Bro do you use chat gtp for your posts or what? You use so many words to say very very little.
I guess I’m the only one that went to college that WASN’T a diploma mill? Is it a me-problem the rest of us only stopped at high school or just coasted by college on a sub 3.0 GPA? If you guys didn’t care about your education, what was I supposed to do about it?
They just need to actually stop and think about what they are doing.
I thinkit was Bellular who said Blizzard dont balance they just do random things and then figure out what it did after the fact which is honestly EXACTLY how it feels.
Maybe this helps when they wanna tune our AoE the next time.
How does BM AoE Damage currently work ?
BM’s AoE Damage is effected by these components:
- Talents that amplify existing AoE and creating new AoE Components (f.e. Stomp and Bloody Frenzy Stomps when a Pet is summoned).
- Abilities (Kill Command) that interact with AoE Components Talents.
- Talents that directly create an AoE Damage Profile (Barrage (very poorly tuned) , Beast Cleave and Kill Cleave).
- Abilities that Deal AoE Damage by itself without amps helping it (Multi Shot) and therefore being lack luster contributer.
How was BM AoE tuned back in Classic ?
In Classic BM AoE was much simpler therefore buffing direct AoE Damage through Multi Shot was a viable option that no longer exist.
Those abilities have been shifted in the modern design to be enablers for talents that contribute a large portion of AoE Damage.
How can BM AoE Damage be tuned now in Retail?
The current iteration has really only a few angle of attack when it comes to tune only the AoE Portion without creating buffs to ST at the same time.
Therefore, buffs to Kill Command which amplifies Kill Cleave are off the charts to tune this. This is also the Case for the Barbed Shot and Stomp interaction - if you buff stomp, you directly buff single target damage.
Also, as mentioned, Abilities like Multi Shot that serve as an enabler these days are simply way too weak (by around 1000%) to have any impact on our AoE Profile.This leaves us with only one tuning option left:
Beast Cleave and Kill Cleave are the only valid option to tune our AoE Damage without effecting other components and talent choices by a large margin.
It’s no wonder you think I’m an unhinged lunatic when this is your opinion of the official class authority, what such is. I think ALL OF US need to stop and think about what we’re doing, and actually get our together, before we could redress any of it.
BM would have been fine before everyone thought it had to be nerfed from S Tier before TWW went live. The only thing I would fault Blizz at this pt is just listening to the wrong people, because it was the wrong people in the community that brought us to this point. Basilisk Collar got trashed, because “I’m too lazy to keep DoTs up”.
The community doesn’t get ignored enough, it seems.
LOL
/10char
Man, this is a clown show. I wish i had abused the phantom pain bug in pvp, even that i couldnt do
You know I’m right, so you know that the Blues are just going to ignore you first before me. I don’t have any major qualms or issues besides the fact that WPvP is non-existent, but that can’t be forced organically. I have nothing to apply DKRMM to, regardless of the truth about its status quo. That’s not entirely Blizzard’s fault, however that’s up to MSoft to prove they can get me coming back from retirement.
I’m not the one running around as a sans-head chicken who didn’t take the time to do the right research, who didn’t consult with others who actually had it figured out, and didn’t bother to PRACTICE. The Blues knew it about me that wasn’t my problem, and this is the best Hunter has ever been.
It’s kinda sad that BM lost S Tier because people complained about it like they did with Mad Bombardier. Dotters have not been all that prominent(coughing, Affliction, hacking) so it could have been a good way for BM to lead that effort. Again, lazy won in the end. And we’re supposed to honor that.
There’s a good way to honor lazy: sitting out of instances because you won’t get a progression slot and just buying your way up.
Blizz needs to hire some mathematicians to figure out what the end result should be
right now you have a bunch of developers who dont know math just trying to figure out what to do. You know they suck cause after months and hundreds of man hours to rework BA it turned out to be garbage. The goal should be to hit a number IE lets say 1 million dps thats the benchmark. Then you adjust abilities accordingly, To do that you have to make 1000s of mathematical calculations.
I am a developer and I can tell you I suck at math and so do almost all the people I work with.
Now how does Blizz do this? simple they release a beta, have tens of thousands of free QA players send in feedback and then they adjust. Again a poor strategy. Then it goes live and people cry because some class is ahead in raid or they got killed in pvp by this class or another and the developers start to fiddle with abilities. Its all trial and error. Its been like this forever and they never seem to learn. For a multi billion dollar company they work more like an indy start up.
Mathematicians make some pretty decent money, and you’d think with all the cool Gucci and Versace collectibles you can buy, we could actually comfortably afford a squad of them yearly.
Imagine if that’s the direct reason a store special goes up: “Buy this mount/xomg/pet/toy to make Blizz more math-smart, giving mathematicians job opportunities.”
I bet a CRAPTON of money would be raised instantly for that. I know the other departments would have to pitch in to make the vanities but they’ll probably get a nice slice of it too? I can say that people will buy them for that cause.
them buffing multishot is so bloody out of touch with their own class/spec.
Even if they buffed multishot by 1000%, BM aoe relies on BEAST CLEAVE. NOT MULTI SHOT
Hunters might be balanced come next expansion, I have copium
Is Mad Bombardier coming back? Will SV be a grenadier RDPS?
“No.”
Give me one.
crunch, crunch, munch
It’s so crazy to me that they think buffing Multi-shot by 100% is going to do anything. The ability hit less than an Auto-attack before. I just tested on a Target dummy, it hits for 20k…so buffing it to hit for 40k? LOL It’s literally the lowest % damage ability currently in the Details list. They need to stop focusing on Multi-shot like it’s some fix all situation for BM Hunter. It does absolutely nothing but give us Beast Cleave.
It’s so crazy to me that Blizzard devs can’t seem to understand where our AoE comes from. This right here
Would fix AoE if they tuned up Beast Cleave/Kill Cleave % damage to everything. They don’t need to touch Stomp, they don’t need to touch Kill Command damage, they don’t need to touch anything but the % damage Kill Cleave/Beast Cleave applies to all other targets. This wouldn’t throw out ST too high and would bring our AoE damage up to viable levels.
Instead they think adding Stomp Damage, removing Bleak Powder damage (without giving us any sort of compensation), and buffing LOLMulti-shot is the way to tune the class. This really shows that we actually don’t have a Hunter dev on the Blizzard team that’s competent enough to know the class other than what they played on Cata-Classic or Classic WoW.
To be fair, the other day Barbed shot was somehow my top damage. It was like that in dragonflight 2. You just got to make sure you hit different targets with all of them so it’s not just stacking on the one guy.
Right now, hunters in this game serve no purpose. Besides maybe not wasting a range weapon drop. Nothing they can do that others can’t do it better.
I could be wrong but are hunters the only class that HAVE to waste many a points on mandatory interrupt, tranq, and aoe just to be a functional class?
I’m not good with numbers but what I am is that I’m not freakin blind. Hunters are bad in every aspect of its design; from game play to aesthetics. The best I can call it is hunter-adjacent; not fully a hunter but good enough.
And now with all the nonsensical nerfs, it’s not even good enough any more.
So let me get this clear, they nerf our ST and buff our AOE but the end result is both of them getting nerfed because of the changes… One step forward, 40 steps back
You’ve been trying to buff BM’s aoe for months (even on beta). Look at damage breakdowns. BM gets almost no damage from multi shot. It’s used to maintain beast cleave. It’s so far down on damage breakdowns that I have to scroll on details to see it.
Can the devs act like they know what they’re doing at all? A rework should make me feel good about my class getting qol improvements and damage adjustments, but this entire patch so far has made me feel abysmal. Every week I am dreading what terrible idea y’all will have in the effort of “boosting BM aoe”
Your upcoming changes aren’t fixing anything it’s setting out to do, and it’s actively making ST worse.
Basilisk Collar got trashed because it was an idiotic talent that should have never been made and created an impossible to balance gulf between AoE and ST. If AoE was in a good place ST would be godly if ST was only in a good place AoE would be absolute trash.
I said exactly this and recieved hate from so many people on another post.