my % atttacks and abilities feel very good. i suggest you try getting good instead of hiding your poor pvp skill behind gear and then using the fake excuse of what an MMO or RPG is supposed to be like to justify gear mattering more than skill (there is no hard definition btw)
the only reason you want %HP abilities gone is because you dont like the idea of someone with less gear beating you.
The reason we play this game is because it is in fact an MMORPG. If it wasnât then we wouldnât play. I donât like FPS or MOBAâs because they arenât RPGâs or MMORPGs.
Gear mattering is the core aspect of the game and the only way for the game to be good is if gear matters. That is why we play an RPG game and I would suggest to stop trying to make this game into something that it is not.
The reason any person that love RPGs would want them gone is because they donât belong in RPG games. I already said that in my fast food analogy here.
Lasso is no more percentage based . Scales of spell power as of 8.2. A real pity considering they left GPie in while they nerfed the shamans . Or I guess par for course in WoW.
on an average day in an average bg, i can and will defeat 99% of players i encounter regardless of gear.
while i donât have it continuous, my reflex data going back to legion since i found the addon has shown about a 10:1 w/l ratio.
I play this game because it is fun. i couldnât care less about the genre, i dont even play other mmos, mostly music games like DDR, Amplitude, and Audiosurf.
fun fact, I R1âd both Frequency and Amplitude back in the day. my Freq had both the Skull and the Halo.
gear can matter in more ways than just ilvl. building a good build is not somethign i have an issue with, that is the core aspect of role playing, building your own character.
what has no place in role play however is continuous power growth curves. everyone should be at relatively the same ilvl.
but you are basing it all on the idea that %HP abilities dont belong in MMOs or RPGs or MMORPGs. something that isnât fact, but you have declared it as such and are arguing as such like the rest of us are arguing the sky is not blue.
We all play this game for fun but if it doesnât maintain itâs RPG nature then there is no point in playing because it then isnât fun. Then you go play other games that scratch that itch. Again stop trying to make the game into something that it is not. This is how we ended up in this mess.
Sounds to me like you are obsessed with average and not actually being âgoodâ You donât even step foot in competitive PvP yet say for some reason I am not âgoodâ which is laughable. I never said I was a great player but can easily outgear and global anyone in a BG as well and also win 99% of the time. That isnât an accomplishment that makes you âgoodâ
The fact is you shouldnât criticize anyone. When you are an average player at best. Now lets stay on topic and actually fix the badly designed abilities still in the game that need to be removed.
It would be cool if some people took this thread seriously. I am just gonna stop feeding him so it isnât derailed.
The points are clearly illustrated in this thread that % abilities ruin game balance and the core aspect of the game. They just donât belong.
I would like to add that random BGs arenât competitive and arenât supposed to be competitive. So at no point will a random BG ever be âcompetitiveâ
They really need to fix the heal amount of greater heal on npcâs. Greater heal will hit a boss for about 2 million healing. Itâs really a cheap move and should be nerfed on bosses. I can get into the boss room and free cast greater heal in spirit of redemption for about 12-15 million in heals. It doesnât always affect the game outcome but in a tied dps race it can win the game.
For fun and my last response only because you are so misguided and have no idea what COMPETITIVE actually means.
Two teams going against each other isnât competition. Do the Harlem Globetrotters compete against the Washington Generals? No⌠That is why they created Rated Battle Grounds so it is a better place where people could compete in BGs. You can form a team that has a required Item level or gear as well as makeup and EXPERIENCE in order to COMPETE against another team doing the same.
Sorry but raiding and the MDI is competing. Where random BGs are not.
In raiding you have progression and mechanics thatâŚare you readyâŚmake it competitive.
In random BGs you have random teams and random specs in random gear with random experience. That isnât competition and no one would consider random BGs competitive because that is what RBGs are for.
The only way to make random BGs competitive is âIFâ you put a level requirement to enter and made gear brackets. As well as some form of experience so they have an MMR. However if we did thatâŚyou would cry because then people would make Twinks again and dominate you in level brackets. Not to mention we already have a Rated BGs.
Seriously BGs will never be competitive and they arenât supposed to be. They are there for players to have some fun and either get stomped or do the stomping. They are there for players to global some noobs until they get gear and then they start doing the globaling. Just enjoy them for what they are. âRandom Funâ
PS- Remove % abilities that donât fit in the game. Since that is the topic and they most certainly donât fit in competitive gameplay. Since it creates balancing issues.
please dont tell me contouring is required, i suck at contouring
itâs not competition how? you are just whining because there isnât brackets or MMR, that just sounds like an unlimited class.
so in that sense you are trying to distance yourself from the fact that you canât handle an unlimited class by moving to a separate class with limitations and regulations, then trying to tell the rest of us that only your class counts. grow up dude.
There wouldnât be as many complaints but it would still be terrible design. We need to step away from ALL % abilities to create better class design synergy.