Shadowlands is already over

What drove me to play it was raiding and playing with a guild, both which were all completely new experiences. But most importantly was the fact that everything was new and being learned while playing it for the first time. Aside from maybe thottbot and a couple addons, there wasn’t much help and alot of the fun came from learning your own character. Right now, there’s a dps list to show exactly which class is tops for each raid in T4, T5, & T6, there are guides to tell you leveling paths, raid comps to tell you how many shamans and classes you need, how to rotate in drums and etc…

It’s nice for leveling and interacting with random people in the world and a good game if you are looking to stay in the WoW lore but just be a casual.

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I don’t forget anything, I was there for both.

The hilarity of watching people complain about grinds and gates for content and then seeing the same people get excited for TBCC is really what gets me through the day.

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I’m not saying it wasn’t. Classic was extremely popular and I have no doubts that TBC wouldn’t be either.

I just think that anyone who believes that any classic version of the game is going to act as a time machine for the “good old days” where they didn’t know anything and the people they played with didn’t know anything and the game was fresh and exciting because of that is deluding themselves.

You can’t replicate the feeling of looking at a huge world and knowing nothing about it when you’ve been in that world for over a decade and already do know a huge chunk about it.

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BC is a great experience and very rewarding.

BC reward structure I would argue is the best the game has seen and might even edge out WotLK.

:surfing_woman: :surfing_man:

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They are not the same gates. These are grinds. Not gates. There is a difference.

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I think some of that will just be who you plan on running with. There were sweaty sweats back then just like there are now. It’s just that now, like you said, some of us know more than we did is all.

I would put TBC ahead of WoTLK as an expansion tbh. WoTLK has a much better story line and lore. The feel of the game was better in TBC then WoTLK. For those of you classic lovers, WoTLK was the expansion that started and enabled modern retail features.

Sure :joy: :ok_hand:t4:

Yes and no. They added Dungeon finder which I did not mind one bit because IT WAS BASED ON YOUR SERVER ONLY.

That means no randos. People from your server only. When they stepped outside of that and then went with CRZ later, that was the downfall.

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If I want to farm rep for netherdrakes, what is stopping me? In retail, plenty would stop me.

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I just love how the analogy went right over this dudes head lmao

What’s stopping you? You can go get your Netherdrakes now if you like.

If you mean in current content, The Avowed is a grindable rep. Are you exalted with them? And they’re adding another one in 9.1 that you can no-life straight to exalted if you hate yourself enough.

Please don’t speak for others especially me. I am not playing Classic. Classic is extremely boring. And yep, been here since day 1 of launch.

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Funny enough, thats the only games I want to play.

I would heal solo Q. In fact, if solo Q was available I’d never use the LFG tool again. If Blizz built some logic into it to match people with similar mythic + scores it would make running keys much better.

Difference from back then is that the sweaty sweats are basically the average players now.

How many guilds cleared Naxx40 in Vanilla? 5 seconds of googling puts that number at about 150 or so. I wouldn’t be surprised if there were that many guilds doing Naxx40 on some servers.

Now? The sweaty sweats have world firsts measured in minutes. The average players are killing it in days or weeks, but still at a blistering pace compared to actual vanilla.

The average player will see Sunwell and they probably will kill KJ in TBC classic too. The game is simply not hard enough to put up a challenge against the juggernaut that is WoW’s theorycrafting and guide writing community.

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You can get 200 ilvl that people are requiring for M0 end without having a rank 4 legendary or getting lucky with multiple drops from world bosses. You ca get 197 in just a few days but the legendary takes 4 weeks if you are able to max soul ash the first week.

Some of us do not care. We are playing the game because we enjoy the way the game is designed. Let the sweaters sweat their sweat. Some of us still play the way we want and get a ton of enjoyment out of it.

Classic/TBC/LK just feel like your time is more valuable when playing. Your time matters more it feels like.

In retail, within the next patch, all the work you did for months on end is literally meaningless. You could not play until the last patch and it would not matter, at all.

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TBC was like a “refined” version of Classic - it was almost perfect. The “small town” community feel of the game was still intact back then, I enjoyed it very much.

The slippery-slope slide down into “casualization” and erosion of the community feeling with things like LFD/anonymous grouping really started to take off in WoTLK.

And of course, LFR and CRZ were added later on and further compounded this downward trend.

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It seems people have forgotten the lure of Blood Elves. BC will be flooded with them.

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