Sigh. Disappointed again (World Quests)

It very clearly was not, given you had two other quotes to make. You keep reiterating the same point:

Which does not support your apparent stance that no one should feel like they’re missing out. At all.

It works just fine, you’re an adult presumably with a full education or at least a GED. Critical thinking and extrapolation are simple tasks. What do you think this looks like when it’s nerfed to be more difficult and tedious?

It has been your entire reason for devaluing a side’s complaints. And a very poorly considered one.

Because the natural extreme is to say that you shouldn’t do any farming of +9 gear because you’ll replace it x time from now with +15, +20 gear. Neverminding the assistance the gear gives you in pushing to that content (including the rep gear in pushing to +9).

Bi-weekly is fine, but it’d be nice if they upped the amount of rep you get as well.

As a solo player, I’m thankful for the twice-weekly world quests that reset at fixed times, vs the old daily world quests that reset whenever the heck they want to all day long.

My time feels respected in that I can do the quests in whatever order I choose to, instead of ping-ponging around the world to do the ones that expire in 2 hours first before I do the ones that have 18+ hours left.

My time feels respected in that I can choose to do world quests on Tuesday and get them out of the way right off the bat, or decide to wait and just fish or make soup or collect battle pets or work on Sojourner or any other achievements - without feeling that guilt or dread or whatever you want to describe it as, for not doing daily chores first.

My time feels respected in that I can knock out world quests on my main and then -gasp- actually have time left over before they reset again to level alts and maybe do world quests on them too, or work on some more professions or achievements.

I truly don’t understand how you see this as “prioritizing raiders” and “screwing us” casuals / solo players. I love this new cadence, and am glad it’s staying.

There could be a tier set (or sets, one for each armor type) that only awards bonuses in the open world, making it undesirable for the progression of raiders and mythic+ players but highly rewarding to solo/casual players.

It could have a cool mog and some QoL features too like movement speed increase, gathering speed, access to special nodes or chests, bonus damage against rares and/or elites, etc.

Edit: There could also be cosmetic upgrade options to the mog to grind out… like going from regular shoulders to flaming ones, or what have you.

It’s precisely because I’m casual that I want a weekly to-do list rather than a daily one.

You’re frothing at the mouth, take your meds please.

It seems to be a split between people that have less free time (fulltime job, kids, etc) prefer to have the longer cooldown on quests while people with more time (work from home, student, unemployed etc etc.) want it to be daily.

The simple solution is to just make it so you can optionally complete a 3 day or 1 day Timed daily.

Completing either one will lock the other one out.
The 3 Day Timer Daily must have equivalent or comparable rep/reward as three of the normal dailies.

How are you screwed as a casual by having more time to do the same content without feeling pressured to log in every day for world quests?

I’m unsure what the issue is.

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This particular individual wants some degree of meaningful ilvl progression from solo content. (Not necessarily comparable to group content like M+ and raids, but still more than nothing).

The closest thing players currently have to that is the 376 and 389 items from the renown vendor rep grind.

More dailies is more rep, means getting to progress ilvl faster and more things you can spend time on per day that progress your character from solo content.

Whether that grind is an adequate piece of solo content or not is another question, it’s the best the game offers though.

Ah yes, doing the same dragon races daily instead of 2x a week would fix all the problems OP has.

It wasn’t raiders.

Raiders will ignore world quests when they aren’t useful, and would gladly welcome more WQ during the pre raid phase.

Raiders, and M+ players, would almost assuredly want MORE quests during these two weeks, provided there is no penalty to rewards.

That said, biweekly WQ tend to have decent rewards and a history of daily WQs shows us that we would expect this to just end up more effort for the same; no player should be on board with that.

No, this was an outcry of players who have a NEED to REGULARLY do these quests; that’s going to be your world content players!

No other lane even cares beyond week 2

Daily and weekly world quests make up a huge part of what non-raiders and non-mythic+ players do in-game.

As it is right now you can knock out all your WQs and weeklies in a couple hours after tuesday reset and have no reason to log in afterwards for a few days… which would be fine if WoW was a free to play game but since it’s not, I can see why people are bothered that WoW’s new game design is giving people less incentive to play every day.

Remember, not everyone wants to play alts, and some people have been playing this game long enough to have all the transmogs, pets, and mounts from old content they could ever want…

There are people who enjoyed logging in once a day every day to finish dailies and get a little bit of character advancement.

First of all, Blizzard’s “word” hasn’t meant anything in years.
Second of all, don’t blame raiders, they literally do not care about any of this.
Blizzard chose to go too far on the other side of the spectrum of WQs by their own volition.
Y’all pissed and moaned about SL because you’re just not gamers- this is what you get.

This will never happen. You’d have to make them both give the same rewards to work, but if they give the same rewards despite the massive difference in time/effort required then everyone will pick weekly no matter how much they say they want dailies. People aren’t going to work way harder for less reward on principle alone.

The other option is to make dailies worth a lot more if you do them all vs weekly quests and then they stop being an option as everyone will have to do dailies to keep up, thus putting us right back at square one.

If you have already run out of things to do you are either a liar or have been playing a disgusting amount.

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Exactly - same money - less content - and people are thanking Blizz for it.

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If someone’s main activity is getting the dailies and weeklies done then yeah you can quickly run out of things to do right after tuesday reset.

There are dailies for each faction, correct?

And then there are weekly/biweekly world quests, right?

I’m still unsure what the issue is, are there no dailies to do? You literally get more things to do as you gain renown with each faction.

Mostly solo player here, loving the content in the game and the current xpack. I do not understand you say there isnt anything tk do but like… There is. There is so much, you have the dragon riding customizations to hunt down, the achievements to get, reputations pets, dungeons professions. Like I van go on but Im not going to write a novel here.

I’m glad for the new style of WQs. I don’t feel pressured to do them immediately which allows me time to go and do other things in-game without worrying about falling behind.

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