Maybe, maybe not. I like that I got legendaries in legion by playing content I like rather than essences requiring specific content to get them. Other than that, BFA doesn’t bother me much
The big issue I had in Legion was how AK didn’t start accumulating until you hit max level. Where now its just passive gamewide. So if I start an alt now, I get all of the weekly AP shifts.
That and having to level up each artifact individually.
Granted, by the end of Legion they eventually just gave it all to you. But it was rough initially.
So a 4 step process that requires daily log in and daily chores (after hours of questing on each to even get that far) on however many toons I want to play, is your idea of “alt-friendly”? And this is with skipping a bunch of other content to do just the bare minimum already. Are you sure you don’t work at Blizz?
Let’s just forget the part where I don’t actually want to do any of that content to begin with. I want to be able to log on an alt and be able to just do some PvE or PvP without pre-reqs.
What you’re describing is literally me paying Blizz to let me have a job I don’t want so I can have some fun eventually in my free time. I’m not that stupid, so I’ve decided not to do it. But apparently some of you think it’s a great idea.
Anima is the new AP. It is capped per week but an alt can farm up to the current cap.
Anima is the main character power progression system outside of gear. You can pick a npc which is your soulbind you bind with them and get their talent tree which has abilities and traits.
You know very well that come 9.2 or 9.3 you will have the same alt complainers because an alt will need to catch up with a months of anima farming, saying I shouldn’t have to farm anima on my alts Soulbinds need to account bound. Blah blah blah I can’t raid on my alt or if I want to switch I have to grind so much anima.
Basically the same people who want account bound essences will want account bound soulbinds, cause they will be like I already leveled up my soulbind npcs on my main I shouldn’t have to do it again.
People have been playing multiple mains in MMORPG’s for over 10 years. Where have you been? The problem is in WoW it’s becoming less and less viable.
I’ve leveled one of each healer to max in every game I’ve ever played for the past 10 years and typically main two of them at a time (switching depending on which class I am into at the moment). And a lot of those years I played Korean MMO’s almost exclusively and even in those mindless grinders, two mains was very viable. The primary reason being that even though gear took a while to get, once you earned it it would last you for a very long time, and didn’t require a huge daily/weekly time investment typically. That tells you something about Retail WoW right now.
It’s just current game design forcing too much focus on mindless grinding on one character that makes maintaining multiple mains hard to do lately.
Thats fine. Play multiple mains. But dont call them alts. If you want multiple mains put in the time to have multiple mains and stop asking for every little thing that requires effort to be given a shortcut
How they go about Anima will determine whether or not I’ll have complaints about it.
Will Anima be abundant in all forms of content instead of funneling people into islands like the beginning of BfA? Will the cap stack like conquest so that you can farm all the way up to parity with others if you come in late? Will soulbinds be impactful enough on your effectiveness to warrant respeccing to remain competitive?
This is the problem - they keep adding all these extra progression systems outside of gear that nobody wants. Get rid of all of them and it’s all so much easier. Sure slow down earning gear upgrades, that’s fine. At least there isn’t a huge barrier to entry for alts and they can just hop in to content appropriate for their gear level and get started. But all the extra progression systems are too big of a barrier to both start and then maintain long term.
When they implemented level scaling, they made leveling increase from 20 hours for some to 90-120 hours, while standardizing mob packs and increasing health so the leveler was simply killing thousands of identical trash packs for no apparent reason but to waste their time. At the same time, several popular leveling options were removed.
People who used to enjoy leveling new characters as their end game quit. They’re gone forever. They weren’t going to stay subscribed for the year it took Blizzard to back off on some of the changes they had made.
I don’t see how hating a change that added a month to leveling is “wanting instant gratification”. If you think people should put up with that because it’s good for them to suffer through pointless drudgery, then you are bad for the game. Lots of people at the time got the rep and fulfilled the requirements for their new allied race characters and ended up abandoning them because of the mess they made out of leveling.
There is no moral value in doing things the hard way. There were no more rewards for taking months to level a new character over weeks.
Covenants are going to be very alt friendly. You’ll want multiple alts of the same class to have coverage for each situation!
We all fondly remember Lore coming out and threatening players that Blizzard would make reforging even more expensive if they didn’t stop trying to reforge their stuff often.
A brief but telling glimpse into the developers’ mindset: our customers are our enemies and we must punish them until they play how we want them to play. Wait, why are you all quitting???

Covenants are going to be very alt friendly. You’ll want multiple alts of the same class to have coverage for each situation!
I don’t think forcing people to roll alts of the same class as a requirement for progression is anything like what “alt-friendliness” is about.

I don’t think forcing people to roll alts of the same class as a requirement for progression is anything like what “alt-friendliness” is about.
I’m snarkily pointing out one of the ways the covenant system is going to fall flat on its face if they decide to double down on restricting changing them.
There is definite sarcasm there. No way does he think that’s a good outcome haha.
Edit: yeah I’m slow, he beat me to it.
I could almost imagine those words coming from Ion’s lips.
Absolutely. We have enhanced player agency by giving them the opportunity to keep even more characters at max level!
I’ll believe it when I see it. I’m not preordering or falling for the hype. Heck streamers are why this corrupted gear is here in the first place. I hope the OP is right but my hope factor is very low atm.
Any post by the OP is slamming blizzard on almost anything. There are many things about SL we do not know. What we do know is that after you get a covenent at max level you will be able to choose a convenent so you alt will be where your main is when you complete leveling.
In part, what made Legion more alt friendly was the massive amounts of gold you could farm with the resources.
In BFA, the only real good sources of gold are island treasure maps at 5k and paragon chests at 4k. To get either you have to spend far more time than you ever did to get resources in Legion to run gold missions.
If you neck capped gold fell from the sky