Can they at least give us no restrictions on sorting our conduits? One week seems excessive not only for min maxing, but just for the standard today I am doing M+, tomorrow raiding and if I set my DPS conduits to AOE for M+ I will certainly be penalised in raid.
I get it that they want class and lore identity and all that, but at the same time I don’t want to go into my guilds raid and pull 20% less DPS than the next lowest just because I am setup for M+ rather than raiding. It will for sure get to a point players are going to be left behind with no option to do one or the other as guilds look at progressing.
Even right now my guild, even weeks before the end of BfA, we still require a minimum DPS to be hit in order to jump into raiding and even now some players have to be left behind when we get stuck on a boss because they are just not setup correctly, or they are running and alt and did not get the correct essences , AZ and corruption for raiding as that is not what they primarily do.
This more than anything. Imagine if they locked our class talent choices behind a week long CD.
At least with BfA we were only limited by our neck level and how much gold we had, now you can only unlock one of the three followers at X renown, and than Y levels of conduits at X renown, so if we choose wrong before we get the second follower we are stuck wrong with no way of changing for an entire week. Being limited on an already limited system is a lot worse than BfA.
This is one decision that makes me very cranky. Your soulbinds are already restricted to the Covenants, they’re freaking Covenant Talent Trees, treat them like it.
im simi hardcore / casual but i still see this system as hurting us more then anything.
i want to do multiple things at peak preformance. not pigeon held into one for a whole week.
Doing both and being good at both are different stories. There are some ridiculous conduits that increase your AOE or ST by a fairly large margin that it’s pretty obvious Blizzard are trying to pigeon hole us into a specific class, spec, role and content type that was more in line with how it was back in Classic.
And what Triksi said is exactly how it was back in the day. Start with levelling, once that is done you spec for dungeons and once you have sufficient gear you spec for raids and never look back until the next raid comes out and if you are not geared enough, you spec back to dungeons until you are.
That mentality does NOTHING now considering gear from M+ is better than heroic raids just with dungeon drops, add the end of week cache and you can gear mythic raids without raiding.
Add in players who want to gear optimally and they are going to want to raid and do M+. Further add the PVP vendor and players who are really pushing are going to want to PVP, but, you just can’t do all that.
Your optimal conduit setup for PVP won’t work as well in PVE, your M+ setup won’t work as well in raids, and your raid setup will certainly never work in a competitive PVP setup.
Not really (though I understand your reasoning). Even I’m casual I don’t want to underperform at my level/skills. It’s like changing azerite gear. As a resto druid main, can I run world content or low level dungeon with healer gear as a moonkin? Sure I can. But I don’t like the feeling that I’m doing less damage no matter what content I run. So I either respec by spending gold or have lower leveled dps gear.
Covenant is just worse as it’s more punishing for switching. These type of friction are just bad. What’s the benefit of this?
Problem is this situation you laid out isn’t a Covenant thing, it’s a spec thing, something you can change at will at any time (for free), and your Covenant ability will change to accomodate your dps spec.
Healer gear sometimes isn’t optimized for a caster dps, but that’s okay, the difference is very minimal. Being a boomy offspec with healer gear isn’t a big thing for casuals to worry about, it’s still viable - that’s what’s most important.
The first few bosses in mythic raids at the start of the tier does not require min/maxing.
Normal dungeons do not require min/maxing.
Heroic dungeons do not require min/maxing.
Keys around 15’ish do not require min/maxing.
Nearly all of the content in this game, aside from world first contenders, do not require the min/maxing that players like to pretend they are required to partake in.
You mean the same way they tested us for AZ traits? Yeh that didn’t work well. We told them it won’t work, beta came out, we told them it won’t work, 8.0 came out, we told them it is not working, and it never worked until the AZ vendor came out and by than players were already amassing 2-3 sets of gear and it wasn’t even really needed.
It won’t be any better now, worse if you think about it.