So I see what you’re trying to do with this system, but it simply doesn’t work.
For example, on my shard in Drustvar there was a huge Ally raid camping the area. So I join a Horde raid in LFG.
It was on a different shard. On that shard it was the same story but flipped around. The Horde was just rolling over the few Allies around with no competition.
This isn’t fun at all. War mode is more like, “one sided death ball mode.” Whether it be Horde or Alliance.
What should have happened was that the shards see that there’s an Ally raid on a one sided shard so it puts the Horde raid on that shard to actually have a WAR.
But that’s not happening. Sharding is just not working and there wouldn’t have to be a 30% buff to only the Alliance if it actually was working as intended. It sounds nice on paper, though!