Som was a failure almost solely because

the timing of when it launched .

it was almost 90% that and hand nothing at all due to having gdkps.

just want to make that perfectly clear.

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It might have also failed because people play vanilla to blast bosses in 30seconds with world buffs. It removed the one thing that makes gameplay exciting in vanilla, while also just making fights harder.

Timing is part of it

timing was 90% of it. the lack of world buffs and raid difficulty makes up nearly all of the last 10% of it.

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It launched during TBC Classic. People had already had their fill of vanilla and were enjoying tbc.

People who wanted to play vanilla stayed behind on era.

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It was the timing. If SoM never existed and SoM was released in place of Anniversary Fresh, it would have seen more participation.

If Warrior-dorks want to spend 500G on consumes to kill Ragnaros in <20 seconds, Era still exists for that.

SoD is just SoM+ anyway

I didn’t like it because of what they did to dungeon experience. That was the only reason I stopped playing it. I got to like level 18, and decided I didn’t want to not dungeon level, and nobody would spam dungeons, so it just wasn’t worth it for me.

The timing was maybe not great either, but nah… the changes they made just weren’t inline with ā€œthe spirit of Classic.ā€

:woman_shrugging:

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i had forgotten about that and dont remember the actual change on that honestly.

i would imagine that was alot less of the reason why though than the others.

hell i got a ud priest to 60 and just quit after hearing of the raid changes lol.

Maybe?

It was the main reason for me. I imagine most people have a pretty self-centered view of the world, and conflate their own perspective for most peoples’

:woman_shrugging:

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true. though i would imagine raid changes and world buff changes probably affected more of the player base than leveling in dungeons but i dont know.

you could be right.

one thing i dont think im wrong on though is 90% of it being the timing being horible.

Well, going from (what was it?) early phase 2 TBC into Classic slow(er) leveling… even with the xp boost from quests was probably not the greatest timing for sure…

but yeah, it’s hard to say. There could be some interesting overlap between various reasons for not playing and different portions of the playerbase.

:woman_shrugging:

Gdkps

SoD thrived because they banned them

Just look at Pservers lol

heh youre absolutely wrong and everyone knows it.

its completely proveable.

everyone either went to era cause they are era people or they went on to tbc (which was the majority of people) both of which had you guessed it… GDKPS.

thanks for playing.

you lose.

So why didnt SoD fail?

it diddnt fully fail.

but it for sure diddnt keep the numbers it couldve without the gdkp change.

there was a marked drop when they made the change by quite alot .

easily provable as well.

I just need to know. Why do you reply with the same emoji over and over and over brother… is it an ocd thing? Do you not ever know so you just throw that in there and are not confident in yourself? I need to know 0_0

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Sod didnt fail cuz blizzard paid people $60 to go play it at the end.

It had a newly made raid and it only brought in 80k people.

Literally a new scarlet raid and blizzard had to pay people $60 and it still only brought in 80k people.

Id call that a failure.

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For sure.

In hindsight it now seems like Blizzard thought seasons would continue to ā€˜feed’ 60 Era and the freshies as well as late comers would want the catch up. Plus a bit of a change up. TBC is not my favorite so I dabbled in SoM but it was a Wrath waiting room for me.

So yeah differing reasons but the ā€œfailureā€ was a very large part timing. But in my case also a bit of disgust as the server pops were small enough in some cases to really be uncomfortable for me how obvious the blatant, repeated gold buying was. Did a lot of AH trading and gold capped three characters without really trying. It was even more nuts than Anniversary if that’s even possible.

YEp. they even paid to do that with cloning. Or hard pass stayed.

Anniv is doing better imo because we had time away.

Some want the tbc again (the waiting for tbc crew is not jsut a few people). Retail many of us have some issue with. And MoP…is not completely their scene. I get that. I should be 90’ing this char or some others but putz around on anniv when I have wow nights lol.

At this point I am in the waiting for legion classic crew. I’ve no feelings one way or the the other about MoP. I’d need to see if and how we get WoD. If we get nerfed garrisons I’d lose some interest.

I was there for the changes that gutted this place in retail. Older alts have decked out garrisons. you put out some gold but get it back, POst nerf alts? Stage 1. Waste of gold to upgrade. Also I did my tour in tanaan jungle already. that rep grind…ugh. and climbing trees for ā€œchestsā€ to get flight back lol.

Sod had 80k raiders at end of naxx, before any mention of a mop boost

Raiders went up to 90k after naxx

If you call that a complete failure, what do you call SoM?

SoM had less than 1k do naxx

Clear to see gdkps killed SoM

they baited SOD with free upgrades. We don’t know how many took that offer up…but its safe to say a few players said dude there are worse ways to level than in SOD for a free MoP upgrade.

See at some point in cata even rdf got slow as hell. Tanks were waiting forever to be picked up. they need 3 dps to show up. no dps shows up, no runs for tanks lol.

Also since SoD was native era, it be last chance to get exclusives to take to MoP. Corrupted ashbringer fell of loot tables long ago in 2019 series. Naxx push, get that, carry over to mop.