Do you realize LB does the same damage as a seal crit give or take 100 for the most part. Do you also realize it’s a 2 sec cast with a 5% PS proc that requires another global, dispellable debuff to also be present to crit… Your math isn’t mathing.
I know exactly how it works, different from most of you I play everything on ptr and post feedback. Do you really think 5% proc chance per target on 5 targets is low? Play bgs on alliance side, you’re perpetually with 2+ flame shock dots.
yet still not as reliable as your ability to 2 global people while often bubbled and immune to everything.
5 min is far from often.
heh often enough btw.
even if they arent bubbled they can still 2 global if not addressed .
not everyone is sod is a bandwagon baby and reroll there toons every patch some of us stay with the toon we rolled and if we rolled shammys whats wrong with that we have to suffer due to a bunch of players who dont play the class are butthurt so we have to go thru thousands of nerfs why cus blizz wants us to reroll screw you and blizz
You might want to consider the recent buff to the shield mastery rune. They doubled the spell damage.
Also I don’t know a lot about paladin builds right now, but i do know they generally wipe the floor with me as an enhance shaman.
You actually sound like a child throwing a tantrum babe
In a full blown teamfight against a good premade , as horde, you die in literally 1 sec when 2-3 rets Hoj and breath your way. Doesn’t matter if you have heals, stun has no counterplay. You either try to run back or pray that all 3-4 of your ele shams get 2 seconds to cast or get these PS procs going, which of course then you’ll somehow need to land on their backline since the pala will just bubble. Add to this that any rogue, Sp, boomie and war also have stuns of their own. Riptide & ES were crucial in helping survive that stun-fest, as is mobility, of which the paladins also got more in the form of steed while the classic Dps ele spec still has 3-sec cast ghost wolf
Orc, FAP, grounding totem, dispel, trinket. No counterplay…
Grounding absorbs any spell directed to any party member once every 12 sec on a gcd. Good luck timing that to ground a hoj during a 5v5, or more, skirmish. Any decent pala knows to not open on a shaman with HoJ
Decoy does not remove or prevent stuns. Trinket was a 5 min CD to a 1 min HoJ. (Now 2min cd).
Dispell is the only thing available, given ofc that you have a pocket priest. As I said, no counterplay despite your half-assed attempts in gaslighting.
Sounds like a really long way for you to admit you picked the wrong race.
And 30% stun resist is counterplay in your opinion. You complain about orc racial being OP (it is) and make fun of those that chose to play something else. Noone can win against your peanut of a brain
You can’t use the fact that you picked the wrong race to try and say that the average shaman does not just zug through HoJ.
you also cant say what the avg shaman even is without the stats to back it up.
Sure I can, just like I can say with a good degree of certainty that the average horde rogue is undead.
maybe.
maybe there are more non orc shaman than you think.
i see plenty of troll and cow shaman.
again i dont know cause i dont have the numbers directly from blizzard and havent done the leg work on world of logs to even see.
i would bet that its more orcs but whatever.
edit to add:
also dont sleep on warstomp for pvp and berserking for pve.
I would of killed you in .2 seconds
It does prevent stuns… And you wanna tell me you are good at shaman? I use to decoy cheap shots kidney shots all the time. I would decoy lock stuns and war charges. Does it work vs hoj? nah cuz its a spell…
90% of shamans I see are orc… 90% of most classes I see that can be an orc, are orcs. The main exceptions are the ones that can be undead as well. Except wars, 90% of them are orc.
I am pretty sure most classes wipe the floor with enh atm. It is the worst spec in the game. All it does is struggle to get to a target gets a wf proc that does 5% of the targets HP then dies. All because Zirene the BUM thought that enh doesn’t need to heal because they have sham rage.
Yes decoy prevents non spell stuns…I was referring to HoJ and I am still waiting to hear what counterplay HoJ has save the lucky grounding. 2 min pvp trinket should had been introduced at lvl 60.