Either bring back RSV in some way or make a MM with pet a viable alternative to BM.
Would agree with this.
While I hold no love for current SV, if you look at what each spec is meant to represent for the class and for certain archetypes found in the game and the world of Azeroth, I would say that there’s room for the class to have 4 specs. Each representing a different theme and feature of the class.
Beast Mastery - by large, what it currently does(although I would want them to revert the changes done to Dire Beast back to how they were in Legion, where we could choose between DB and the now-called Barbed Shot).
Marksmanship - remains the WoW-typical rep for a master archer and sharpshooter.
Survival(current) - I think it should have some additional elements of melee-combat, like Flanking Strike and/or Mongoose Bite. Along with the option to dual wield.
Old SV(w/e name it gets) - should have the past thematic focus on being a Munitions Expert and Trapper. (ex. Link below)
The thing about this is that those talents in MM does not make it into RSV.
They make it into MM but with some specific old RSV elements added on top of it’s base foundation.
<3
Stop with this really.
You can easily add in the core elements + some old passives and talents of the old SV as a 4th spec option and further build on those in order to get that modern version of it.
It would still feel like RSV.
/thumbsup
Yep.
basically should survival be relevant again? i say yes.
I believe this is where you need to utilize that “flexibility” that I mentioned earlier.
It’s pretty obvious that Blizzard have already made concessions to the ranged Sv crowd as it is… it’s just not exactly what you all wanted.
But just because you can’t see it for what it is, doesn’t mean that it’s not there.
Mm currently has the following:
Serpent Sting - it’s just the base version of SrS. It has none of the effects RSV provided that build on it.
Explosive Shot - has none of it’s original theme and mechanical design which people liked when it was still part of RSV. Now, it’s a set-and-forget niche AoE ability. It’s Explosive Shot in name only.
Lock & Load - affects Aimed Shot. It has nothing to do with RSV.
Arcane Shot - I mean, yeah sure. Although same as with L&L, it’s designed to interact with Aimed Shot so again, has nothing to do with the old RSV. Besides, AS wasn’t an iconic RSV-ability anyway.
Steady Shot - is not an ability that caters towards the old RSV. It never has. It’s a MM-ability through and through.
Cobra Shot was more synonymous with RSV.
And like you said, Black Arrow isn’t there either.
Not to mention that none of this removes the basic functions of MM itself. You still have the core playstyle of MM in there.
So in short, part from some old ability-names, there’s pretty much nothing pertaining to the old RSV to be found within MM.
Exactly wont be the same as before and people will hate it.
No. #fourthspec
Beast mastery and marksman are ‘enough’ for ranged. But arms, fury, assassination, subtlety, outlaw, enhancement, feral, retribution, unholy, frost, windwalker and havoc aren’t enough for melee?
I think we both know what he meant, however I do agree there is room for more ranged classes in wow. I’m rather surprised there are soo many melee specs and far less ranged. I also find it weird how every class that’s been introduced since wow’s inception has been melee
You will hate it, that’s obvious.
Yes!
Ranged SV filled a hole between the hard cast AS Lone Wolf spec, and the nearly 100% pet dependent BM spec.
I don’t want to play Lone Wolf (I did not roll a Hunter to play without a pet), and I’m competitive so I’m not going to run a sub-par build in raid - even if I don’t like it. That’s a terrible choice to have to make - be competitive or play with a pet.
BM’s strong dependence on the Pet is simply annoying. If my pet can’t path, gets CC’d, get killed, gets hung up on a fricking rock, or takes 2-5 seconds to get to my target (which is an eternity in PVE or PVP), I’m totally useless DPS wise. I can’t tell you the number of times I’ve needed to dismiss and re-summon my pet in the middle of a raid because it’s off in the nether somewhere. In the meantime I’ve lost a huge chunk of damage.
Ranged SV was the perfect spot, right in the middle, and it was fun managing my focus properly (which feels broken in BM). It was mobile. It could be effective even if the pet was killed. It had the utility of the pet. It was engaging, and not slow.
The whole thing about deleting a popular spec, and deleting a ranged spec in a game that needs less melee, makes absolutely no sense to me. To this day, I am baffled and nauseated by the decision.
If I had rolled a Hunter, with the choices we have today I would have never made it my main for 10+ years. Now that I invested a decade into my character, they decided to delete it to create a niche spec that really belonged to a different class.
Half the problem is that they tried to cram too many play-styles into the Hunter spec. They wanted a ranger - make hunters use Lone Wolf. They wanted a Rexxar - make SV melee. At this rate, they’re going to cram a banshee spec into hunters too.
Each time they cram another play-style into hunters instead of making new classes, they water down what many of us have played for years.
MSV is a great example of this. They are literally taking a spec that people like to play (not me obviously), and they try to cram more play-styles into it.
It destroyed ranged SV. It destroyed MM. It destroyed BM as far as I’m concerned (not nearly as fun as it was). Guess what, it is going to destroy your beloved melee SV hunter too.
Blizzard was wrong. The play-styles were different. In fact, the play-styles were different enough to warrant a completely new class instead of this clustered mess we have now.
Seriously, how cool would it be to have a new ranged physical damage DPS spec? The game really needs one. Then they could finally stop trying to cram 6 play-styles into 3 specs.
I respect original thinking. If you actually like what I think is a jumbled mess of bm hunter and warrior, power to you. But if you are only defending blizz just to defend them, then you are a sheep and should actually think about how you feel.
I guess if you count two as soo many…
Melee:
- Arms
- Fury
- Ret
- MSV
- Sin
- Sub
- Outlaw
- Enh
- WW
- Feral
- Havoc
- Unholy
- Frost
Ranged:
- BM
- Marks
- Shadow
- Arcane
- Fire
- Frost
- Ele
- Demo
- Destro
- Aff
- Balance
Pretty much this. We dont need 3 ranged specs, at all.
I know many will disagree with melancholy over the old SV but as noted, that time has passed long ago.
Fix SV, dont gut it, you try to go back to ranged only its going to be a mess for a while till it gets balanced and people will just complain about that.
My hope is that they integrate the ranged shots to make it more of a true hybrid that can play melee or at ranged as needed, i would enjoy that tremendously myself.
4 specs; everyone is happy (for a minute).
Just find a way to make either ranged or melee an option. It wouldn’t be difficult to do. Main issue would be making sure that auto attack damage is as it should be with either ranged or melee weapons equiped.
I guess what i was trying to say is that I’m surprised all the classes that have been released into the game after Vanilla, were melee.
DK
Monk
DH
People still won’t be happy, those hunters want Original SV back, and even if it came back today, I don’t think it would be the same. The game is fundamentally different now. Not only that but since dots do soo little dmg, the new RSV would probably be under tuned (at least in pvp) just like say affliction.
Everything would just get dispelled to oblivion.
I’m wrong a lot but I wouldn’t be shocked if by the end of beta SV can be ranged or melee. The ground work is there for it.
I missed Ranged SV, but I don’t. I miss LNL, I miss those instant explosive shots, I miss the dots, but I do think the gameplay elements that we miss from ranged SV should be repurposed to MM (and if need be, BM). They have a ranged spec, they should work on that: I don’t care what Blizzard does, so long as they make a ranged spec that not only feels like a hunter, but actually works. It has to work in PVP, it has to work in PVE, and it has to be fun.
Blizzard’s attempts to give SV ranged abilities in the Alpha have not been pretty. It’s not a good take: I think Blizzard has been making good progress on the melee part of SV, and it might not be my thing, but it will be for other players.
For now, I’m more concerned with the lessons BFA gave them about MM hunters that they utterly refuse to learn. It would seem that instead of getting three good specialized specs, we’re going to get one decent spec, a half-assed ranged spec that will never reach its potential, and a very clunky hybrid spec that tried to make too many people happy and only succeeded in disappointing everyone.
If Blizzard wants to make hunter have three distinct specs, all three have to work - not clunkiness, no half-assing it, no ignoring feedback like a bunch of arrogant jackholes. BFA absolutely sucked, so Shadowlands had better knock it out of the park.