Right, which is the next step in getting to come kind of agreement of terms. To jump ahead a bit and layout what is available we have the following roles/jobs/statuses:
- DPSing
- Healing
- Tanking
- Kiting
- Carrying and Carried
- Viable and Nonviable
- Optimal and Suboptimal
- Preferable and Nonpreferable
If there missing terms, by all means bring them up, but this more or less covers all the things someone can do as a contributing member to a raid, as well as the quality of their contribution. A key thing I do, and others should have the habit of doing, is to not treat definitions as merely interchangeable. If we come up with a definition where “Tanking” and “Kiting” are exactly synonymous, then we ought not keep using both words, but discard one entirely. Different words are used for different reasons, so if we can’t find any daylight between those reasons, then there is no difference and we can’t distinguish anything between them.
So I posit that for something to be “viable” it cannot be performed in such a way that requires “carrying” and does not require the min/max of “optimal.” Further, when considering whether someone is being carried, or is standing on their own two feet as either merely viable or they hit the jackpot of optimal, that has to be measured against the role they’re playing.
So I further posit that “Tanking” necessarily includes and/or excludes a necessary element found in “DPSing”, “Healing”, and “Kiting”, just as they all do with one another, respectively.
Finally I posit that any of the above terms require such a level of distinctiveness that it is possible to NOT achieve them while playing this game. Said differently, someone can try to Tank, fail, and always fail, because they can not meet the minimum threshold for Tanking. Likewise for DPSing, Healing, Kiting, etc.
With these in mind, there isn’t much room for SP Hunters and Tank Priests on the “viable” side of the line. Shaman can sometimes cross that line, but are typically incapable of doing so, at least regarding Tanking.