Sharding alternatives

And that is a failing on blizzards part and would literally be another egg in their face.

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I’m not being hyperbolic. If anything saying you need sharding for launch is MORE hyperbolic than saying longterm sharding will kill the game.

If you don’t see that then you’re just as delusional as people saying doing nothing at launch is okay.

If they had sharding for all of classic, then there wouldn’t be a need for sharding because everyone would quit besides you and retail players who want transmog.

If their current infrastructure can’t support Classic, then that’s a failing on their end, and they need to fix it. They get away with that in BfA since the game is built around the crutch of sharding. But in Classic? Sharding is utterly game breaking. And if the conditions of 200+ people in the same zone necessitates sharding, then they might as well cancel Classic now.

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An apology would be in order.

I do not expect one from you, however, as that would mean admitting that you were wrong and I was correct.

I didn’t suggest they use queues for the AQ event. I said that if they felt the need to for server stability, they will probably use queues and not sharding because they have said they will only use sharding at launch.

I had to respond to you because you’re doing what you usually do; twisting my words and trying to make me say something I didn’t.

Nah I was wrong my bad just didn’t think someone would be that dumb but I was proven wrong

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I fully expect that if we accept sharding even temporarily at launch, that sharding will always be their first “go to”.

I suspect that they will take the tack that it is easier to get forgiveness then permission, especially when the player base has already shown them that they will forgive sharding.

Or we could take a stand and say we will quit and sharding after launch is a no go for any of us.

There’s no reason to shoot our selves in the foot and damage the health of the servers from the get go because you think there might be a chance that they will use it again.

If they even wanted to use it later, they will do so regardless of what happens at launch. And honestly if they didn’t use it at launch and it’s a disaster then they actually will have an argument that they wouldn’t have had to use it.

I was almost positive that I had remembered him basically saying that he advocated sharding throughout the game (even though he claims he doesn’t want sharding) but wanted him to clarify since I might have been mistaking him fo r another poster.

He claims that he doesn’t want sharding, but has opposed almost every suggestion that is not sharding.

Some people simply have a retail mindset and insist that they not be inconvenienced in any manner. They apparently cannot comprehend that while classic may have been the “casual MMO of its time”, it was never about “convenience above all else”.

Or we could take a stand and say that sharding even at launch is a no go.

For the launch I would agree with him that sharding May be the best tool as it will do no damage if they use it the way they say they will use it. Starting areas? First couple weeks? No problem. Use it in any part after that? You start the murder every aspect that made vanilla great.

my solution would be more palatable, i think. dont shard launch, instead use the shard function to spawn a new server with same name and a number, that new players have to go to if they want to be on that server name. then when the original named server population has evened out, re-merge the new server back into the original. resolves the need for sharding and queues.

however, do use sharding for silithus during gates of anh’qiraj events and nothing else. the rationale for that is the fact nobody will be able to do anything otherwise since you have to kill the bugs in the hives for drops needed. and its just a highly unpleasant scenario.

if too many people go to an area of the game world at any other point in time and lag it out, otherwise, thats their fault , not blizz’s, since they know from vanilla that the server has its limitations and cloud technology does as well.

Why is it a no go? Specifically because you think they’ll use it again? If that’s the case then say it’s a no go after launch considering that’s what your REAL issue is. Every other option out there is way way way worse for the community.

Lol no this whole idea is terrible friend. All of it.

You get the aspect of sharding, for a longer and more widespread duration. Sharding blizzards way will be turned off after the starting area. Yours lasts the whole game. Terrible. And the fact that your pushing sharding on the aq event leads me to believe you should sit this one out.

this is what i would do. not necessarily what they would do. i wouldnt have it turned on for anything except the gates event.

ONLY if it is ASSUMED that launch will be a disaster when Classic™ goes live.

:cocktail:

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No reason to believe it wouldn’t. Higher pop caps and everyone logging in at the exact same spot potentially having 1k players at one point? Uhhh ya I would say it would

How did Vanilla, TBC and WotLK survive without sharding?

:cocktail:

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Didn’t have potentially a million people all log in at the same time.

Didn’t have the entire player base of each server entering Hellfire at the same time and dynamic spawns.

Same as BC and 2 zones to zone into.

So, you’re assuming at this point?

:cocktail:

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