History repeats itself. Players have been playing Vanilla since the expansion launched, so many will be left behind the Arms race.
Gear and progression paths are huge.
Imagine players having a roadblock in BFA trying to progress in Classic.
History repeats itself. Players have been playing Vanilla since the expansion launched, so many will be left behind the Arms race.
Gear and progression paths are huge.
Imagine players having a roadblock in BFA trying to progress in Classic.
Well, one thing that I can say for Vanilla that some people won’t understand, is that leveling is a huge part of the game. The game now is basically a race to the end game content and leveling isn’t as much a part of it as it used to be. The game used to be about the journey rather than the destination.
It was a big deal to be level 60 in Vanilla… it was a big deal to have an Epic mount… the things we take for granted now were big deals back then, and you had to EARN them. That was the biggest thing about Vanilla which made it so much more satisfying… you felt like you EARNED everything.
As strange of a comparison as it is, WoW now is like Skyrim where they heap praise at you and it’s a dumbed down pseudo-RPG, but Vanilla WoW was like Kingdom Come: Deliverance that made you scrape and fight to earn everything you got.
I played wow 6-8 months after launch. All you have said is true. Obviously things have changed over the years. The world has got much larger, leveling to 120 for a new player in classic mode would take a long long time believe me.
People don’t have that time to spend on a MMO any more. It’s also a different audience nowadays. If they had not changed, and this is my opinion only, wow would be dead, and we would not have seen Legion or BFA.
Companies have tried the level grind thing, it does not work for the majority of players. Those days are gone, which is sad but true.
All of these solutions should have copyrights.