If Void Elves and Undead can use holy magic a la being Priests, despite lore saying they can’t, then lore has no bearing on races.
Anyone can be a druid, plenty of races can be Warriors and Priests but not Paladins.
Tauren can be Paladins by worshiping the sun, so you don’t have to be some crazy zealot to be one, since I don’t think Tauren are even capable of being one.
Being a shaman is not specific to any race.
… I just don’t see the point. Activision refuses to update the older models / skeletons, and I don’t want to play some generic human to play a Pally, and I refuse to play a Troll or Draenei. I’d love to play a Pandaren or Vulpera for every class since I enjoy the races, but I just can’t do that, because we want to keep archaic systems that don’t even make sense outside of very specific cases.
Muh Void Elves / Undead using holy magic though, lore clearly doesn’t matter. And lore doesn’t really restrict much of anything other than holy + void / undead, and DHs.
About Druidism, no, not anyone can be a druid, it requires you to have an innate connection to nature magic. Before Gilenans became Worgen, they could only use primal spells to make crop grow faster and such.
There are 194 race/class combos. Why is this not enough?
When everything other than Goblin, Worgen, Vulpera and Pandaren are using ancient skeletons / models / animations from 2004… yeah, no. Not good enough.
People been asking this question for years or at least since the game has been around. The Lore there is what is holding up the class and race restrictions. It’s Lore restricted even if the other races could learn and adapt over the years of this game.
I think it’s fine as is. But with time we might see some restrictions lifted. Only time will tell.
It can’t, at least not in most races lifespan. Vulpera could potentially discover druidism in the future as there is speculation of a Fox loa that could have been their progenitor, however.
For the Sin’dorei and Shal’dorei, they likely lost most of their connection to nature, as the Sun/Nightwell completely took over their essences, not to mention that they all descend from the Highborne in the first place, that never dipped into Druidism. The few examples we have are of a Blood Elf and a Nightborne that used Arcane to twist Nature, but they aren’t druids in the natural sense, shapeshifting is very crude and even uncontrollable for them and nature isn’t their ally, it’s a tool, much like the Arcane, so I doubt healing would be their speciality.
Lore is such a bad excuse it’s not even funny anymore. The lore is whatever the devs say it is. Ion could wake up tomorrow have a brainfart that he wants to play a nightborne druid and suddenly there would be a 5 minute questline on how Nightbourne are rediscovering druidism from one of their ally’s. Exactly the same way Voidelves went down…how all races DK’s went down…
So let’s not hear the “lore” excuse anymore. Because it’s not one. Devs just simply don’t want it to happen. End of story.
However if we ask in great numbers and keep requesting things we want, they may change their minds for when they feel like it can fit into the story seamlessly. Just like DK pandas and vulpera.
Maybe most races don’t have a need for paladins, and their priests hold their holy secrets sacred.
Also, some races could choose druidism vs shamanism. People have historically not been good at mixing religions/cultures.
Good thing neither druidism or shamanism are religions, more like different kinds of magical practitioners which derive their powers from actual powerful and very real entities. (In WoW at least).
Tauren are both. And every major religion has wars in their history, not unrealistic to believe the same of WoW religions – and even if not, a Paladin for Pandaren could just be a Priest that wanders around and fights undead / demons, becoming a Paladin in the process. Pretty easy to imagine how it could happen.