Ret pally dies by pulling aggro on the 2nd pack of the dungeon, we brez him, he cancels it, flames the tank and just leaves. First death. Leaves. Absolutely fuming right now, ngl.
I attempt to report him, but the only two options I get are ‘Inappropriate name’ or ‘Inappropriate communication’… That’s nice.
There should honestly be some sort of punishment system, where for example, if you leave m+ while the group is under a certain number of deaths (e.g. 5 or 10 deaths), you get a warning, then if you do it again within a certain time frame, a 24 hour account-wide debuff that doesn’t allow you to enter m+ dungeons, or something rather.
What are your thoughts on how to counter m+ griefing?
Sorry to hear that must have been a mid-Pally to not be capable of watching threat on dangerous pulls… then behaving that way from their mistake. DPS have more accountability than some would think for success.
I haven’t thought through if a M+ Dungeon Deserter type buff would be a net gain or loss for the community, but it’s interesting to discuss.
sorry about your bad luck, but according to about a dozen different people on this forum, there’s no such thing as toxicity in this game so it must be a mistake.
That’s how you do it, and this is a reportable offense potentially. Although in your particular case it might just be easier to report the player for whatever offensive stuff they said in the chat.
Likely would be easier to prove as well which would likely also more immediately (within a couple of weeks if it takes a long time for his report to appear in the GM queue).
No. Because leaving a M+ isn’t a reportable offense on its own.
If a group keep having particular types of deaths occur over and over again, regardless of whatever limit you impose with your hypothetical suggestion, you are more than warranted to leave. Griefing is an active and purposeful intention to ruin other people’s gameplay, not to preserve or otherwise care for your own.
So no, what you are suggesting is not gonna happen. Because just as much as other people cannot grief your key (which the run may or may not be in the example you provided), just the same way you cannot hold another player hostage.
There unfortunately isn’t a lot you can do about this kind of antisocial behavior. I’d report and see what happens. In the meantime, if you’re doing 15s, join one of the M+ discords and find a set group so this doesn’t happen.
This is true! Even so I can tell you because I play Ret Pally as an alt and I guarantee you he had a leftover Wake of Ashes/Hammer of Light proc and wanted to use it before it went away leading into that 2nd pull. The damage that outputs makes it very difficult for a tank to overtake on the opening GCD.