And this precisely is why rogues have been S+ meta for 4 years now.
I’ll take a nerf on crippling poison slow reduction and wound poison healing reduction first.
Rogues already have insane movement speed, why do they need a constant 100% slow
It’s fine if they do a lot of damage, but I should be able to heal through it at certain times, not a constant 100% uptime on 40% healing reduction.