So an interesting thing happened. Three content creators, who all enjoy the attention of Blizzard recently had a podcast. Dorki, Dratnos and LimitMax to be exact. They had Naowh a tank as a guest. The podcast is really good btw, worth a listen if you are into this kinda stuff:
When discussing when they had the most fun playing WoW they all mentioned… wait for it… BFA, BFA S4 to be exact. Three out of Four guests mentioned BFA S4 as the time they had the most fun playing WoW.
Now why is that interesting? Well Blizzard have designed Dragonflight after listening to the WoW ´´community``. This community being top players who claim to represent the will of the majority of players.
Here is the interesting thing though, at the time S4 of BFA was out there were non-stop complaints about almost everything about S4, especially from the top players. According to the complaints at the time:
S4 of BFA was incredibly
Alt-unfriendly: You had to grind AP, had to grind essences, had to grind gear, had to grind legendary cloak levels AND had to grind corruptions. This sounds the complete opposite of DF, which is focused on getting characters into Mythic raiding or pushing M+ within a single day. When these top players have asked for alt-friendlyness, why is their favourite part to play WoW a time that had massive amounts of CHARACTER PROGRESSION? You think you do, but you dont.
Pruned There are pretty much daily posts about the game being too bloated after the DF talents at this point. When people point back to where classes were awful and felt bad to play, they point to BFA, which was probably the most pruned modern WoW has ever been. Top players complained about this ALL THE TIME, in BFA. Yet looking back? Looks like pruning didnt even really matter? Shouldnt DF be the most fun to play? More complex talents than ever, more actives and defensives to chose from? You think you do but you dont.
Passive damage effects When BFA was out, top players complained about passive effects all the time. Passive effects did damage no matter if you failed your rotation or not. Twillight Devastation would do massive damage no matter how bad you were at the game. The argument from top players like Preachgaming https://youtu.be/PJVRwdJorEw and all the others were that this was bad. We cant have something like corruptions or essences bridging the gap between top and bad players. You dont earn your damage, and that ´´feels`` bad. Well looking back, all the top players from Preachgaming to participants in this podcast look back fondly on corruptions. Turns out… You think you do, but you dont.
All in all… One has to ask… What is the point of Blizzard listening to top players? When they dont even know what they want, and have asked for things that are completely the opposite of what made BFA Season 4 fun? Especially when one looks at the very poor participation numbers for raiding, PvP and M+. We now have the most alt-friendly WoW has ever been. Turns out that wasnt actually a good thing. We have un-pruned the talents, well that just seems to scare people away and doesnt even seem to make classes feel better to play. We have made the game more skillful, you know ´´earn`` your damage. Well turns out that wasnt actually what made WoW fun in the first place, and just increases the skillgap between bad and good players significantly.
Personally? Yeah S4 of BFA was some of the most fun I ever had in WoW and I have played since the beta, they are right. Judging by Dragonflight M+ and raid numbers? Yep looks like the majority of the playerbase enjoyed BFA S4 significantly more than Dragonflight as well. I just wish the top players had been more vocal about actually enjoying S4 of BFA before we got this cold porridge version of Retail WoW