To just buff every one of them through the atmosphere?
Resto druid is already the worst to fight against in 2’s
mistweaver already takes less damage than a full geared dk
To just buff every one of them through the atmosphere?
Resto druid is already the worst to fight against in 2’s
mistweaver already takes less damage than a full geared dk
LMFAO what?
Every time i go up against a mw they are usually fistweaving and staying at full health.
Stop attacking it and cc it. Or kite off the blue fae line.
And what if the mw is holding the flag and facetanking 5 people while pressing nothing but crane kick?
If 5 people can’t kill a MW, that’s the 5 peoples’ problem.
I think this can be attributed to user error.
you do 0 dam then
you either need to cc fw or swap off it each wall you get dampen/defuse/fort/port etc the mw dies fast the issue is externals when you add a ret and a warrior
LOL BUFF? where.
Disc isn’t going to be great. Pally taking nerfs. Rsham not sure about yet. Rdruid getting nerfs.
Idk what changes you are looking at
now do Disc
…waiting
…waiting
…waiting
Oops, too bad. Healers might actually want to heal
now in PVP.
The sad part to me is that this is just ever so classicly blizz.
The issue is damage can be too spikey, not that there isnt enough healing. Certain damage spikes needed to be tuned down slightly.
Instead they buff every healer rather than nerfing or spreading out some of the burst dmg.
However being a new season for all I know hp pools being way higher will need much higher healing to scale properly IDK. But also on a side note aswell it appears they offset most of their buffs to heals in pvp by buffing pve and nerfing pvp. Itll be interesting to see.
What Patch are you people reading? Disc is getting buffed out the yingyang. Disc will likely be the best healer in the game after these new changes go through. Look at the changes to Harsh Discipline rofl.
Harsh Discipline - 35% chance when casting Radiance that your next Penance will be free and casts 3 extra bolts.
New talent “Santuary” - Casting Smite reduces enemies next damage ability by 80%
*New Talent “Ultimate Penitence” - Ascend into the air and unleash a massive barrage of Penance bolts damaging enemies and healing friendly targets for 6 seconds. While ascended, gain a shield for 50% of your hp. While ascended, you are immune to knockbacks and crowd control affects.
Those three changes are just a few… there are 2 screens worth of insane Disc changes in the notes. Healing increases, damage increases… It’s pretty much endless. Same for all the other healers except the Disc and Resto Druid changes are completely bonkers.
ew another rng talent
It isn’t going to matter lol. You gotta go read the rest of the changes. Those aren’t even scratching the surface.
oh I know
Here you go. Watch this breakdown of the patch notes. Its legit comical.
Everything Looks BROKEN! First Look At ALL Class Changes Coming In Patch 10.2 - YouTube
Get ready for assass rogue pepelaugh
You thought the ret rework was bad
Yeah, because not only did ret do galaxy damage while being unkillable but they made their team unkillable which isn’t really comparable to one spec simply doing a lot of damage.