Yea i had an afk in my bg blitz and went to report and why there isnt an option for gameplay sabotage or something is teal weird. Especially if they are banning m+ ppl for that exact thing
Thanks for the supportive responses guys, this is honestly unprecedented in WoW forums for me so far, lol.
I have an idea, switch to your main and comment your opinion on how we should punish m+ griefers, instead of being condescending on a lowbie alt like a coward. Lol.
Leaving a single key is not considered griefing or a reportable offense.
Leaving a key because you have to tend to an urgent matter irl isnât griefing.
Leaving a key after rejecting a brez and verbally abusing someone after 1 single death is absolutely griefing.
PUG lifeâŚ
This is also why we have tank and healer shortages in lfg. People donât want to go through this with random people theyâll never play with again.
All this seeking retribution is quite something.
That sucks about your key.
Iâm impressed you have the patience to try to pug keys that high. Itâs really above the majority of players ability to complete a key that high so I imagine youâre going to encounter a lot of that trying to pug it.
Yeah, itâs mostly the time spent leveling up your key, and having something like this happen which can be really frustrating. You do have to get a bit lucky with pugs for sure.
God forbid we ask for a basic penalty system for a high-end competitive part of the game, right? Itâs not like other competitive games have something similar in place, hey.
I think the punishment for ruining someones key, content that matters a bit more, should be stifferâŚan hour + maybe. Because they are wrecking your game.
Punishment in trivial dungeons and LFR shouldnt exist at all beyond the 15 minute dungeon timer. Because its trivial content and doesnt matter at all.
Yeah, that makes sense.
I was trolling you with a joke about retribution.
Sucker hit home didnât it?
Hahaha my bad, rough night.
That sounds like someone who was bored and wanted to deliberately troll someoneâs key, I am so very sorry for this.
Unfortunately I donât think itâs very realistic to think blizzard will implement any sort of functional system to curve player behavior at that end of the player curve. I just donât have any faith they could pull off something the player base wouldnât manipulate.
At some point you just gotta ask yourself if itâs worth your time and frustration or not. That line is different for everyone.
I wonât step into anything 10 or higher without a full group of my regulars. It just doesnât feel worth the headache to me.
Why doesnât Blizzard just automatically replace the lost player? Punishments donât help with finding solutions in games.
Do you want to sit in a queue for 15-35 minutes for a dungeon to get place into one thatâs halfway done and doesnât have enough time to left to make the timer?
That may be blizzards motivation for asking about a death count in their previous survey. The timer is a big obstacle implementing a m+ queue system.
I know some will say youâre being hyperbolic, but Iâve been gaming before many here were even born, played a lot of online games, in-person games and M+ in WoW brings out the absolute worst in people, and itâs not even a little bit.
I used to think some FPS games were bad.
Or just replace the player with a Ai botâŚthat seems to be how they fix things these days where social skills are lacking.
Punishment systems are worse than the problem and you having one bad run isnât a reason to add them.
And the current reporting already covers your issues since you said he was flaming the tank so inappropriate communication is an option.
Of course, this is just your one-sided view of what happened and he may have been correct that the tank screwed up. With just your biased (and emotional) account itâs not really clear what happened. People always say stuff like this but then the actual truth/logs often different. So not really a basis to change anything.
Two ways that can go.
The AI isnât good enough and bricks your key.
The AI is so good people purposefully make groups to strategically abandon to get more help from the AI.