Shadowlands Hunter class changes

Pretty much.

Though I doubt this is all that we will be seeing for hunters once we get to the pre-patch. But yeah…

Would agree. It’s a nice addition.

Yeah, I really can’t see how they will make this work together with Cobra Shot for BM as both would be basic focus spenders.

Indeed.

Hopefully they decide to change the Pet-based purge abilities so that they become intended for defensive use. Meaning, used to remove harmful effects from friendly units.

Or, remove the damage portion of the ability and keep it only as a stealth-preventer.

They can still take it off the GCD ofc. But really, I hope that they remove the damage boost from it. It won’t actually increase our total damage anyway.

Yep. Awesome!

A bit of a niche ability. But it had it’s use ofc.

Agreed. Give me DS, in a combo with Misdirection. Maybe even BM hunters could be useful for misdirecting enemies to the tank eh?^^

Yes!

Would agree so far.

Hopefully we will see more things added as we get into the Alpha.

I would argue that BM needs a lot more than what we saw there. In addition to what you said just now about a rotational ability.

  • Baseline choice between 1 or 2 main pets(not a talent).

  • Dire Beast reworked to again allow us to choose between it and Barbed Shot.

  • Aspect of the Wild needs more than it’s baseline functions. Primal Instincts(the effect) is a good addition, yes.

  • Bestial Wrath should not be on the GCD.

  • Talent changes looks decent. But more is needed!

Would agree.

One way to do it.

It seems to still be a spec focused on certain melee-functions along with…the other things we already know of, like Bombs, KCs and more.

But yeah, the more things they add that focus on ranged features/elements, the less it makes sense.

Pretty ironic considering their initial goal with it as a spec, going into Legion.

And, incredibly sad at the same time. Why the heck did they remove RSV if they were just going to…marginalize the things intended to make the new SV stand out?

Exactly.

Well said.

Remove it IMO. It’s a passive stat boost. Not interesting at all.

Yep.

It’s a neat function. Especially considering how much we’ve come to rely on AotW of late.

Maybe it can be adjusted if it’s to become a baseline feature/addition.

Yeah…

YES!

13 Likes

That’s because nobody plays SV Hunters. Not even the devs.

25 Likes

MM is the biggest disappointment. So much potential wasted if they are sticking to BFA design. Where is Chimera Shot? AOE still capped? RSV gameplay? Sad.

12 Likes

I for one am very hyped for these changes. I never liked having the skills such a tranq shot tied to the pet, that should be on us.

The one thing i would hope and pray gets added to this is the unpruning of other stings and traps and that all of them would be available to all hunter specs.

Buff them or augment them for SV to keep its unique flavor, but all hunters should have access to all traps and stings.

1 Like

So SV hunters will now have Serpent Sting, Arcane Shot, AND Kill Shot as ranged attacks? (Wildfire Bomb as well, of course, but I’m looking specifically at abilities that you would expect to utilize a ranged weapon). That’s A LOT of ranged weapon abilities - do you guys think it’s possible SV hunters will again use both a melee weapon AND a ranged weapon? Personally, I’d love that. I’ve been hoping to use simultaneously both Mage Tower skins for MM and SV - they’re a reimagining of Rhok’delar and Lok’delar, so it’s a shame they could never be used together.

If an equipped ranged weapon isn’t on the table, I hope they at least let us set an appearance for the ranged weapon you pull out when using those ranged abilities.

10 Likes

right? I was hoping kill shot for survival could be a big ole bazooka

Baseline binding shot is a big help to our kiting, very very nice. We can take posthaste without question now.

10 Likes

Absolutely 2 A plus plus descisions with bringing tranq shot and scare beast back.

Eyes of the beast is not really useful but whatevs either way.

Now as far as concerns…hunters mark…it’s an extra global we will have to keep up on our openers, but our overall damage will be nerfed to compensate…slowing our openers even more on a gcd heavy spec of bm…get rid of global cooldowns or hunters mark will be a huge burden…take the damage portion of hunters mark off and make it only reveal stealthies…I hate seeing this returned.

Concern 2…kill shot…our overall damage nerfed to compensate…making it again harder to get other players in pvp down to kill shot range in the first place…our burst and sustained will be nerfed to compensate or it will be op…and no one will settle for a hunter being op…we know this…

Where’s our kitability buffs…all anyone brings up is damage moves…where’s wyvern sting…where’s is masters call 8 seconds again…is post haste 8 seconds of freedom again. Is concussive shot cd shortened like rogues ranged slow spammable…

These are very minor wins for us…we need to push harder. I don’t blame some of you knew hunters for not knowing what the old Glory’s of the Hunter class used to feel like…but we’ve fallen further by Miles then what they are offering…

Scare beast, post haste improved, wyvern sting, scatter shot, viper sting Mana burn, narrow escape, good stampede, binding arrow stun, tranq shot, long freedoms, explosive trap that doesn’t break freeze trap, full camoflauge with no downtime, dismissing pets in arena, good pet patching, these are all things and a few I may have forgotten that should be concerns. If u didn’t play prior to legion I’ll never understand that our kiting used to truly exist. Blizz and Activision deleted our kiting. OG hunters never forget. Ok boomer

16 Likes

cough
I would not say, ‘no one’ plays survival.

2 Likes

They lost me at Barbed Shot. Still getting the same shoddy hunters we had the past two expansions, so even though I preordered it and have a six month sub, I think I wont be logging in after I see the story and level cap.

1 Like

No baseline serpent sting? =(

7 Likes

Baseline Tranq Shot, Kill Shot, and Binding Shot? I’m literally over the moon with these changes! I hope for some more talent reworks and changes to Precise Shots so we can actually choose some of our focus spending talents but holy crap that addresses the major issues I have with MM :heart_eyes::heart_eyes:

Talent changes I’d like:

Master Marksman Baseline (or Precise Shots less of a worry with higher focus regen)

Serpent Sting duration 16-18 seconds

Lock & Load baseline

4 Likes

Honestly it would be okay if arcane shot replaced cobra. Cobra has no flavor, no purpose, and looks terribly silly…

20 Likes

They should go whole hog and give SV a range slot again, and Marks and BM melee slots again.

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it would at least be an identity to focus the game play on. be ranged but for certain procs, you’ll deal more damage if you hop up to the boss quick and then hop back out. it would at least have a kind of dodge and weave game play loop which no other spec has.

3 Likes

Expooooosee weeaaaknaaaas lol /dramatic feign death ‘aooaaaah aaa’

1 Like

This is from an MM perspective only.

  • Kill Shot – Fantastic

  • Tranq Shot – Great

  • Arcane Shot – It will be interesting to have both a stationary and a mobile spender. It depends on how its implemented. If it is designed to be a mobile replacement for Aimed Shot, where we use it ONLY when we have to be mobile or don’t have enough time to cast Aimed Shot AND it feels satisfying to use (sufficient damage) it could be great. Meaningful choices are a good thing.

  • Hunter’s Mark – Awesome

  • Eyes of the Beast – Fun

  • Scare Beast – Exactly the type of stuff that needs to be in the spec. Situationally useful – Yay! (I wish it worked on druids in animal form!)

  • Volley – Tough to say. The only thing that really matters is that our AoE works with two targets.

  • Dead Eye – Looks interesting

  • Binding Shackles – I’m having a tough time seeing this as useful, but I’d have to play with it.

Baseline Binding Shot will help, but hunters in general, and MM hunters specifically NEED speed. Its been a hunter thing since day one and for almost all of this game. It is ludicrous that others have it, or have gotten it since, and we don’t. Please bring back the REAL Aspect of the Cheetah.

I am also concerned about no mention of fixing Camo.

15 Likes

As someone who actually enjoys the spec, they either have no idea what to do with Survival (most probable), or they just don’t have anything yet to say beyond “damage buffs y’all” because it’s in development (much less probable).

That said, despite bringing back and reworking a bunch of old abilities for other specs for various classes, it’s incredibly baffling that Blizzard has decided to not bring back anything from Legion for Suv - you know, where they decided to redefine Surv into a melee spec? You’re telling me you couldn’t work in an iteration of at least one of the Legion abilities like Fury of the Eagle, Lacerate, Caltrops, etc? Yeah, they’re not generic class abilities, but several specs are getting previously pruned abilities.

And considering most of the baseline abilities being (re)added are range, Blizz needs to commit to Survival either being firmly melee or revert it back to range. It’s going to be in an even weirder spot now with seemingly more ranged abilities than melee.

And no mention if any of the Azerite Traits are being baked into abilities is worrying given what happened to classes post-Legion where suddenly you felt your class/spec lost power or became more clunky without the things that made them feel complete. No amount of damage buffing to talents is going to help with that.

7 Likes

This makes me sad in every way possible. It’s absolutely terrible and shows just how little they understand their own words of what it means to be a Marksman hunter.

Master sharpshooters…hey guys here is a blob aoe shot in the middle of nowhere and we will attach trickshots to it because reasons. So incredibly immersion breaking to use this garbage.

I can see the rotation now…aimed shot, arcane shot into your uber BLOB SHOT, ugh why is it so hard to make the MM spec. AN ACTUAL MARKSMAN?

My god get rid of this garbage, who comes up with this? Seriously you can’t figure out something better for an aoe ability then SUPER DUPER BLOB AREA shot?

Not a word yet about anything PvP but specifically if MM is going to be double punished with a hard cast and having to turret, you can forget about PvP again for another expansion as MM won’t be viable. Not really sure WHY they are stuck with this idea and all the cc in the game that MM as a kiting spec should have to both hard cast and be stationary but as you can see in arena it is impossible to play a MM and BM for that matter at a high level, they don’t exist.

Survivability will be a problem but can’t really address any changes yet until we get to play around with them.

4 Likes

Arcane shot having a short cd and dealing strong ranged damage would be great. At this point anything they give back is a plus. Even with all these abilities added back “ability bloat” is kinda hard to imagine. Some of WoWs most popular/ enjoyable xpacs were the ones that had the most buttons/ complexities. Do you really enjoying pressing almost nothing as BM/MM?