I pay 15$ a month to get all the loot, purple, pink, blue, white, no matter what level, 1, 2, 300.
I shouldn’t be blocked from getting that gear due to not having a good iLevel or fighting against gate keepers who only want you to play meta or whatever their version of optimal is.
There used to be a better gearing system, and now it’s replaced with an artificial time sink and that’s NOT ok.
No it’s not there needs to be even more catch up for your alts ,timegating torghast catch up quest for alts means they’ll be weeks behind on crafting a legendary that needs to be fixed .
I don’t think random battlegrounds are supposed to be in the “higher tier things” category, but the lower geared players are made to fight higher geared players… would be nice if they could separate random BG’s into lower and higher geared ones.
Well that’s how it goes. If you don’t do any challenging content, you don’t advance.
Raid, pvp and m+ is core.
If you do just 1 of these, you should be around 210-212.
If you do 2 of these, 215-220.
If you do all 3, 220+.
Or rely on great vault and get bored waiting for weekly resets.
Wrong, I pay 15 bucks for a game. You pay 15 bucks to white knight for Blizzard.
And thats why mmos are dead, way to have an opinion that has zero net benefit to the game’s overall life.
First of all BfA rained loot on us, Shadowlands was their chance to meet us in the middle and they went to the other extreme of not giving any loot at all.
I’m sorry but is BfA your first expansion or something?
I mean if you aren’t anti social , use premade finder and up your 2s rating ? 1600 is 213 … heck add me and i will play with ya whenever , you can even ignore me and pretend im an AI here to fill the spot
the more I see this the more I believe the biggest issue w/ wow right now are the “solo and refuse to team up w/ people” players. They want to be powerful yet refuse to do things that would make them powerful and complain that they’re getting “gated” by the game.
Perfectly said. OP wants to solo gear to compete in high end group content. (scratching head)
You want high end gear in wow, you must participate in group content.
That’s why, as a solo player myself (mostly), I am perfectly content to be sitting at ilvl 185. I still can inch it up a bit more, but I am not going to kill myself to max out my toon when in a couple of months, it won’t matter anymore anyways.
People keep saying you shouldn’t “solo” in a multiplayer game, yet Overwatch, LoL, Fortnite, all the titans of multiplayer gaming are primarily played “solo” using queues and MMR.
The current systems in this game for finding groups are archaic and unintuitive. The playerbase has had to bandaid around them to make them slightly less miserable.
You are arguing about what other players in a video game should and should not be getting when it doesn’t effect you at all. Maybe first stop placing your value as a human off what items you possess in a video game. Then secondly find a way to make group content more fun than solo play which will be a tall order to fill considering the groups are already full of people who base their ego off their in-game spoils.
If someone would rather do something without you odds are its you who are the problem, not the other people you have to force to do stuff with you with rewards because its the only way to get them to do things with you.
I’ve just posted about not being able (owing to work) to commit to a guild for deeper content eslewhere, but this is not a ‘I am busy, give me loots’ post.
I’m content with the gear cap my game commitment gives me - BOEs, RF, World bosses and Covenant in the main.
My issues stem more from the disjointed nature of the expansion itself. Perhaps my ill feelings are being focussed on gear iLevel because of the overall lack of appreciable ‘progression’ as a whole. For example, I have been similarly chained by life obligations to PUGlife for many expansions (before and after moving to the Oceanic servers from the EU), but had no issues with character progression, even though not having anything beyond Dungeon BOE or crafted loot. Mostly as there was always something I enjoyed working towards in the story or by acheivements.
Yes, it might be a personal experience issue, but it is real enough. Perhaps gear has become a focus for a greater sense of discontent?