Yeah, bad design = the design philosophy of Classic.
Or, literally inconsistent design = the design philosophy of Classic.
Neither of those thing are true at all. The issue is that Classic is inconsistent with itself. That much is pretty clear.
The fact that you can’t even address that properly is what makes you wrong.
3 Likes
Can we just let the game come out for a while before we discuss changes
2 Likes
As opposed to Johnny being unable to see Classic for what it IS, not what he wants it to be.
1 Like
Classic has existed for a while.
Unofficially, it still exists.
It comes out Summer '19.
People have been discussing changes long before this board was even created.
Yeah no.
Here’s an idea, have an argument for once.
There’s plenty about Classic that is wildly inconsistent with itself.
Being inconsistent is not a form of consistency.
Blizzard should address the major inconsistencies with Classic.
3 Likes
One person wants vanilla to be vanilla.
One person wants to change vanilla to be vanilla with fudge on it.
Blizzard has already said vanilla will be vanilla.
Tell me why it’s okay to change a game that is supposed to be a faithful recreation? Tell me why it is okay to mess with a game that others have wanted for 10+ years, for people who didn’t want it in the first place.
Okay? Yeah classic evolved. It always does. Not all changes are for the better.
Can you look at how dungeons were done in wrath and say that was an improvement?
Can you look at LFD and say that was an improvement?
Yes tier gear was all over the place. If you want spec specific tier gear they have that in burning crusade and beyond.
However did they ask for classic to be remastered/rebooted? No. They asked for classic?
How is it classic at all if we start adding post classic design into it?
People didn’t spend 10 years asking for classic so people could come in and change it into not classic again.
dude - its classic wow. people have been asking for a classic version of the game so that they can re-live the authentic experience if they make tweaks it wont be the classic experience it will be a different experience altogether . Not that hard to understand.
2 Likes
a million times yes I would, with the GF today being a great addition.
1 Like
Actually it is… I mean I am not really contributing to this conversation, but yeah. Inconsistency is a form of consistency
If they had left dungeons the way they were in bc LFD would he good.
oh difficulty level you mean? Thing is not everyone is uber hardcore, but yah some mechanics and simple things like CC would be nice.
People on dead servers had LFD as a lifeline to actually do content.
1 Like
Heroic dungeons in bc weren’t hardcore. You had to use cc. Big woop. That isn’t hard.
for you, for me, but there are million of others and they are not all as good as we are (giggle) , ,meaning not everyone is the same skill level, so what is not hard for you or me, may be for someone else.
I wouldn’t be opposed to needing to use CC more though, I try to use it as much as I can.
Pre-nerf Heroic dungeons in BC were the hardest 5-man dungeons in the entire game until Mythic.
I kind of agree with you, but not in this conversation. So, yeah pretty much agreed, but shush.
And guess what? Even mythic dungeons are a joke.
Mythic dungeons aren’t a joke…doing the dungeon to level up…doing it on a max level setting…doing it on mythic plus…then higher mythic plus…then higher mythic plus… then for rare warforged…then for rarer titanforged is complete and total garbage. Doing the same dungeons 100x each because there is no content is the joke.
3 Likes
Mythic + is hard. Mythic is not.
I’ve never touched a private server, so the attempt to blame a distaste for “class balance requests” on that falls flat.
First, the development team Blizzard has brought in for WOW: Classic is made up of people with a lot of skill in what was needed - bringing data over a decade old into a modern client running on modern systems. These are not people specifically tasked with “make all the classes about equally good at each role they can perform”. They’re tasked with “make all the classes, and all the talent builds possible for them, perform as they did during vanilla”.
Second, take a look at Retail WOW’s balance. Take a long close look (at the shaman forums especially right now). That’s what over 10 years of Blizzard tweaking has led to. Take a look at Heroes of the Storm and Overwatch, and how often those teams tweak here, tweak there, and never find some magic “just right”.
Third, vanilla WOW had a lot of little dependencies and quirks. More than a few bugs in the BC and Wrath years cropped up because one dev would come along and change a few things in the area they were working on, only to find out as a patch went live that it broke this quest and broke this encounter because people used the shared code.
A small tweak is like a pebble tossed into a pond, causing lots of ripples. A tweak to make one class do more damage in a raid boss situation could lead that class to be stronger than expected in a raid trash situation, or a near unstoppable force (:ducks for cover:) in a battleground. In the pursuit of some misguided idea of “just right”, one tweak requires another requires another.
Really, for BC balance, I want BC: Classic. Yes, I’d absolutely love to play my prot paladin the way she played in BC. I’d love to play my subt rogue, and my kitty druid, and my enh shaman, and my afflic lock.
The place for them is a remake of BC. It is not WOW: Classic.
2 Likes