So... Is #pulltheripcord back in question?

First time dealing with Ralph?

Haha, i remember my first time. Feels like yesterday.

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What you think will happen when all priest dps should be venthyr(exemple) because that make kill monster faster by 50% from the rest of the convenant.

Where is your choice?

So you want the covenant systems to be switchable. And I’d still have to learn four of them as opposed to one.

If you read the post I linked, I already have a hard time with spec swapping, which is why I stick with Frost and only Frost for PvE stuff. I play many parts of the game but not at the most hardcore levels. My aim is “good enough” essentially. I am hoping that covenants will remain the same way, where I just have to worry about mastering one covenant.

If they dont change unholy nova I know for a fact I ll be going necrolord and will still do just fine just like I have done just fine with underperforming builds in the past, yes things can be rly broken just like they were in the past and then they got hit by the nerfbat blizzard style.

Just like all those ppl obsessing over how OP night fae is for priest months ago, so will all the ppl who obsess over venthyr being good now due to the aura change, things change and dont remain that broken for long.

But that make choice not matter at all because you never know when blizzard flip a switch.

Where in my choice did it say their flippy tuning was relevant?

Gameplay is what matters to me, value changes wont change the gameplay and what skills do which is why the only thing I need to confirm my covenant choice is blizzard deciding on whenever they ll change unholy nova or not.

And at launch there wont be any fear of such changes, only tuning aka numbers, not how the skills work

Not a chance. Drop it.

You are being dishonest, making arguments founded on fallacies.

First, you are making it sound as if Covenants were more mechanically complex than two active spells, that is all they are, plus a lot of passives. They are as hard to learn as a new talent.

Second, you won’t have to learn four, not all Covenants are useful, like there is no reason for a Hunter to pick Night Fae (as lore unnacurate as that sounds)

I’m not being dishonest, but I will fully admit that I don’t know every detail about the covenant system.

Correct me if I’m wrong, but aren’t there multiple talent tree systems with each covenant? Soulbinds and the like. I know there are 3 soulbinds with each covenant, which means if the ripcord was pulled I’d have to learn 12 different combos? Not counting the hardline covenant powers themselves along with the conduits.

That seems like quite a bit.

And I’m sure even hunters would have to learn night fae in some situations.

No.

They just delaying it for a better sale point and cut work hours.
They even stated they arent going to do any drastic change to classes, wont touch systems and everything else is pretty much done.
But they can’t say that so they just said “we go polish” and people are now happy.
And you will still have 2 weeks of mythics and torghast at launch. Then 5 months of the same affixes and raid and more 2 patch cycles.
Bob do know how to make money.

It never should have been in question.

It should have simply been pulled.

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Probably.

They didn’t delay the launch to “polish” the game; they did it because it’s straight up too broken to release.

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But it’s not a meaningful choice. This isn’t a moral dilemma where the Covenants are sitting on different railroad tracks, and you have to pull the lever to decide which one gets ran over by the oncoming train. Covenants are a completely arbitrary and forced choice that don’t mean anything because you can immediately swap to another Covenant after picking your first one. Can you please explain how that choice is meaningful? A meaningful choice would be something with consequences and story side effects, such as choosing whether to save a leader or assassinate them. Covenant choice has no consequences in the overall story whatsoever. MMORPGs can’t change the story for one person just because of that person’s choice. If I’m a shadow priest and I choose to not kill N’zoth because I like insanity, that’s too bad because Blizzard already wrote the story where N’zoth dies.

The talent trees are all passive abilities. Like Azerite traits. None of which modifies your rotation.

Thats the issue though.

I think most people care about both right. So since we care about both, having to make a choice based on one of those, and throwing the other stuff out the window feels bad.

I want to craft abominations, but for combat reasons I have to garden.

The lore, style, and weekly of the Covenant I have to take for combat, doesnt match me as a person.

Covenants would be fine, without the skills. Subclasses would be fine, if they didn’t work like Covenants. Combining the two, makes for a losing choice no matter what, it doesn’t feel good, it feels bad.

I think it’s more like a #wigglethecord type of affair.
I’d be surprised if delay affected covenants.

If it were up to me, I would just let everybody unlock all of the covenant abilities after working through that respective zone. Most specs only have a few spells that they actually use, so I think it would be fine for everybody to get 4-8 more abilities, especially if they are on a cooldown. Plus, we will be losing our necklace ability, so I would welcome more abilities to replace it.

We’re agreeing on this one. All the ripcord movement wants is to have the player power uncoupled from the covenants, that way you can make your abomination and take the clearly superior nightfae ability for the content you want to do. The ripcord puts emphasis on player agency. The locking of power into the choice restricts agency.

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