ hours on the PTR this “finished version” is not my favorite.

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