So any plans to fix tank pop?

Nope, I never bothered discussing that. I talked strictly about the changes to IP and the damage mitigated and how it pertained to the rage required for the same amount of casts pertaining to IP/Revenge.

They weren’t. In order for that to be a thing, everything that generated rage and every proc that resulted in rage generation would have had to be reduced by 50% and that was not the case. Even the part you quoted, was only a 16% buff from their, resulting in only a 16% nerf overall instead of their original 30% nerf (30 → 20 → 25).

Like how you managed to leave out:
Continuing the discussion from Undermine(d) Development Notes:

Which also plays into more rage for more revenges/IPs as you see fit.

And none of is the OMG levels of changes to revert the OMG levels of QQ’ing your’e doing.

Like this for example, ends up being a net neutral

Net neutral (also hardly ever chosen talent)

Net neutral and also meaningless as it’s also another talent hardly ever chosen

Like all these “walk backs” are to things no one uses or so small that a buff or a nerf would go unnoticed.