Every dps spec has like, 10 to 15 people on elite rank (+2400)
Dhs has + more then 50 people over 2400 cr
Does the guys that do the balancing not see this? or they think dh players are smarter and better then others?
Even demo locks, another op class, hasnt even 30 guys over elite…
PLEASE FIX DH, its not fun. Make the ladder for spec dosnt change the fact that if you get a dh he will do 6-0, that means that you going to win 2 games from 6, its not fun.
And, the real problem its mobility and a dps that are melee but hit ranged. rogues, dks, wars, got real dmg too, BUT, its hard to put it out, they sit slows, they can be kited, DHS DONT, dhs has more mobility then a hunter, a mage, the only thing that holds him its a root, and it can be reversed or dispeled.
I know Dhs are hard to fight, but plenty of classes have more than 10-15 above 2400. Also, you are just looking at US. If you check EU the class with the most above 2400 is not DH it’s SP (60+). just sayin
Warlocks and Shadow priests are almost 69% of the top end of the ladder for ranged. DH, Warrior, DK and Rogue are the viable melee specs with monk second class and every other melee third class players.
We have 4 melee, 2 ranged and 2 healers that are competitive and every other player is second class at best in PvP. Some of these classes are so much stronger they are playing a different game.
Throw glaive just gives way too much value for DH accounting for around 20% of it’s damage done most the time when you start adding in soulrend, burning wound, and the actually throw glaive together. It’s very much a low skill button press and it is frustrating to see how well it performs. Realistically I don’t know DH well enough to make a suggestion on where to nerf it nor know what other builds would emerge if throw glaive got neutered. Perhaps it would be a good time to levy the “Does 5% less damage in PVP” nerf across the board for the spec.
Also, no idea how DK got BUFFED last patch for damage lol…
well i was only referring to shuffles in my post. But obviously 3v3s would be much worse since it’s organized groups instead of randoms and there any no random queue putting the lower %s in with the high unless those players enjoy losing a lot or have a solid comp to take on the meta.