Shorter range makes no sense

There is a possibility they will be adding Spatial Paradox to devastation and more frequent hovers along with better control of Deep Breath, which may alleviate the need for a flat range increase. Possibly. Like I said, signs.

More range is never necessary. It’s a function of more dps. They could just buff up the numbers.

Link the developer’s notes, then.

They have buffed the numbers. The complaints continue.

People are bad or numbers aren’t high enough.

Likely both.

Cause aug exists.

And cause it’s not accurately logged, people assume it’s both overpowered and useless.

BM doesn’t suffer from range restrictions but Bm is also balanced around having range and 100% mobility. Melee are balanced around dealing big damage when they connect and having periods where they cannot.

Evoker is unique in that it has the weaknesses of both melee and casters. Particularly so in PvP. Any good ranged can play around devs weak range and exploit it quite well. MM vs dev is hilarious tbh

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almost like PVP isn’t balanced 1v1.

I see an evoker on 3v3 leaderboard before a hunter.

Evoker’s range weakness doesn’t go away outside of 1v1 :upside_down_face:

then why is evoker higher ranked than a hunter?

Dev also has higher rating than hunters in solo shuffle.

Where is this lack of viability?

Survival Hunter also has a unique playstyle it isn’t 100% melee with talents allowing them to deal damage without being in melee range 100% of the time with mobility that straight up encourages the playstyle jumping in and out of melee range.

Why is it that the logical, and by your admission, data-driven (since that’s what theory-crafting is) idea that hover/mobility would get nerfed in the event they buff the range considered “forum instilled terror”.

Yet, you consistently have painted the people wanting more range on the forum as proof that the majority want it?

Do you not see that you’re using themes on the forum to completely suit your narrative when they align with your goals, but demonizing themes that don’t agree with your position as “forum instilled terror”?

By your logic, we can surmise that all forum themes are “instilled terror” and invalidate all of them whenever it’s convenient I guess :melting_face:.

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You show me the developer’s notes saying, “if we give more range we’ll take something in exchange” and I’ll show you the number of forum post directly related to complaints about evoker range. You’ll have to give me a while, though. It will take a lot of digging to find them all.

Don’t make it sound like I’m some sort of self-described voice of the people. I’m just one more person saying the same thing consistently. I am not a Messiah, I am just an evoker main. I just happen to be a bit more stubborn and eloquent than some.

So… Forum instilled terror?

Imagine describing yourself like this :joy:.

No, because I’m the one saying they’ll be more likely to give it without restrictions in exchange, while others claim it would be a double-edged sword that’s best left untouched. Even though said sword has not even been discussed by the sword makers.

If you think that 15 yards can just be arbitrarily given with no “take”, you understand this game even less than it seems like from your posts.

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Says who? Besides other players, I mean. After all, could it not be said that 15 yards was arbitrarily taken from evoker upon installation?

Again your hypocrisy shows. Why do some players saying this count for nothing when it disagrees with you, but when some players say the range “doesn’t work” it’s some golden point of proof that the range needs to be buffed?

And since your pattern is clear-- no, blizzard never said that the range is a problem for DPS specs, they said that for pres. And their fix had nothing to do with range.

See, that’s the difference between myself and many of the others who make negative posts regarding this issue. I’m actually quite willing to compromise for greater range, but most who bring up this cause and effect scenario seems to feel like it would have a wholly detrimental effect on evoker identity and/or ability, while I feel like it would not, and I further doubt there would be much, if any changes.

Especially since there has never been a widely accepted pro to the shorter range, only tools to help mitigate the added difficulty, and Blizz themselves see the effect it has been having on players.

As for the effect it’s has on dev, it wouldn’t make much sense if they gave just one spec significantly added range while ignoring the others.

Explain why you don’t think there would be a mobility trade-off for over 50% more range.

And furthermore, why do you think you have a better grasp on this than some of the late mythic and CE players that all seem to believe there’s no chance it won’t require concessions?

We all know that evoker has wings and that’s not going to change. We currently get only a few hovers. Three to be precise, if you spec for the third. The idea that they would nerf these few talents in exchange for a greater reach, that they have never seemed to have given an adequate reason for restricting, seems farfetched to me.

Better to ask how adding range without changing anything else would be a worse idea than adding range but gimping movement in exchange.

“Here, you can now attack from the same distance as everyone else, but you better pray whatever you’re attacking doesn’t make it over to you because you’ll be screwed, because all the other ranged are gonna jet.”.

Ya, I don’t think so.