Skyriding Seems to be "Snapping" Into Place

Haven’t seen any other posts about this but it’s been driving me absolutely nuts. So since the pre-patch it seems like there’s been a (hopefully) unintentional change to skyriding.

Not sure if anyone else has noticed but when riding around now it almost feels like if you try to do a very slight tilt so you regain vigor while retaining height, your mount will sort of pop upwards to lock in place. Then to angle back down you seemingly have to push further than you expect to “unlock” it from that position.

Once again, not sure if anyone else has noticed this but I can feel the difference while flying as the movement no longer feels 1:1 with my mouse movements. This wouldn’t be an exceptionally huge problem except for the fact that the position it locks into is perfectly straight (or close enough to it) so you don’t gain vigor.

If you slowly angle your mount up and down you should be able to notice when it feels stuck in position before moving downwards again.

Hope I’m not crazy! Just wanted to submit this because as I said, I haven’t seen any other posts about this. I did however see some people mention in other threads they’ve noticed it’s a little more difficult to keep recharging vigor passively since the update. Not sure if this is the issue or not though.

Thanks!

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Yes! This was driving me insane last night. I was using a gradual downward vector to keep vigor generating and I’d suddenly see my mount level off and start slowing down. So I’d have to gain some altitude only for it to happen again.

I wasn’t sure if I was imagining things and didn’t see any threads on it, but it kept happening often.

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Yes! I was literally just telling my guildmate that the flying felt off, but I couldn’t figure out why. This is exactly it

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Well, I’m at least glad I don’t seem to be the only one! I did just find another thread of people talking and it seems to be an issue with some mounts and not others.

I’ve noticed it a lot on the horse mounts and for some reason the Frostbrood Proto Wyrm from the WOTLK classic promo, despite it using the proto drake model it also has the “locked in place” feeling to it.

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You are not alone, I also noticed that yesterday and I was like “odd, but okay??” but I thought it was only after the initial leap.

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Yeah, I really hope it gets fixed soon as, while it’s definitely not the biggest MOST important bug, to me it makes the flying feel somewhat worse compared to pre-update.

Fingers crossed it gets picked up in a hotfix or something!

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This might be what is happening to me. It doesn’t happen all the time, but I have noticed a weird gravity something when trying to do skyriding on pre-patch skyriding mounts (courier and wylderdrake). For me it felt like an updraft, like something trying to push my mount up while I was trying to angle down. This snapping thing might be the issue.

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Yes! I already filed a bug report for this as well. It’s really annoying, messes with vigor regeneration cause you need to keep a slight down-tilt to not slow down.

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go to warband collections, top of page - skyriding- its a drop down menu -has switch flight style icon to add to your spells, to change to regular riding/flying. You probably already found it. Skyriding on new toon , level 10, the switch can’t be made, maybe activated when toon gets to a higher level. no mount is grounded- on time runner- not sure about non-time runner characters

the skyriding switch icon/spell could be added to your playing screen - you dont notice it cause you never used it before, probably starts working at level 20 /30/40 when we used to get higher flight abilities

Yeah this is really weird. We spend a whole expansion mastering how to properly fly and this change is really… odd? It messes with the control - also making dragonracing more difficult since it’s harder to do the ascent boost - its like the new mount doesnt ‘want’ tilt down, so it tries to correct itself to be leveled - which is NOT how it’s supposed to be.

We don’t need “aim assist” for skyriding ffs. Let us control our mounts!

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Also, just realized it’s not just skyriding. Regular flying also ‘snaps’ you into place!

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I’ve been seeing this issue too and find it incredibly annoying.
I checked settings too to see if there was something new and automatically checked that makes this happen, but no dice.

Hope this gets fixed soon.

Edit: I feel like this is only happening close to the ground, does that match what everyone else’s been experiencing?

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+1
I’ve encountered it only a few times and it didn’t fix itself until I landed/launched.

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Yeah, I’ve noticed it seems to get a little extra lift when close to the ground.

Idk if it’s meant to be an “aid” but I hate it lol.

Still hoping it’s unintentional, but unfortunately I’ve found it comes and goes so who knows if Blizz will even play long enough to replicate it… (Joking… Hopefully :grimacing:)

I’m having this same issue, and I believe it has something to do with mounting up in water. If you are standing in water when you mount up on a Skyriding mount, then it will force flatten out while gliding. Kind of like how on old flying when you flew down to the water’s surface they would glide along the top instead of break the plane.

You can re-create this problem at the Dragonriding Race just south of the Dragonscale Base Camp in Waking Shores. When you start the race you’re standing in water, and when you start flying it will force your mount to level out. It makes the race super difficult because after the mount levels out it doesn’t respond immediately to small adjustments of your mouse. Luckily I’m a druid, so I would start on a Flying mount, then immediately shift into Flight Form, which would reset my mounted status and remove the leveling out bug.

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I reported this issue about 2 months ago on beta, specifically the part where certain types of mounts were snapping to level flight. I could never find a true pattern, however, since the same mount wouldn’t always cause it.

Unfortunately I don’t think this is the only cause (though it could be one of a few), since I experienced this issue a lot in Ringing Deeps while on beta and there were few scenarios where I was even near water.

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There could definitely but multiple causes. I was just bashing my head against that dragon race for awhile, and it happened on every single attempt.

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+1 to this issue, though I haven’t been able to find any further consistent cause.

Standing in water when you mount does cause it consistently as Opp said (standing, NOT swimming, and it does it without the water walking mount equipment, so it is not related to that), but it has happened in absence of water as well, and I cannot personally pinpoint why or replicate it.

An additional note: jumping out of the water in travel form will trigger the bug in flight form, but mounting at the absolute surface of the water while swimming will not cause it. The only relevant setting I could think of is the Water Collision camera setting maybe causing a bug, but it happens regardless is this being on or off (side note, turning it on to test was very jarring lol)

To answer an earlier question, no, it does not only happen close to the ground while in flight.

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I’ve had this happen as well where my mount wants to stay at level and I have to really pull downward to get it to snap out of it. Not sure what’s causing it.

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