So much for tanks in rbgs

If people want to play Tanks in PvP then I say to each their own.

I am of the opinion that in competitive PvP, there is no role that tanks fill that is not already filled by another spec that does the job better and brings something more.

I also believe that to make tank specs work in competitive PvP modes, you have to not only be incredibly good at the spec, but you also need to be incredibly good at the game mode. Most players will never meet both of these.

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Other PvP games which are considered far more competitive than WoW have Tanks in them. WoW PvP made a mistake by not coming up with a better format for competitive PvP and to balance around the 3 Class roles.

Iā€™ve been doing it for 18 years and itā€™s just far more enjoyableand has more depth than Dps. Playing Prot feels like a real warrior. Iā€™ve also played Prot Pal.

Then the Devs need to work on that. A Tank should make your team drastically better. The Tank should be buffing/debuffing.

Prot War is the best designed Tank. They have bodyguard talent to prevent 40% physical damage, Demo shout for a 30% wall for your team, intervene and the new hero talent that also gives you a magic absorb based on Protā€™s armor.

We just need more of this and for all Tanks. I think we canā€™t take WoW PvP seriously till itā€™s successfully balanced around the 3 Class roles like other games.

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imo this is blizzards fault. Traditionally, it seems like they just donā€™t make an effort to balance them outside of nontargeted PVE changes. As an arena player, my experience can be summarized as ā€˜a tank spec completely ruins the game for a few weeks once every few patches after some PVE change makes it do absurd damage while being virtually impossible to killā€™. Then blizzard makes it take 600% more damage to delete it from existence.

This isnā€™t a serious approach to the role and just makes people disdain it. Seems like maybe this is starting to change, but i do understand why people dont like tanks specifically in arena. in bgs they have always had some function

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Thatā€™s all well and good that other games have tanks in their PvP, WoW clearly does not design PvP with tanks in mind. Iā€™m sure most of the competitive players in WoW PvP would not want tanks to be commonplace in PvP.

If you enjoy tanks in PvP thatā€™s great for you. Itā€™s not a coincidence that tanks rarely appear in meta comps in competitive brackets in the game.

If you think the game canā€™t be taken seriously if tanks arenā€™t balanced into PvP then I think you fall into an incredibly miniscule minority of people.

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I hope so. Prot Pal just got specific PvP buffs and havenā€™t seen that basically ever. They just gotta put some effort into it and itā€™s really not that hard.

This is true. They should maybe pay some League Devs to consult them on balance and Tank design.

The most exciting AWC I have ever watched was with a Tank. When Drainerx was playing Prot pal. The announcers were going wild, the crowd loved it!!! Everyone thought it was amazing. The Prot dream was real and was insanely entertaining.

Blizz ended up ruining it because they didnā€™t know how to balance and felt the CC immunity Prot had wasnā€™t intended and it scaled with the new SL conduits to far. So they gutted it. Instead of balancing it. Sadly.

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Thatā€™s why WoW PvP has always been a MEME compared to other games. Itā€™s just not serious PvP and doesnā€™t attract serious PvPer to start playing WoW.

If you are a talented young PvP player you wonā€™t be saying let me check out WoW when there are other games infinitely better in regards to serious PvP. I want this to change and for WoW PvP to grow.

Only for this game though. Again itā€™s a really weird take for PvP players to not accept Tanks since they are the foundation of PvP and required for other PvP games. This is just a WoW mindset that is wrong. WoW is the only game that is like this in regards to tanks.

My opinion is the majority opinion if you look at other games.

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Iā€™d love if tanks were more viable and welcomed in PvP, and I havenā€™t ever really played a tank at all beyond a couple low level dungeons in vanilla and a tiny bit in wrath.

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WoW is a PvE game first. PvP is an after thought minigame. Itā€™s simply how it is. If you want a game where development and balancing is at the forefront of design philosophy, you are playing the wrong game. It has always been this way, thinking it will change after 20 years is folly. Try League or a Shooter.

You keep saying ā€œin other gamesā€. WoW is not those games. Never has been. Never will be.

PvP is one of the 3 pillars, always has been, from the beginning.

Wonā€™t claim it hasnā€™t been neglected, and probably the harder part to make content for, but nah. Pet battles is a minigame, I donā€™t remember seeing esports prizes for pet battles.

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Actions speak louder than words. Blizzard can say ā€œPvP is one of the 3 pillarsā€ all they like.

When PvP development is neglected for years and class design philosophy is solely PvE driven, itā€™s pretty obvious where the focus of the game direction is.

The real 3 Pillars is probably Raiding, M+, Solo Content. In that order

Fun fact which may or may not be relevant to this discussion: I noticed that the only tank at elite level in Blitz right now is a single blood DK. Every other tank is below duelist.

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Yea Iā€™ve fought Healrstealr several times Blood DK is very oppressive especially on FC maps they just kidnap healers or the FC and someone else runs. Vengeance is starting to make a move now seeing some higher rating ones. They can kidnap you at a base too and put you out of bounds and cap.

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Yeah, most development goes to the popular and prestige content,

dungeons and raids take a lot of development time. It also brings in a lot more players. I;m not mad about that.

I know PvP is more of a niche population, but Blizz has had pvp in itā€™s bones since the early days.

We just got a great new game mode, and a new map that strangely isnā€™t in the new game mode hut eh.

I donā€™t like raiding or even doing a dungeon more than 2 or 3 times. but I donā€™t go into those threads and trash talk,

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Yep, which I think speaks to my point about tanks only being somewhat useful in the hands of someone who is incredibly good at the spec and game mode.

If me stating my opinion on tanks in competitive pvp is ā€œtrash talkingā€ in your opinion, then Iā€™m sorry you feel that way I guess?

He is definitely a good player at his spec. However itā€™s week 2 and has 3 times as many games as other blood DKā€™s. Iā€™m sure many Tanks will reach Elite level in the coming weeks.

Iā€™m not trying to take anything away from him. Heā€™s beaten me a few times Iā€™ve beaten him. Iā€™m just saying he is also Queing 24/7 and not everyone can actually do that.

He has more wins than I have games played. Give us a minute to play the new mode lol.

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It is early and there will be a handful of people who get elite on tank specs. In terms of a percentage of the people playing those specs however, it will be miniscule compared to every other healer/dps spec in the bracket.

Thatā€™s probably a good idea. Even guardians are having trouble making it across a CtF map without getting melted.

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The problem is players arenā€™t adjusting. Tanks arenā€™t solely FC or base sitters now.

I qued into Healrstealr on an FC map and I told them someone is gonna have to FC. I can help keep him off you or root and slow their EFC. They said nah you run. I said okay well we have no chance then cause he wonā€™t let me touch the flag.

You either adapt or you donā€™t.

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True enough. A lot of people arenā€™t even pushing right now, theyā€™re just getting 1600 for the free tier token and capping conquest.

Stillā€¦rank 1 range for tanks is going to be low compared to healers/dps.

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