So any plans to fix tank pop?

I love how you keep pushing the wrong narrative.
Hero tree =/= class. I mentioned speaking from Mountain Thane
IP works the same regardless

And right here shows how you don’t understand how the numbers work.
30% increase to IP = 30% less energy required to have the same shielding.

One day you’ll understand simple maths.

But let’s look back on something shall we:

To which you replied:

But let’s look at what’s being said shall we?:

Hmm…precisely what I said. But please do throw a temper tantrum.

Now let’s look at numbers shall we.
Based on 10m HP
Current IP numbers = 85,715 damage prevented per rage
Proposed IP numbers = 111,430 damage prevented per rage

To prevent 100 million damage
Current IP: 1166 rage or 33.4 casts (35)
Proposed IP: 897 rage or 25.6 casts (26)

11 cast (31%) difference for the same mitigation, meaning you can put 11 more casts, with the same level of mitigation, into more Revenges.