Sharding alternatives

And that would using sharding WELL BEYOND launch and “starting areas”.

Do you see why many of us are concerned about sharding not being limited to the, as yet undefined, “starting areas” or that “brief period of time at launch”?

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Nah, they said they would only use it for the launch of Classic. If they go back on their word and use it for AQ, that will be a literal lie from Ion that players will be throwing in Blizzard’s face until the end of days.

If they’re worried about server stability during the AQ event, they’ll probably just lower the realm cap and people will have to endure a queue.

Is your only argument for this subject just ones that you keep making up? Your stance might hold at least some water if you didn’t do this but you just keep making a fool of yourself.

You and I both know he is talking about launch day.

sooo, witness the truth

a queue during a timed event? haha. oh yeah that’ll go over like a lead balloon.

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What? I think you meant to reply to someone else.

The launch of Classic is a one time event and yet there are plenty of people here who said they’d rather sit in a queue for hours upon hours than have sharding.

Imagine your adrenaline and hype are through the roof, you got home from work and you’re logging onto official WoW Classic servers for the first time ever.

“Place 12,711 in queue. Estimated time 8 hours.”

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i said to you earlier, that gates even would be sharded. you said no, that there werent enough people to create a shard like there would be on first day of game. this person endured the real thing and explains why blizz would shard it.

oh i had a possible solution for that. did you read thread?

Maybe, maybe not I don’t remember.

Have you checked his post history?

Or, are you just believing what you want to believe?

I endured the real thing as well which is why I’m telling you it won’t. The op doesn’t understand that blizzard is doing something unique for this launch which is creating servers that hold more people and then lessening it as time goes on because they are prepared to lose players.

change the sharding code so the moment a shard needs to be made it instead creates a semi permanent server of the same name but with a number after it, and populates itself in the server list as a drop down menu item from the main server. so say new player wants to play on stormrage, they click stormrage in server list but the stormrage server is full and has created a dropdown menu listing a new shard of itself called stormrage2. you can click on stormrage2 and play on it. when stormrage is no longer full, stormrage2 will merge back to it. this means no queue, no sharding in front of your eyes. and now you can invite people to play with you on a named shard, instead of a shard just existing in some void.

That would practically require permanent sharding on some servers.

Imagine your adrenaline and hype are through the roof. You get home from work after your friends tell you the event should start tonight (if it has not already started by the time you grt home) and you’re logging in to see that AQ event and ring the gong after spending copious amounts of time doing all that was required.

“Place 12,711 in queue. Estimated time 8 hours.”

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I also like playing my single player games whenever I want, regardless of internet connection. It’s why I’m considering switching fully to the console version of Diablo 3 rather than the Battlenet version.

I don’t think you followed the conversation very well if it lead you to make this post. Crap, I broke my rule of not responding to trolls with their posts hidden.

Link me to post which lead you to believe this then.

I asked him to clarify whether or not he was advocating sharding be used throughout the game in perpetuity.

You claim he meant only launch day, but it appears that you didn’t even bother to check his post history in order to back up your claim.