It’s been a while, but when I was doing RBGs, there was always a collective sigh and colorful language in Discord, regardless of the group, whenever the Seething Shore loading map appeared. I cannot recall anyone being excited for the map, or being happy about it in general.
I myself dislike it due to the RNG surrounding it, which also happens to reward dying quite often. In this BG, you not only need to be good, but also have good RNG going for you. It doesn’t feel like a good form of PvP.
What are your thoughts on this? I previously thought that perhaps BGs should be in a moved in/out of a seasonal rotation, which would give people a break from maps they dislike, but thinking about Seething Shore…Although I’m not a fan of content removal, I just wonder if it’s better to remove it entirely?
My apologies. That BG has negatively warped my memories of it. I thought for sure there was some sort of bug where one capture would count as two. Or maybe it was two nodes spawned in the same spot at the same time, so you could double-tap them for two quick points? I can’t recall it clearly but it was something frustrating like that.
You can stall, with 2 nodes and 4 runners. Permanently. Healers go back and forth between the 2 nodes, the 4 runners then…you know what? I don’t want to teach people how mess up bgs even more.
I don’t like the map but at the same time it can give a losing team a chance with the rng. If you have one team just focusing on kills in one area of the map you can work around it with a few smart players.
Idk the concept isn’t that bad. It’s other things that did it in.
Ah no, they should just bring back blacklisting or revamp some of the BGs. Having less maps = less content for BGs which do to how similar a lot of the maps are is already an issue.
No removing PvP content isn’t a good idea. How about we fix things first instead of giving an already largely ignored game mode less.
Can I ask a question. Why are you advocating for the removal of a BG that it doesn’t look like you have played recently? What prompted this?
What? How do you avoid doing PvP unless both teams just run to different nodes the whole time. Which would btw make it so one team would win easily. Not sure how zero PvP could ever happen on this map.
Originally I used be against Seething Shore like everyone else but given in an overall standpoint it is a good Bg. It can either be quick or turtle but the fact it is a small map forces gameplay.