So.. why is fury bad for leveling?

Ever wonder why there is an offhand hit/damage penalty? It’s probably to keep the damage balanced and on par with 2h. Shouldn’t be much difference, even with all the misses.

Whirlwind Axe… 35.6 dps

Vanquisher’s Sword… 30.0 dps
Sword of Omen… 29.7 dps

And yes, Whirlwind Axe is a level 40 quest, so you’re supposed to get it around the same time you do SM Cath and RFD.

Yeah arms has its downsides, even though I’m leveling as arms. Limited to a specific 2H weapon type for maximum utility. Reliance on crit RNG for damage. Reliance on bleeds for damage. Damage is bursty, so half the time your big crits and impales go to waste. You have to line up mobs for sweeping strikes, which gets tedious.

thats a pretty bad bug
it means that your offhand weapon, which cannot cast heroic strike because it isn’t held in the main hand, has its miss chance(its meaning offhand) reduced because heroic strike is queued up, even though your offhand attack isn’t a main hand attack
yes, heroic strike is supposed to decrease the miss chance of your main hand weapon while dual-wielding, but it isn’t supposed to decrease the miss chance of your offhand weapon while dual-wielding

which the people responding to your post didn’t seem to understand, or else they’d have responded quite differently than they had

also @kerg whirlwind axe is 5 ilvls lower than both of those swords; a better comparison would be ripsaw+sang’thraze the deflector vs. stoneslayer

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Except you also hit fewer times which is supposed to balance out rage generation but doesn’t in the end, and specific important abilities (namely WW as Fury) hits for less damage.

Fury is not bad for leveling. 2H fury is the faster way to get to 30. It’s not even close. 5% crit and 25% enrage damage which is up half the time beats anything Arms has for damage, and piercing howl will save you from corpse runs more than any ability in the game. After 36 where you get WW, and definitely at 40 when MS is available, switch to arms. MS just does a ton more damage, and you can still fight in zerker stance for the 3% crit.

You get Enrage from 24-29, so it’s kind of the tail end. Arms also has a lot of useful talents too.

But you get cruelty off the bat. That’s not just double your base crit, it’s 5% increased rage generation. Piercing howl at 20 will save so many corpse runs you’ll lose count (though imp hamstring is also nice, that comes much later when you’re about to switch to arms anyway). And imp battle shout even at level 24 is 15 AP. That’s before we talk about enrage. Arms does have useful talents, so useful that fury and prot take 17 of them regularly to supplement those trees. But on their own, without the other stuff, I’m just not feeling it. Stay 2H fury to 36 minimum.

bad hit rating hurts early on

i always leveled 2h fury always had an easy time. dw fury has always been considered bad simply for the miss chance. if you manage to hit while dw the damage is great.

I think arms and fury are both equally viable specs. I chose arms since 2handers with leveling gear seems to work better for pvp at this point. In dungeons, whether I am tanking or dps, I am usually the top dps in group thanks to sweeping strikes and whirlwind etc…

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I know at 60 when you get high end gear, fury pulls far ahead of arms capabilities for dps especcially on bosses.

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Fury isn’t considered bad.

DW Fury is considered bad for leveling (mostly because of the OH miss rates, which is a lot of rage loss).

2H Fury is good.

Lack of hit rating made people trash talk it, but it’s not really any different from being a combat rogue other than rage starve … which tbh I’ve never seen a fury war with rage issues using two 1h weapons

Rage starve is a huge HUGE mechanic difference between a rogue who gets the same resources over time, regardless of hit rating, vs. a class that only generates rage landing hits, or taking them.

Also, to your other point about 2h fury being the way to go before 40 – I used to think that, but honestly, sweeping strikes makes arms a better option all around

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Because the guide from the Church of Googlemeta said so.

Congratulations: you see the light and please enjoy the free cookies in the lobby of the Church of YMWV

It’s the best leveling spec til 40 by far, then arms/fury is the fastest because you get the passive healing + crazy cleave potential for fast questing/grinding

No but yellow hits have a much lower miss rate then white hits.

Serious question. If you are constantly targeting green quests where you are well above the level of the mobs you are killing to level, would not having hit really make much of an impact if you are dual wielding?

When solo leveling Fury to 40 and then Respec to arms for sweeping strikes, that’s always considered the fastest/best leveling route when it comes to talents. Who ever says otherwise is wrong. But if you PREFER arms leveling, that’s your personal preference. If you prefer prot leveling, you’re a bad person and should feel bad.

When bringing up and talking about Vanilla class experience and comparing it to clasic people really forget about the class reviews that made large changes, especially to talent trees and that we are playing with the final iteration of the classes in Vanilla AND the reworked gear(ie the spell damage stat basically didn’t exist originally) although we don’t have the extended loot tables such the turban off drak that was added later.

Honestly I can’t find the 1.0 fury tree best I can do is this(xxxxx//youtu.be/b81wZzIjvf0?t=294) but I do have a webarchive of the original mage talents before their class review in, I think, 1.11 to highlight the difference:

xxxx//web.archive.org/web/20060203025936/http://www.worldofwarcraft.com/info/classes/mages/talents.xxxx

Originally mages had to spec for instant AE and for evo, the winter’s chill debuff didn’t exist(it was the increased snare), no threat reduction, the spell hit talent didn’t exist(and mages only got 6% while SP/locks had gotten 10%…I assume because mages were the last class to be reviewed and they had already bandaided spell hit into the game with things like the ZG tailor set…), ect…

So yeah, each class review was a huge boost to the effectiveness of the class.

I must be doing something wrong, I’m having a blast leveling DW fury. I am using the cookie cutter spec and put all 17 in Arms first for the survivability and am back-filling fury. Anyways, I don’t notice all the misses people mince about and I keep good rage. Couple in that I play for fun and there is NOTHING fun about waiting 30 seconds between swings with 2h weapons.

Just use sunder armor instead of hamstring. It’s the same thing but does more damage.