Gold or not, should it still be allowed? The other day I see someone ask to purchase a mythic Carpace and Nzoth kill and today notice how bad it is around the world. And this brings new thoughts to the whole buying runs situation.
How many runs have you all done with pugs that was just not right, a run with someone who has an AOTC and never lived up to their expectations, someone with a 2K IO and would probably die to Hogger. A high rated PVP score, yet has no idea how to PVP. It happens, and whilst most are probably brought with in game gold, which is obtained in some of those cases with real money, it really does devalue the game and the systems Blizzard and players have put in place to stop this happening.
The most notable thing I can recall was a 1.5K IO player back around 8.2. I am 95% certain they were carried as they played really bad and nothing you would expect from that IO and iLVL. I looked at their IO score on the raider website, this dude had about 4 runs total under an M10 across every dungeon, and than about 3 runs in each dungeon on M10 and that was it, their entire history of M+ on that character.
It really does devalue the game, players running around with their M10/M15 achievements they paid for with gold, AOTC they did not earn, CE, rated PVP. And when reading the article on wowhead, people even earning warfront wins by paying for them. How deep does the rabbit hole go and how much are people willing to spend just to get those âachievementsâ?
What is even the point of some achievements if you did not even earn them? I can buy tokens, I can buy gold from a gold farmer, I can pay someone to carry me through everything, it certainly does not mean I earned any of that.
Now I am happy with my AOTC and my M10 achievement each tier knowing I actually put in the work to earn them, so this has nothing to do with players paying for something I donât have, I donât strive to earn CE or be in a top 100 guild, I have good friends and good fun when I play.
The issue is that players are not earning what they got in game. So what is even the point of achievements, gear, mounts, pets, gear or anything really if you can simply pay someone to get it for you?
I think the entire system needs to be overhauled, starting with Blizzard overhauling the AH and placing limits on certain items, like the guy on my server STILL listing one of pretty much every single item for an exorbitant amount, like a veiled crystal being listed for 490,000G. And no, they are not listing one item to transfer money, they listing in almost every single category a single item at a massive price to push the averages up.
The AH needs to be region wide, across both factions. We should also be allowed to transfer money to any character on our account for both horde and alliance. Than limit gold transactions between players to only items purchased on the AH. This will ensure nothing can be sold for a massive price more than it should be and another avenue to stop gold buying runs.
Than a system needs to be put in place to stop things like the example used on wowhead, an entire warfront group being disbanded to allow 29 paid players to get access to the boss kill only. At that point what is even the point? I cannot even begin to think that is OK, show up, join a group, spend 2 minutes killing one enemy and get your loot, than come back in 2 weeks to do it again.
There needs to be some form of protection for playing this game. The vote to kick function needs changing and once something like LFG, warfront or IE is started you should not be able to easily remove players.
Recently I was levelling a character, ranged, in Stratholme. Someone pulled aggro from the next mob, not behind, or sideways, but just after one of the tunnel areas. We wiped, tank asked who pulled aggro, I got kicked. I whispered the tank who said âI donât care, I just seen Barthilas and hit yes jajaâ.
âBut they donât have to play with you if they donât wantâ, bad luck, we joined the same random content as each other, I have just as much luck of getting someone who ruins your run as you do, like the healer I got yesterday who refused to heal the last boss in ToS. But I was stuck with them. Itâs simple, if you donât like how the run is going, if you donât like someone in the run, than leave. You asked to be in that run as much as anyone else.
TL;DR - Buying runs is pointless, it gives you no sense of achievement and devalues pretty much anything in the game that non âP2Wâ players are earning with time and effort.
- Blizzard need to fix the AH, stop players being able to sell stuff overpriced, limit the amount people can charge and take control back on your own game.
- Stop groups from being able to easily kick others from an instance.
- Make the game better to recognise players who are not contributing to the a run and auto kick them, this includes premade groups who carry someone that sits AFK.
Place emphasis on player responsibility to be responsible for your own account, your own actions, your own progress. Itâs perfectly fine to not have the best iLVL in the game, itâs OK to not have all the current achievements, there is nothing wrong with being a middle tier player, you donât need to show off all your achievements just to prove to anyone anything, especially if all it is going to do is bite you in the bum down the track.