When in doubt, Feint it out!
Wrath Babies have their ‘youth blinders’ on. Most seem to have rewritten the history of their upcoming in their minds, preferring to think of the term in a cuddly fashion, when the label was applied with the opposite idea in mind.
It’s why the transition into Cataclysm’s initial ‘return to basics’ dungeon difficulty is still a sore spot for so many of them. Currently about five guild friends outright REFUSE to play classic with the rest of us; one has flat out admitted they don’t want to find out they aren’t the Mage they’ve always thought of themselves as (they watched a Deadmines run at one of our friend’s home the other night, hilarity apparently ensued). The other players just run to the standard WoW word of the day: “tedious”.
It might be worth mentioning that on a warrior, the thunderclap is on battle stance and not available on defensive stance. seems weird, but that’s how it is. Taunt is on defensive but not on battle. A warrior tank will probably be swapping stances along with whatever else they are doing. Also, the improved thunderclap and anger management require a few points into the arms branch. They aren’t going to be stacked with prot talents at 20 if they are getting these things. They wouldn’t be anyway just 10 points in.
I’ve tanked RFC, WC, and BFD several times each so far as full arms with no issues. Mostly guild (or mostly guild) groups of vanilla vets who know what’s up though.
I’ve been tanking mobs on my rogue for the time being, I even told the tanks not to worry too much about it and I can get riposte procs
If it starts going wrong I just vanish
If they don’t know KLH or Omen, they probably won’t know threat.
got a few groups that know whats up. it’s nice when that happens
Funny that, I find BFA to be far more tedious than Classic.
Yeah, I can only play BfA for like 20 minutes before I get exasperated and log off.
Whereas in Classic, I’ve played for like 6 hours per session.
Especially the newest zone, and trying to “Catch up” at top level. I just can’t be stuffed anymore. It is getting more and more tedious with every patch. Yet levelling and endgame content in Classic doesn’t feel tedious at all, if anything it is relaxing and unwinding after a long day. Not sure what happened to make that change
Expert warriors have less issues with this though.
When i ran Deadmines with Asmon… he had absolute NO issue holding threat…
Why was that?
He made it to where he was always pulling. So for the first 7-9 % casters were still drinking/eating
Get a good healer and tank… and just keep pulling. It eliminates the need for issues caused by those that suck with controlling thei threat.
The issue is just as much timid tanks as it is over zealous dps. Tanking takes a certain mentality in older expansions that’s kinda been downplayed over the last couple expansions while they’ve tried to “un-throttle” the dps gameplay with insane threat modifiers and limitless resources.
I’m not saying bad dps don’t pull or that an excellent tank can manage idget dps, but it’s definite you possible to play to limit the impact of them.
I’ve been using threatplates. It’s pretty awesome for tracking my debuffs and their duration on top of managing threat in multi-mob situation.
As a Priest healer (level 28) I endorse OPs message.
My Mana pool is small and I’m not healing your dumb as…
Thunder Clap doesn’t increase threat.
You’re not understanding it right. Those mobs are going to run away. That mages blizzard is going to have them slowed to a crawl, with them getting randomly frozen in place. Once in a while, one is going to reisist the chill effect, or be at the front of the pack and starting to get away from the AoE, you need to get that mob back in.
This is how you’re going to tank raptor and possibly panther boss adds, the adds on ragnaros, supression room in BWL, Nefarian, the hallways in AQ, stratholme (especially 45min runs). If you think they’re going to wait for you to build enough threat on every single mob, you’re going to wipe. Tanking these adds is literally tank what you can, and mages will keep the adds in place.
This is a result of 1.2 MILLION people watching fanboy streamers who steam roll content with optimal group setups and only play with 5 people with constant communication.
Legitimate pugging works differently. They’ll learn or they’ll be 60 in circa 3 months.
Lots of zoomers that have never played Classic.
They will learn in time.
Likewise. I like some aspects of what’s going on in retail, but constant raid and ‘go go go’ mentality have finally burned me out.
Personally, I like a lot of BFA, the only things that have been a turnoff have been same stuff as before: ruined professions, watered down classes (people need to SHUT UP about ‘balance’, they just want their class to be considered better than others). Let’s not forget the overemphasis on raids, and the console gamer ‘go go go’ mentality. Yet somehow, I and players like me are terrible “because we have no Mythic rating”. Seriously, screw modern WoW, the “main game” feels more like a terrible MOBA, and not an RPG.
Personally, Blizzard needs to pull a FFXIV and revamp the game from the ground up, with Classic or BC as its base foundation. There are a few things they can keep from the newer expansions, like the character customization and races (they’re sorely needed), keep professions as important as they are, keep class focus (along with the additional class focus from Legion), keep the graphic updates, and boom.
Ya gotta stack that sunder armor.
and you know how many warriors i see actually sundering when tanking?