Solo Shuffle - What did you expect?

Zergfest is fine.

Leaver spam is not.

That’s what I wrote in the post, specifically, but thank you for reiterating and bumping Lord Pajamas

Any time.

Kill the leavers (in game)

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I read it. It was good. :dracthyr_nod:

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People wanted solo queue 3s. We got a 6 round slog with with hour long queue times for dps. It really doesn’t help at all that this meta is awful, especially for healers.

That’s very boiled down. I get it that people like to think what they do is special in some way, and in a lot of cases it is, but they still feel the need to tear something else down to feel better about what they’re doing.

If melee cleave is just so brain dead that it’s 1 stuns the healer one stuns the dps, wizard cleaves are the big brain comps because they need to know how to make a triangle then why are there always high rated melee cleaves? Even in metas that are bad for them where is the skill expression happening?

I expect shuffle to do exactly what it is doing. Some classes will be over tuned and overly preform, but button pressing will only take you so far. Once you get past a certain level the people that are the best at adapting, finding win conditions, map play, and denying their enemies win conditions will win more maps and climb higher rating.

What I think this mode needs is either the ability to use in game voice comms (but if that’s too toxic which it likely would be) use what FFXIV Feast (4v4 arena 1 healer, 1 tank, 1 rdps, 1 mdps) used and it’s a ping system with countdowns for bursting and CC’ing.

The total lack of ability to communicate in any manner makes this mode awful.

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your not wrong , sir. your not wrong.

Literally what are you talking about

I literally said that “caster cleaves for the most part require a tiny bit more brainpower”, never called them big brain.

But let’s face the reality. Setting up as melee is easier than setting up as caster in solo shuffle, for every reason I wrote above.

And don’t call my post boiled down lmao, I literally wrote an essay on this topic are you for real?

You said, casters are stronger than melee. Melee is zug zug, casters suck in shuffle, and that voice would help you tell those crappy players in shuffle what to do when they back peddle at 2400.

You didn’t lay out any reason that it’s easier to set up as a melee vs a caster… You just said it was, and I’m sure it is sometimes. Sometimes it’s the easiest thing to do in the entire game also though. Depending on the lobby.

If you’re in a lock, spriest, ele, ret lobby you are going to have some matches where you could close your eyes and have the perfect setup. Sure, if you’re playing a mage where 70% of your kit is controlling the map to set up coordinated gos and survive then you might struggle without a plan, comms, and 5 year old playbook of how each match should play out, or you might excel because you know how your class functions deeply enough to adapt past rmp.
What other caster in the game cares that much? Every other caster seems to just be able to do everything on their own and if their partner helps them they can win.

Do you not see any skill expression in the ability to adapt to different people, different comps, different playstyles, map awareness, recognizing win conditions on the fly, and being able to be the difference maker in your lobbies?

Or is playing the same match up over and over and over until you learn and memorize the preset match flow that it’s predetermined in the starting lobby who is going to win just so vastly superior that you can’t possibly value different skills?

LFG is pretty dry right now, tbh.