If you take LFD out of the game because teleporting to a dungeon is bad as one of the listed reasons why it ruined the social fabric then don’t you think PVPrs teleporting to their BG is a bit hypocritical? I kinda do as insanely time consuming as it would be to have them go to their portals in Azeroth. This may be a bad example to illustrate my point but the hypocrisy exists.
Its not the same, this flawed take has already been dismissed.
Thank you, and have a great weekend.
“If I can’t have what I want, you should take away something from PVPers too”
Is this pre-school? Little bobby has a truck and you don’t so you got to get the teacher to take away his truck. You don’t even like trucks!
Just like #nochanges people are perfectly fine with changes that they want even though it’s still #changes? Sounds like the accuser has cried in the past huh?
Exactly!
One has you sitting in town, getting cross-realm auto-grouped and then teleported to your instanced content. The other one…(checks notes)…is RDF.
The entire Anti-LFD argument is flawed and has been dismissed multiple times. Yet you still see the same mindless forum users posting the same mindless arguments against RDF. OP is right. If something as simple as a teleport somehow hinders your social fabric, it should apply to all aspects of the game, not just the one you see fit.
Both are dumb and never should have been a thing, but this is still a bad argument for LFD, its not really related and lends no merit to the argument nor does it contribute; instead your argument makes us look foolish and uneducated.
You think I would be bothering with BGs, or even stay subbed, if there were no X-realm queue feature?
no idea, but CRBG’s did harm the game overall long term. It was a poor design that contributed to faction and server stacking of a single faction.
Now we’re here in this bad situation,.
If skirmishes awarded arena points, I wouldn’t have to bother my partner on a weekly basis and could just earn arena gear myself.
If anything, im in the #changes crowd. I’m not trying to make sure wotlk is just as it was in 2008. If they add RDF, good, if they don’t also good. If they decide to rebalance talents, sure. If they want to change boss mechanics. okay.
Blizzard could make any and all kinds of changes and I’ll still be subbed and still try it out. If the new content isn’t good, it just means I’ll play final fantasy more. #change isn’t always bad.
Do you think OSRS would still be around or as large as it is if they didnt make any changes and just left the game in 2007?
yes they should, this game is first and foremost a PvE game, i don’t see why PvP players get all the benefits of Retail while PvE is still stuck with having to play chicken on who stops what they’re doing first to afk fly all the way to the dungeon entrance
Kinda the problem man, the further the game has devolved into a solo players experience the worse it’s gotten.
For example, I know that 40 players raids are a pain to fill, but they’re IMO a better thing than 25 players or 10 players (later) raid sizes that eventually made their way back to 25 and then flex…
thing is… Solo players games should focus on solo players games, and multi players games should focus on being multi players games, and the more the game deves muddy that distinction and the more watered down the game becomes the worse it is, and the fewer interested players there are.
How come is it that “Vanilla” private servers have always been the most dominant of the private servers? Because vanilla contrary to modern dogma is the best version even if it has the worst class designs (comparably)… For everything Vanilla does wrong, it does more right than the other supposedly superior versions.
the only version of this game IMO comparable to Vanilla in terms of PVE and PVP fun was MoP, it had a lot going for it, excluding the theme and all the bad choices on gear gaps created by massive gear bloat due to how loot tiers work.
That’s actually an area where Vanilla dominated the competition of its own kind, being that the loot system was actually the best in the Molten Core / BWL / Dungeons and went down the toilet in the AQ+ era. Another mistake they made was overly good loot, and massive gear gaps from basically the AQ era onward, and even that more or less got its start in Dire Maul with gear that was truly awesome from our perspective, but from a design perspective a very bad idea when you look at how the classes were designed and how they were intended to operate.
The WHOLE game must be weighed, you cannot just look at a single thing and say “This is an improvement” or “This is a bad move” because its a package deal; once you change one thing you have actually changed the dynamic of the whole game overall, some for the better and many for the worse even if they were nice ideas on the surface.
This is back to the point of solo players components have eroded the core of what an MMORPG is suppose to be.
As a long time player of Runescape, definitely yes. The day they added summoning is the day that runescape went downhill.
OSRS doesn’t have summoning. I’m saying OSRS would not have the player base they have today if they made no changes to the game.
100% correct. You should ABSOLUTELY have to walk to the BG. Gotta build that pvp community!
I guess my thought though is why have it here in the game for one reason but take it out for another? I think the socializing, server identity or whatever is just plain garbage. What is considered social in this game in a group… does 1/5 people need to say “hi” for the group to be social or does 1 group from one server saying hi during a dungeon do it for the entire server. Most groups I have been in you see “rip” when someone dies other than that it’s an invite from bulletin board that is just a post in a channel nothing person to person. But yet bgs which are a huge thing to people are cross realm, and like people say about RDF if you don’t wanna bg cross server just don’t do it it’s that easy.
People wanna say dead servers don’t need it, Blizz wants people to pay for xfers. Ok, if money is the deal why do they not offer 24/7 boosts all the time for the price we paid for the first one in tbcc? Why don’t they allow account xfers? “They want people to have multiple accounts”. Well I want to send a couple 60+ and 70 to another account to have multiple, not only is that $15 but another $50. Tangent achieved… but dead servers being made to xfer or kill boars all day every day instead of group with others from different servers seems down right dumb. They are merging some but others will stay.
PVP is an after thought in wow, in my opinion. PVP is basically a minigame. Player’s dont want world PVP except for people on grob. And it’s not perfect, but you can look at demographics on ironforge pro, and exluding pvp from their demographics only removes 25-30k characters from the 300k characters doing raids.
Because servers are the way that they are, cross realm BGs would only work on servers like grob. And, as players who cannot communicate with the opposing faction, it would be very difficult to organize a game of twenty to thirty players to eighty players. You wouldn’t even be able to fill if someone left mid game. Also, blizzard even takes steps to prevent pre-mades from happening. It would be like if they added RDF, but they didnt consider the roles. You would show up to Heroic Nexus with five DPS classes. It makes sense for automated grouping for battle grounds.
People are so hyper focused on the actual words typed to each other in a group as the socialization aspect, but that’s not it. Its the feeling you get when you group up with someone in Sunken Temple and you realize that you guys both ran Gnomer together. It’s that moment before the first pull when you are buffing up and see that the tank and healer are from the same guild, and the fact you recognize the guild name, you know this run is going to go smooth. It’s approaching that guild after you’ve run with their members a few times and ask if your raid times match up and maybe they would be a good fit for you too.
It’s leaving notes on the players you interact with, and that time you are looking for someone else to fill your group and that note pops up reminding yourself why you don’t want to play with this person and you pick someone else.
It’s not just about having a conversation between pulls. It’s also about autonomy and taking control of your own outcomes, instead of being on a conveyor belt of content.
Let’s also take away mage ports, and warlock summons and summoning stones. If you want to go somewhere, well, GO there!!
That’s going to be an awkward walk from Ghostlands to Tirisfal Glades when they remove the portal from Silvermoon to UC :X