I made a previous post that got locked by Blue, claiming that I was incorrect in my understanding of how the dungeon system works.
I am creating a new post to hopefully inform Blue what is happening and why there needs to be a fix.
I have evidence to show there is actually a problem and that my previous explanation is exactly how how the system is supposed to work, and has always worked (and I also stated in my previous post).
It is a UI issue with people that have not completed the storyline and hit level 60 before Blizzard intended them to (primarily those that hit 60 in Ardenweald).
After completing the storyline, you are able to queue for the 4 leveling dungeons at level 60 on Normal difficulty and they do not have an ilevel requirement. Nothing currently informs the player of this.
This is how it looks like after finishing the storyline:
The problem this is causing is when you acquire the quest for Mists of Tirna Scithe in Ardenweald, and then hit 60 afterwards (while still having the quest), you are locked out of doing the dungeon and cannot do the quest.
This is confusing because historically you have always been able to do the “leveling” dungeons at 60 with no ilevel requirement, to help you gear up for the new dungeons unlocked at 60. I also explained this in the previous post.
1 of 2 things likely needs to happen to remedy the confusion:
-Allow players to queue for the 4 “leveling dungeons” once hitting 60 without completing the storyline
or
-Have the 4 “leveling” dungeons shown in the Specific Dungeons tab, locked, with a notification that states something like “Complete the storyline to unlock this dungeon at level 60.”
Either of those would remedy the issue of people getting locked out of doing a quest they received for Ardenweald’s dungeon and not understanding why.
I hope this was informative so that if other people make similar posts, Blue can inform them what is happening, why, and how to actually address the issue (and hopefully push for a UI fix of 1 of the 2 things I stated above).
OLD POST
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Not being able to practice a dungeon on Normal difficulty at 60 means we will have a much harder time doing it on Heroic
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It’s much more difficult to gear up for the new, unlocked Normal dungeons at 60 since we can’t get gear from the “leveling” dungeons that should be available and upscaled to 60
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It negatively impacts players trying to queue for dungeons while leveling because level 60 players cannot help fill roles in the queues