SoD Raiding is Hilariously Toxic

I would once again like to remind people that it is Sunday

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Many people dont want to take time to join a guild on a seasonal server with an eventual expiration date. And the whole meta idea goes against what blizz is trying to incorporate into season of discovery. Try new specs. New rotations. New abilities. Not just play like everyone else or dont play at all mindset.

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If that’s their goal with SoD, they’re urinating into the wind. Neckbeard losers that have been playing this game for 20 years will always sweat over the easiest content if they can clear it in 30 minutes instead of 45 as if they have so much going on irl that they just can’t spare the 15 extra minutes. It’s quite sad, really.

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I don’t agree with that. They could have the “hard mode” encounters like they began doing in WoTLK/Ulduar, which would make the “normal mode” much more accessible and less gatekeepery for groups that were formed for that purpose.

Or … don’t have raid locks so if the group blows up, it’s no big deal. UBRS didn’t have raid locks. This is a level-up raid, which is a whole lot closer to UBRS than any other raid in WoW. UBRS had a wide loot table which contributed to its replay value, The encounters were interesting but not difficult… with the exception being the Tier 0.5 boss encounter which was not particularly simple from what I remember. I ran that raid more times than I can count in vanilla… why do we need raid locks?

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oh they definitely can, stop allowing logs to log players who arent using the program. Remove Raid ID and introduce Loot Locks (What it should have been from the get go) Raid ID in general just brews this toxic environment even further cause players dont want their “time” wasted when in reality they just want to one shot and cant hold a failed L on a Pug. Ya its frustrating but thems the breaks but if we had loot locks players would be willing to play whatever comp meta they want and if they dont get the 6/6 with the casual pug they can find another group to re-run with and get that final kill. Which in turn creates more loot generation less of a gear disparity in the server

Loot locks would be horrible. The elitist community would just boost players through gnomer for gold, the whole time logging the pulls so that all the carries get grey parsed and laughed at because of the sweatlords and parse police. Logs themselves are just toxic. When i first started raidomg years ago it was a simple, did you at least watch a video of the fight? Yes, ok lets do this. Now its literally did you stand in ironforge for 3 hours and then pay to be summoned to darkmoone faire so you can bottle ypur buffs as well as spen 40-60g on consumables for this raid?

The problem stems from people not wanting competition for their loot drops; they want everything for themselves, so essentially, they’re asking for somebody to carry them.

Full BIS 99 parsing player that’s spending their gold on consumables and doesn’t need gear.

Logs are good for the game. Dont expect everything for free all the time.

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Are we playing the same game here??

I constantly see people in LFG LFM without the requirements OP laid out. The cost of raid consumes is like 5-10 gold.

I’ve pugged the raid several times now and have one shot every boss some runs and got hard stuck 4/6 on others.

Some of us don’t want to end up in a 4/6 pug because you think asking for 6/6xp or logs is too sweaty. You’re basically asking 9 other players to carry you and waste their time. If anyone is having problems joining pugs because you’re a grey parser who can’t bother to spend 15 minutes to learn how to play your 3 button class, join a casual dad guild. They’re constantly recruiting.

Pugging isn’t that bad, the list OP provided is nothing but exageration. The only things people might do is ask out of that list is 6/6 exp, WBs/Consumes and people checking SoD logs (not retail), the rest is exageration and can be dismissed.

I literally saw a Gnomer group last night advertising on Lone Wolf:

“Fun Gnomer run. I don’t care if you know the fights or not, let’s learn together.”

You can do that too if you want.

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Yeah, and even then, if you fill a role that a pug group is looking for and show that you are willing to put a very basic level of effort into the raid, you will likely get invited. These posters probably have no logs or damning ones and then respond to lfg messages with “inv rogue”

Why would I invite 0 experience rogue 1, when 0 experience rogue 2 says they have wbuffs/consumes, looked up fights/strats, and are willing to join voice?

It’s funny because SoD is kind of stupid easy anyway. Not sure why there’s so much min/maxing. But, if that’s how people want to play…let them.

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There are so many guilds looking for people to join.

Join one.

You’re clearly gatekeeping. Expecting people to put in any effort and demanding they socialize in a social event.

I see it as 50% people who take Gnomer way too seriously and the other half are people who can’t even put in minimal effort. The people who don’t want to put in any effort at all whine because they won’t create their own low effort group. Then people who take it way too seriously that think you have to have consumes to finish the raid.

Personally, I wish they put the LFR tool in from retail. That way people can post their groups and reject/accept without seeing all the spam.

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i really dont get this.

just start your own raid and invite the first 9 people that whisper you

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You could say if they don’t design the encounters to warrant that kind of tryhard toxicity, but let’s be honest….these players will min/max killing critters.

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Here’s an idea…start a group instead of looking to join one. If you want to get quick invites play a healer. They are in high demand.

You obviously don’t get it, Classic WoW SoD is all about spending more time forming the group than the actual raid. Once you do that and complete the raid you hearth and log until the next lockout.

While I think a lot of people’s requirements are absolutely ridiculous, it does help to weed out the really bad players.

I think it’s important to understand that different players want a different experience from the game. Some people don’t want to babysit braindead players who don’t know how to play the game.

That being said… How about starting your own group?

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