Solution to prevent herb/ore multiboxing from running the economy

And I’ve seen plenty empty routes 'cause multiple of people picked them. So what are you on about. Again with this, ‘‘never happened to me, so doesn’t happen to you’’ argument like earlier… common this is getting stupid by now.

you seriously cant read what I posted and understand it?
I think I am starting to see what the real problem is here, lol

Once more…ANYONE…MBer or NOT…who farms the node causes it to disappear after a couple seconds.
Ive seen it so many times I ve lost count…and I KNOW Ive only seen a couple MBers out farming in the entire time Ive been playing…so it AINT MBers doing it.

Clear enough that time?
so a comment like this one…

“'cause multiboxers keep the land empty of nodes.”

Is utter nonsense.

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Yes, sorry for not being to clear enough with my wording for your genius mind, all great one. I know it just aint Multi boxers… they just are a lot of the cause now when I play and see a constant flurry of them every single time.

But it doesn’t happen… and only you can read and understand, all great one :rofl: … whatta bunch of :poop: your replies are. Try not just replying to me if it bothers you that much. It’d sure save me time replying to your pointless ‘‘I never have this issue, so you shouldn’t too’’ mindset .

Multiboxing isn’t ruining the economy.

Bam, Solution solved.

you mean, sorry for saying something that was clearly inaccurate. MBers arent ‘clearing the land’ of nodes and you know it.

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Again another nuanced wrinkle the average anti-MB crowd doesn’t understand.

Nodes are designed to despawn some seconds after being tapped. It doesn’t matter if it was tapped once or more. Once tapped it’s on a timer.

Mobs can only be skinned once per what I remember.

Single tap nodes are a reward for botters.

Also you guys keep claiming that multiboxers corner the market. Someone, anybody explain to me please how 1% of the market can corner anything.

Most like you’re another victim of the sharding fallacy. That being you exist on a shard with a 10 boxer and think that’s all the action when there are many other shards of players, MB, botters farming the same herbs.

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should go back to no cross server and single node- single server.

I’ll explain it, they get 100% of a node, while others get 20% (assuming 5 taps.) And how does single tap nodes reward botters? Better to have many single tap nodes than a few multi-tap. Having a few multi-tap nodes favor multiboxers.

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I’ll explain something I think you’re not understanding.

On your game session, your client is linked to a bunch of other players and filtered out from the large horde of players actually in the zone. This is called sharding. Nazjatar has way more than the dozen or so players you typically see when farming.

If we pancaked the zone and put everyone in the same shard there would be people on top of people on top of people. To the extent the 10 boxer presently on your shard would be dwarfed by their presence.

And it is that horde you are competing against on the AH.

GW2 has no follow. It still has multbiboxers. You just dont see them using follow. lol