Should the WoW forums have your highest progression achieved in the season under your portrait?

My account achev points are higher then this character I just chose character achievements over account achievement points.

You could just look at my mount collections if you want to know if I’ve been actively playing an expansion.

I don’t see how achievement points suppose to prove anything.

If it’s a low level with very low achievement points then I would say it’s questionable.

I mean I don’t need more ammunition for people to talk poop to me so maybe not :metal:

only if you have to post on those characters you got the progression on - so no pretending you are an expert ilvl 72 mage with mythic raid kills.

You are taking away my ilvl and an entire track of gear. Yes, that is the definition of taking something away.

Because I’m quite happy where I am on the current range. If the range is increased and delve gear isn’t buffed, it’s the same thing as nerfing delve gear.

No, I am saying to lower the gear rewarded from Hero to Champion.

Yours?

You don’t own it.

That is taking away ilvl. That is taking away an entire gear track. That’s “taking away”.

Yes, if we get down to it none of us actually own anything in wow. They are my rewards in the sense I don’t do other content.

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Delves which trivialize so much content for no good reason.

Content that you don’t even do.

And if delves awarded mythic track because Blizz really needed to buff sub numbers, you’d be fighting tooth and nail to retain a ghost town.

What was that?

I don’t care if “your content” is trivialized. By your own logic I only care about my fun and that’s not wrong.

You care SO MUCH about what other people have.

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There’s a legit concern at the core of all this, which is the pitfalls of “monty haul” RPG’s.

The core idea of RPG’s has always been that rewards should be commensurate to the challenges overcome to obtain them.

Gary Gygax - the man who invented role-playing games - used to write about this quite a lot. He was real big on players improving their skills by experiencing and adapting to challenges.

A “monty haul” game is where players are given excessive rewards for minimal challenges. The problem with monty haul games is that they’re ultimately self-destructive, as the player will continually demand better and better rewards for easier and easier challenges. It’s a beast that cannot be kept fed.

We’ve known this since the early 1970’s. And it’s been on full display in the devolution of WoW.

To quote Mr. Gygax:
“The foolishness of players with astronomically high levels of strength and no real playing skill. These god-like characters boast and strut about with scores of mighty magic items, artifacts, relics adorning them as if they were Christmas trees decked out with tinsel and ornaments.”

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IDK how this thread got turned into talking about delves (probably Snozay’s repeated gaslighting on this subject), but I can’t believe this needs to be constantly repeated:

The 2-4% drop rate on delve maps basically makes them a non-entity. As for the vault reward, you’re still getting better gear and more currency from the equivalent m+ (plus for the non-vault m+ reward to boot). This has been debated to death, so the conclusion and facts are clear. Delves are not over-rewarding.

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They removed titanforging with even lower rates.
They definitely are overrewarding.

They didn’t remove titanforging because it was over-rewarding. They removed it because everybody hated it. But blizz being blizz, it took them a few years to actually listen to the playerbase. No great surprise there.

They’re definitely not, as has been proven countless times in previous threads. I’m not gonna get baited any further on this topic by people gaslighting.

Topic muted. :wave:

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Never proven, just people want easy rewards.

I’m going to disagree here, I think delves are fine.

The problem is the upgrade system, it has no place in an RPG.

Beren & Luthien facing Morgoth in the pits of Angband to retrieve a Silmaril is an epic story. Beren stepping on a crab at the river and then spending riverstones to upgrade a stone into a Silmaril… not so exciting. (All while Luthien was posting about how there was ‘no content’.)

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It’s like elevating LFR to normal / heroic raid rewards while normal raid and heroic raid both still exist.

And the upgrade system definitely devalues stuff.

Anything on track is evaluated at max upgrade at some point.

Should loot from Queen Ansurek be equal to Ulgrax?

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The rewarding system is also over-rewarding in delves.

Hero gear is on par to Heroic Raiding. And Heroic raiding requires minimum 10 people to complete, if lucky with no wipes, and a lot of planning and time with bringing down the bosses and doing mechanics. An 8 Delve is that easy, it is basically awarding free gear.

If the real truth to be told, Delves should reward the same as Follower Dungeons. There isn’t much of a sense of challenge to Delves, and people should be looking at harder content for the better gear, imo.

What a weird post. What’s even weirder is you care about what other people say they did or did not do. No the forums will be the forums. You could put i murdered godzilla under my name and it wouldn’t change a thing.

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How about their education, home ownership status, investment portfolio, general health & wellness, driving record, credit rating, or other things that actually matter rather than “I’m good at playing with cartoons”?

And why would those things matter in a WOW context?