Im not moving goal posts. Questing is the most efficient way to level right now vs a full 5 man dungeon group spam.
If you want efficiency 3 man with good gear and using consumes will outpace questing without being super hard to do.
If you want the fasted way to level, soloing dungeons is it, but relies on gear, skill, class/spec exc.
Stating facts isnt moving the goal posts. I wasnt even mentioning rdf because the specific comment was about leveling efficiency of questing vs dungeon spamming.
The subject of the conversation was efficiency of leveling quest vs dungeon spamming. I was not comparing it to rdf dungeons vs questing. Rdf was not part of the conversation i was partaking in. You are the one trying to force discussion on rdf into every possible subject.
Oh? I don’t think that’s clear at all. I think it’s hilarious that you make a highly questionable assertion and put “clearly” in front of it as though that were true.
I guess that cross-realm bgs were the stepping stone to RDF. Better remove that too!
How can anyone take these clowns seriously. But of course since they have no actual argument against RDF, they make it about something else. Nothing new there.
Sorry sir, but I must inform you that you are entirely wrong on this. Dungeon Finder had nothing to do with World of Warcraft being ruined.
And you say that while posting on a level 60 “Dracthyr Evoker”. Irony. Thing is, this is also another mis-interpratation. Dungeon Finder or no Dungeon Finder, people love the game all for different reasons. Nostalgia being the biggest one. Most people are upset that Dungeon Finder is not added in because of the devs comments, along with the contradiction from them.
Yeah, remember the Classic Lead Devs comment at Blizcon? “Remember sitting in a city spamming chat looking for tank… You think you want it, but you don’t.”
The whole reason we got Classic in the first place is because people like us want to play it again and or to start playing it because they heard these good stories about how good was WoW at the time, RDF is not even the main reason here, infact during this whole movement to get blizzard to do classic servers, I have not heard a peep from someone that wanted classic because they think RDF is the downfall of WoW and removal of social interaction (spoiler: its the cause of WoW’s decline or lack of social interaction, I will go over the later into this post).
Refer to Littlerascal post’s here
I have seen negative opinions about Cataclysm and RDF is not even the majority of those said opinions.
If RDF is not even a major contributor.
Want to know what is the major contributor to WoW’s decline? its mediocre or bad, lackluster and disappointing expansions, I could go over them individually but you are probably ignore them and spout this “RDF is the reason WoD, BFA and Shadowlands failed” nonsense.
As for social interaction? take off the rose tinted googles please for a moment. I have played classic on and off since release of it, the lack of RDF has not undone the things that your side keeps claiming about in the past three years. I could do a couple of dungeons in Wrath classic now and most likely I would not here a peep during the whole run and despite me and my group members being on the same server, there is a chance that I wont come across to them again on my next run and many people are on mega servers by the way.
Its not 2004 anymore my man, its 2022 (and soon to be 2023), Most social interaction you can get in this game is through Guilds now and days, no one goes to a dungeon and talk about how their day has been anymore and even if you will probably be told to shut up as you would be wasting your groups time.
I boosted myself with previous alts I left at 70 with rested XP. Now I am boosting multiple toons through DTK and HoS on rested. Leveling sucks imo it’s tedious I dislike questing.
Rdf makes that 5 man content easier through buffs to random groups with luck of the draw buff (dont know if retail still has this, but it was part of rdf at one point)
Lfr makes 25 man content easier through heavily nerfed content
The actual difference of rdf and lfr is the size of the content scale (dungeon vs raid) and the loot goven by lfr is a nerfed version of said content.
Both random group you
Both make the content easier in some way
Both teleport you
Exc.
The two systems are so similar that its intellectually dishonest to even suggest that rdf did not get used as inspiration for lfr.