I used to like the idea of Solo Shuffle, But I am really hating waiting for too long to only win 3 matches and getting nothing at all, keeps happening.
This is not totally Solo, Still playing with other players sometimes they mess up and you end up winning 3 rounds.
Winning 3 rounds does not even increase your rating or provides conquest points or PVP mount progress, wining 4-5 is increasing the rating by little.
Losing more than 3 rounds removes a lot of rating points, I do not think this is acceptable it is frustrating… why?
Because I was thinking Solo Shuffle was checking the way we play or use our abilities then reward you for that, but the only thing it counts is if you win or lose a round.
I have seen healers playing very well, high rating and everything, but someone decides to LoS the healer then get killed, there is nothing that can be done by the other 2 players.
The system needs to be more intelligent for Solo Arenas, I think it is better just to have rated 1 vs 1 Arenas.