The only correct point you have here is that they are “Non-RP”.
However, I seriously doubt that more than about 10% of your realm actually RPs and this shouldn’t be an issue for most players if they move to a non-RP realm.
If they would actually police the RP realm better, you might not have had a mega server in the first place. Most of those people probably just went there for the population.
That’s a really dumb move on Blizzard’s part. They should have opened the Bene / Farlina server transfers to PVE servers because that’s what those people actually want.
blizzard is all about $$$ its as simple as that. they knew their servers couldnt handle the load but they kept letting people pay the $25 to transfer now they want to offer a “free” transfer to some crummy realm where my guild isnt
how do you know that blizzard has done all that they could? you literally said in your original post what they should have done to begin with which is limit the transfers to servers that were showing population spikes based on previous player behavior? Offering for people to transfer to only one PVP server, a horde dominated server at that from a alliance dominated server is not a viable solution because if transfer don’t happen en-mass then the transfer is just as good as deleting your character because you can’t play it when youre getting ganked in a major city by a group of rogues. Just because you play (if you even play at that) on a non-mega server doesnt give you the right to negate the validity of our arguments
The amount of people just in the queue right now is enough to fully populate a new server. They should just divide Grobb into two servers, randomly choose who gets forcibly shipped off to the new one, and then allow a one week period for people to freely transfer between the two so that guilds that got splintered could regroup.
I’m on the same boat. Grob from day one with my original guild. I was waiting for Wrath and Greed Inc totally ruined my experience. Same company that saying something about “social aspect of the game”. Total failure of a company.
Alliance on benediction, you’ll need more then a few thousand to quit lmao. And how sick and garbage is a game design where you need other players to quit just so you can play.
another grobbulus player here. i feel like im coming to this conclusion as well. think about how much blizzard is worth but cant house a server with 13k people online at once, even though they already use tons of layering/shards. and STILL charging us 15$ a month for an old game. and to top it off, we get 1 pvp option and 1 pve option to transfer off. the only people who beat the que are people who play all day from sun-up, or babysit their character all day with remote viewing software. any adult who works a job until 3-5pm doesn’t stand a chance without making sure their character isn’t disconnected all day. and even then, we have to take up another person’s spot just to make sure we can get a couple hours in at the end of the day.