Shadowlands non raid content is apparently a minigame for mythic raiders to abuse

Okay got it fam

Just say you’re talking out your backside or post proof.

It’s literally that simple.

All you had to do was ask

You can alter my quotes all you want but you’re the one that made the claim so the burden of proof lies with you. Ever heard of the concept of burden of proof? It’s on you.

Good to know you can’t produce any.

If it’s SOOOO EASY then prove me wrong and shut me up.

Ralph’s opinions and the way he preaches it is just generally bad takes and has been proven wrong by the forums, he is also a known forum troll.

The takes he makes are just generally wrong, non existent or not even an issue to be honest, like his thread here saying that Shadowlands will promote raid or die and it will kill the expansion but when you look at the beta, its not the case and then proceeds to call people who gate keep his precious high level gear tryhards even though in reality he either tried to apply for a raid spot for mythic raiding and didn’t cut for the spot on the raid team, sometimes raid teams would touch base with the person and help them improve to trial again. I was previously with a Mythic raiding guild in Legion and even we say to those individuals that didn’t do well in those trial runs, there could be some room for improvement and we could look into trialing that individual again, we are not gatekeeping and there are some guilds that there that try to help some people improve but they don’t gate keep.

He also proceeds to say that everyone needs to have access to highest level have gear based off which part of endgame they do that isn’t from Mythic raiding, High M+ levels and High rated pvp but if put my feet into the shoes of a developer at Blizzard, I find difficult to justify that rewarding the highest level of gear to the person that won a simple pet battle, sure it may work in SWTOR and GW2 but were not in those games and may not work for WoW, why? WoW is an MMORPG that was originally built off of socializing and making friends to overcome difficult challenges within the game, while it doesn’t have that extent here in retail, it still has a presence and that pedestal is still there, adding options for all players to get higher level gear that is gated behind difficult challenges to trivial content/solo content will remove the aspect of an MMO.

And no way to know if their numbers are accurate :man_shrugging:

There is a path for all play types. The issue people are whining about is that different play types have GASP different rewards.

I know what I said word for word. I said it. What I said was in direct response to your statement that the numbers only peaked at 10M, and that that number was “low and not very impressive”

I simply stated that the peak was “over 12M” and that, to me, that number was fairly impressive.

No where did I say anything at all about them still maintaining that number or any number, for that matter.

You said, exactly, word for word…

And I responded, exactly, word for word…

And you’re taking what I said out of context and claiming I said that WoW still has 12M subs. That’s not at all what I said.

But, hey… You do you!

I’m still waiting for you to give some proof about this multitude of “Asian games” that have over 16M subs and counting while being decades old. I even tried to help you out by looking up some of your claims myself and could find exactly zero showing the huge numbers you claim Maple Story has…not even accounting for the fact that it is an entirely different kind of game and available on at multiple platforms.

You are wrong. Plenty of data miners try to infer sub numbers based on API information they can get from the Armory. Nothing more, nothing less. And it’s been shown numerous times that their numbers are incorrect.

While I tend to believe that this statement is probably pretty close to true, there is no proof either way.

You are making claims that you have some inside knowledge that everyone else isn’t privy to while refusing to give any basis or proof of those claims.

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The last time they tried to give mytic raiders all the toys was Warlords… no tier in LFR. Warlords sucked I hope they are not dumb enough to do that again

I think everyone should have a path to progress their character. Mythic raiders already have their special mounts. They should not have all the dev time they get for the percentage of the player base they represent.

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The problem with WoD was the lack of content and no flying. When people talk about the raids they actually say they were pretty good.

Wod is known for having some of the best raids. The problem is and was they are failing to create content for causal players.

I really do not know what is so hard to understand that if you dont make content for the majority of your customers they will leave.

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They didn’t make content for the top end either. That was the problem with WoD. There was barely anything for all parties to do.

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So the 3 raids are not content?

The problem was no causal content. Mythic raiders get to do that to.

What do you do after your done with the raid for the week?

Basically it didn’t have dailies.

That is the only substantial content it was missing from previous expansions.

And given the forums general disdain for dailies it’s always surprised me how that was such a big deal.

Exactly my point. Raids are not where players spend the majority of their time and its where way too much time is wasted for devs.

We need more mage tower, timeless isles, dungeons and im sure we can come up with stuff all day that everyone can do. But killing the same 8 bosses for 6 months is not my version of fun and the millions of players that have left most likely feel the same.

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This and no progression for non raiders

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I agree with that. I’m just pointing out that everyone suffered throughout that expansion. Even the raiders. There was so little to do in WoD. And when they announced that they had no intention of adding flight GD Forums exploded.

They should cap the Ilevel for these activities for what you can attain in the open world. Let player skill take over.

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