Shadowlands Preview: Adventures

I believe this feature is available for mobile. Its a strong step in that direction!

I mean… yeah? You are not exactly wrong. That is kind of the basis for most content in wow, but the point I was getting to is that the rewards should be interesting or exciting. BFA’s mission table was rewarding they just were not impactful or exciting way. A tiny bit of azerite, a small bit of rep with a random faction, a minuscule amount of gold all for a tiny amount of Garrison Resources which was excessively abundant.

In terms of “effort to reward” they were technically rewarding, but that wasn’t the point I was getting at. That single, fraction of a sentence, quoted out of context, is just that an out of context partial quote that misses the entire point of my original post.

So while I agree with you that the fraction you quoted applies to the majority of content in WoW it’s also kind of out of context for the point I was making.

While I’m sure it won’t be profitable like Legion or WoD, it could be alright for when you have ten minutes of downtime with your phone. Will it be worth the ten minutes? Only time will tell.

Guess I misunderstood your intent. Thought that was another “Reeeee, mission table bad.” Post. Agree in general that mission table missions that engage you in other content were the best iteration of rewards, but only when the rewards were like you said, impactful.

The gold missions in BFA for instance, aside from the weekly island map one, were such turbo garbage, that I couldn’t be bothered to fly down to the docks as horde and do them.

1 Like

Unless it’s roughly 500 gold for 10 minutes of effort, it’s going to be a very hard sell, when raw gold farms hover from 660 to 1250 per ten minutes. Something like pig farm in drustvar is 1660.

When they design these reward systems, they really need to consider how they compare to other things in game.

Personally, I’d wish they would introduce platinum, set conversion as 10000 gold to one platinum and introduce gold sinks that eat as though platinum was the new gold. It would reset what is “worth it”, and finally have a meaningful impact on inflation.

I’m one. I can’t claim to speak for any large block of the playerbase, but the WQ/mission-table game loop is sort of the backbone of my day.

Appearantly as stated above there are pets and mounts to be ascertained from it, so personally I’ll be doing it.

Ah, no, I probably just failed at making my point clear haha.

While the mission table isn’t my favorite form of content we are going on our fourth iteration of it and out of the three I have experienced (WoD, Legion, and BFA) I just wanted to give my criticism on the aspect that mattered the most to me, personally.

Yeah, that is one thing I really disliked about BFA’s missions is that none of the rewards really got me excited outside of the Weekly map ones really :confused: I still did them but it just felt more like a chore this time around than the previous iterations. Like BFA’s table was a greatly stripped down version of what the previous iterations were. I get why the gold income was reduced, inflation in WoD and Legion was out of hand, be all the fun stuff that Legion introduced was also missing.

The fact that the table is coming back, again, just cements to me that Blizzard isn’t going to be giving up on this system anytime soon so at the very least I wanted to voice my criticisms on what I felt made the system more enjoyable/bearable I guess.

So while the focus of the Blog was on how the new system worked mechanically, for me I am more interested in which way the reward structure is going to be going. I would much prefer a structure closer to Legion, minus the excessive gold output. They can change it mechanically as much as they want but, for me, at the end of the day if the rewards are still just as underwhelming as they are in BFA then its not really going to change my mind on the system I guess.

I mean, I guess that’s where I’d disagree. I don’t see the problem with meaningful gold income from the table missions. It’s a popular meme that people made giant piles of gold off of the WoD and legion table missions, but it was pretty limited on a weekly basis. It was a meaningful amount mind you, especially when you had many many characters setup, but a fair assessment takes into account how long the set-up time was.

In the case of WoD, garrison setup requires. Something like 10k of initial gold investment, and LOTS of time actually interacting with it, and was extremely timegated(you could only get a single follower reliably with the trait you needed to make it work. 20 plus weeks to reach the efficiency often talked about).

Legion in particular wasn’t that outrageous. Something like 10k a week, per alt. It also required a lot of setup to be that reliable. When raw gold farms are 4 to 7k an hour, and setup requires hitting max level, doing the class hall quests, and still farming resources from world quests, is it that out of line?

Why can’t I go out on said adventures? The PC is plenty more capable than these no name NPCs that probably won’t even be in the raids helping with realm shattering entities.

Why won’t you just let the mission table die already anyway? Are people really clamoring for a menu to slide some pictures into the correct hole so they can wait 12 hours for 500 of some dumb currency?

3 Likes

So mission tables with extra steps right?

2 Likes

It’s a bit jarring when one isn’t a gold farmer but wakes up to find the game’s reward structure happens to align perfectly with one’s playstyle.

Much wow, crazy new content… NOT! :man_facepalming:

1 Like

My ultimate point was that the rewards themselves were not as ridiculous as the common talking point would suggest.

Relatively steady infusions of gold into everyone’s pockets is NOT bad. It’s actually a pretty solid half of what I’d call the ideal. Everyone getting a nice steady trickle of gold from their mission table, which they can spend on an extensive list of consumables, generating demand for consumables.

With that steady gold, there’s less pressure to delete consumables, to protect very casual players from the cost of them.

Throw in useful gold sinks like vendor mounts/pets, and the gold gets bled out of the economy. Creating a decent enough circle.

1 Like

What about followers that actually follow us, like the did in Legion. What about them? Unsure what part of “Followers” these guys don’t get. T_T

1 Like

WOD… more like over 1k a mission… i made bank in WOD.

they’re prob on the beta already doing a new commander addon as you typed this.

1 Like

Software developers don’t specialize in making mission tables, or specialize in making group finders.

They just develop what they’re given to do. I should know, that’s my job!

It’s funny that Blizzard got rid of fun stuff like the Cosmetic Glyph page and got rid of a ton of cosmetic Glyphs, but are sticking to one of the most disliked systems over 3 Expansions now.

Blizzard: “Hey guys, you know how you say we’re out of touch? Well this update to a system you have all hated for the past 6 years says otherwise!”

1 Like