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A copy system would break the game entirely if those servers existed. Why should people already level 60 be able to go into TBC, while people who didn't play Classic have to start at level 1.
Well this makes about no god damn sense at all. Are you asking for a character boost? When TBC came out, if people bought the game right then and there they start at level 1. I honestly want to know what you meant by this because it makes no sense.
Not even close.
If you release a TBC server with a copy function, then everyone who joins without playing Classic is screwed over. On top of that, you'd have characters who are copied over with thousands of gold ruining the economy. If you want a TBC Server, then start at level 1.
1 Like
i'd like an alternate classic to include the other races/classes, like monks, dks, dhs, pandas, worgen, goblins, nightborne, highmountain tauren, void elves, etc.
mix it up!
flavorful.
I really don't understand why people don't like static. Thousands of other games are static with no new content. People still play and love a lot of these static games. I for one, will love playing a static classic wow.
My long-standing theory is that some people demand that Classic be made into their permanent home, and for a majority of players that means constantly providing them new content to churn through so they can better avoid boredom.
By no means does Classic need this, and indeed the very concept itself means Classic would eventually push far enough away from it's original state that players would once again request a return to it's original form.
My personal feeling is that the amount of people determined to leave the minute they reach Naxx will be overcompensated by the amount of people willing to stay a bit longer because at long last there is hope they actually can reach the game's end.
There's no way on hell Trump will be elected
There's no way in hell vanilla will ever be brought back.
Notice a pattern?
[/quote]
Do I notice a pattern between two unrelated things? No I don't. Because I understand how critical thinking and analysis works.
If I suddenly say
"There's no way in hell a time traveling Lobster-man from Pluto will found a colony on the moon."
Does this suddenly make it some sort of inevitability?
Blizzard have said they have no interest in maintaining content for two MMOs. I choose to take them at their word, and wouldn't expect additional content unless Classic was some sort of mega smash hit, because at the end of the day Blizzard loves money.
I really don't understand why people don't like static. Thousands of other games are static with no new content. People still play and love a lot of these static games. I for one, will love playing a static classic wow.
It's pretty puzzling. Do they truly not realize that just last week i started a new game of Secret of Mana? For the SIXTH time through! And I'm still working on my PS2 backlog...
I can understand my fourteen year old not comprehending why I play games with old graphics, why I refuse to use creative mode, etc. But these people are like 25...
1 Like
10/04/2018 12:15 PMPosted by
Syradra
Not even close.
If you release a TBC server with a copy function, then everyone who joins without playing Classic is screwed over. On top of that, you'd have characters who are copied over with thousands of gold ruining the economy. If you want a TBC Server, then start at level 1.
People are going to want to bring there mains over to tbc to progress through tbc. Logically its the same thing as progressing the server into tbc. Imagine copying a server and launching that one into TBC while the original remained as vanilla.
I really don't understand why people don't like static. Thousands of other games are static with no new content. People still play and love a lot of these static games. I for one, will love playing a static classic wow.
Those thousands of other games are not MMORPGs that rely in other people to enjoy the game.
Sure you can enjoy it by yourself, but the majority of people want vanilla for the community, the world PvP, even AV.
With a dead population, all of that will go out the window.
1 Like
10/04/2018 12:15 PMPosted by
Syradra
...
Well this makes about no god damn sense at all. Are you asking for a character boost? When TBC came out, if people bought the game right then and there they start at level 1. I honestly want to know what you meant by this because it makes no sense.
Not even close.
If you release a TBC server with a copy function, then everyone who joins without playing Classic is screwed over. On top of that, you'd have characters who are copied over with thousands of gold ruining the economy. If you want a TBC Server, then start at level 1.
it would unfold like its predecessor did. people who want to make a belf or draenei would roll level 1s. in the meantime, your currently vanilla maxxed level char, can take advantage of their hard work and start where they left off in classic vanilla.
...
Not even close.
If you release a TBC server with a copy function, then everyone who joins without playing Classic is screwed over. On top of that, you'd have characters who are copied over with thousands of gold ruining the economy. If you want a TBC Server, then start at level 1.
it would unfold like its predecessor did. people who want to make a belf or draenei would roll level 1s. in the meantime, your currently vanilla maxxed level char, can take advantage of their hard work and start where they left off in classic vanilla.
I think that Syradra doesn't understand the idea of another server with the same community being copied. I don't know how to explain it to her in anything past what has already been said.
10/04/2018 12:15 PMPosted by
Syradra
...
Well this makes about no god damn sense at all. Are you asking for a character boost? When TBC came out, if people bought the game right then and there they start at level 1. I honestly want to know what you meant by this because it makes no sense.
Not even close.
If you release a TBC server with a copy function, then everyone who joins without playing Classic is screwed over. On top of that, you'd have characters who are copied over with thousands of gold ruining the economy. If you want a TBC Server, then start at level 1.
You do realize you are just describing an expansion launch right? Explain to me how this is ANY different than TBC launching on a live server.
There's no way on hell Trump will be elected
There's no way in hell vanilla will ever be brought back.
Notice a pattern?
Do I notice a pattern between two unrelated things? No I don't. Because I understand how critical thinking and analysis works.
If I suddenly say
"There's no way in hell a time traveling Lobster-man from Pluto will found a colony on the moon."
Does this suddenly make it some sort of inevitability?
Blizzard have said they have no interest in maintaining content for two MMOs. I choose to take them at their word, and wouldn't expect additional content unless Classic was some sort of mega smash hit, because at the end of the day Blizzard loves money.[/quote]
You try to make yourself sound smart, but then not only do you misquote Blizzard, you show your failure at reading comprehension.
When they spoke of maintaining two MMOs, it was in relation to server hardware and server upkeep, you know, maintenance. Nowhere did they mention content at all.
Perhaps you didn't play Vanilla, but played BC or Wrath.
I want you to try to remember a time, without the rose colored glasses, a time when ICC was out for what seemed like forever. Perhaps a time when BT, SCC, Any content really, had been out for a long period of time without new content.
Private servers are exempt from this in a way due to their nature.
The way they work is one opens up, it fills up, and then six months(ish) later another one opens up, promising everyone a fresh start, and new bobbles and gold wobbles! More transparency, better devs, less corruption, etc.
So what happens?
Well, 3/4 of the server bails for this "fresh start", and you're left playing an MMORPG that is actually quite dependent on other people. Alone. Of course not everyone will leave, but it gets bad. You can't fill the raid, you end up jumping in circles in Org or IF on your mount, perhaps hoping to see something fun to do in trade.
So what do you do? Well, you go to the new server and reroll your warrior. At least you have MC, BWL and perhaps some AQ to look forward to, especially since it's a fresh server. It can be fun, right?
How does this relate to Classic? Classic won't be going anywhere.
There will come a time when you will be sitting there in your capital, in your shiny gear, bouncing or sitting around, with nothing to do. Yes, even in vanilla you can run out of content.
I'm not speaking of the few of us who have downs syndrome and can play whack a mole or grind boars for 6 years straight, while laughing about seeing the boars get slaughtered.
Without additional content, the majority of the people will move on, your guild will die, and you'll be sitting there in front of your PC, a single tear running down the side of your cheek, wishing Vanilla would go on.
If you want Classic to remain, we MUST be pushing for a type of server that offers additional content post Naxx. It's the only way it will survive.
We're talking 2-3 years here, it will pass quickly.
You answered your own question with your pserver scenario. Same goes for classic. Hit 60, raid, whatever, get bored? Roll an alt and do the same thing over again with a new race, new class, new faction.
That's how you keep things fresh. That's how the pserver community keeps fresh - new servers opening up every so often with people "starting over" is the equivalent to rolling alts in vanilla.
Different people have different desires in games.
Yes, some people ALWAYS need something new, are always chasing the next high. However, no, they are not the only people out there, and not everything needs to cater to them.
I despised the addition of Isle of Quel'danis, and even though I did all the other BC raiding, I never touched a single boss in Sunwell until I came back for Legion and could solo it. I burned out on progression raiding in Ulduar, actually, and the addition of the TotC and later ICC were completely unnecessary for me to keep playing WOW.
Even though I've killed the final boss in games like Final Fantasy and Tomb Raider and Sonic the Hedgehog, even though I've found every secret, collected every item, I can still head back to those games and find the one thing that is most important: fun.
WOW: Classic does not need to offer anything post-Naxx. It does not need to survive by chasing the most fickle audience who wants new, shiny content. (Those players might need novelty, but they are better served by Retail, or other games. It's not the game that needs novelty, but that segment of the playerbase.)
Sure, maybe in 5 years or 10 years there will only be a handful of regular players, but those people will be having fun doing whatever it is that logging into WOW: Classic lets them do - fish, try to explore every inch of land and water, roleplay with the few other players on at the same time.
1 Like
I'm not speaking of the few of us who have downs syndrome and can play whack a mole or grind boars for 6 years straight, while laughing about seeing the boars get slaughtered.
Without additional content, the majority of the people will move on, your guild will die, and you'll be sitting there in front of your PC, a single tear running down the side of your cheek, wishing Vanilla would go on.
So what particular mental disability would you like to use to characterize people who always have to have something new in order to be entertained? Just out of curiosity.
Who said there has to be a mental disability associated with it? It seems completely healthy to me, considering the overwhelming majority of people are like this.
We see it everytime there's a content draught. They quit in droves.
OP:
I think you drastically underestimate the amount of people who will stick with classic.
Just my opinion of course.
There have been private servers for a ton of games that replicate a legacy version that have been up for YEARS and are still very populated so I strongly disagree with you. For example, Project 1999 is a private server for Everquest that offers the first three expansions of the game and nothing more. It's been up since 2010 and is still very popular. There are several UO private servers in the same boat. Why would classic WoW be different?
With that said, I'm all for classic being branched into its own version of the game with new content while staying true to vanilla but to say that if they don't, the servers will eventually die is not accurate at all.
I don't get why you'd want changes. If you want changes, just play BFA. That's where the changes lead. This is just going to be an old version of the game made for those who enjoy it. Why change it when there's already a version of WoW that is already being changed and updated for people that want new content??
vanilla only will always have a dedicated group of players. just like people who are dedicated to chess or golfing. the rules never change, the board never changes. people still play. tbc and wotlk would also have dedicated players. and having the freedom to move back and forth between all three, would be fun as heck.
for example, pvp style changes over the 3 expansions. some expansions favor one style over the other. so for pvp, your race/class combo might be more fun to play on wotlk server or tbc server, than a vanilla server. but since you'd have chars on all three, you can also enjoy the different types/scales of raiding and when your race/class combo just felt better for raiding.
it's genius, honestly.
1 Like
Different people have different desires in games.
Yes, some people ALWAYS need something new, are always chasing the next high. However, no, they are not the only people out there, and not everything needs to cater to them.
I despised the addition of Isle of Quel'danis, and even though I did all the other BC raiding, I never touched a single boss in Sunwell until I came back for Legion and could solo it. I burned out on progression raiding in Ulduar, actually, and the addition of the TotC and later ICC were completely unnecessary for me to keep playing WOW.
Even though I've killed the final boss in games like Final Fantasy and Tomb Raider and Sonic the Hedgehog, even though I've found every secret, collected every item, I can still head back to those games and find the one thing that is most important: fun.
WOW: Classic does not need to offer anything post-Naxx. It does not need to survive by chasing the most fickle audience who wants new, shiny content. (Those players might need novelty, but they are better served by Retail, or other games. It's not the game that needs novelty, but that segment of the playerbase.)
Sure, maybe in 5 years or 10 years there will only be a handful of regular players, but those people will be having fun doing whatever it is that logging into WOW: Classic lets them do - fish, try to explore every inch of land and water, roleplay with the few other players on at the same time.
I completely understand your argument, and what you're saying.
Heres the thing though...How would the addition of a new type of server, different than the classic museum, that offers content patches, negatively affect your Classic experience?
Even if it was on YOUR server, as long as classes, or the vanilla world didn't change, and it was just content being added, how would it negatively affect you?
Would have to be a separate set of servers. Then I am all for it down the line. As long as there is untouched classic servers still in play (think this has been mentioned far to many times already) It is designed to be a museum piece, forever frozen in place (hopefully) Other than that, I wouldn't mind seeing new content in the spirit of Vanilla, preferably unfinished content/zones etc. Even a re-tuned Karazhan. Characters just needs to be able to transfer to those realms, and not going back again.
That said, I know I am going to spend a lot of time in Classic. Just from making myself self-sustained with professions, raiding, questing and doing it all over again on the opposite faction will keep me occupied for a long time. I don't burn out easily and some games in my steam library sports playtimes in the thousands (a good bit over 4000 for Fallout New Vegas lol)